Edd Norris

Edd Norris Email and Phone Number

Vice President of Operations @ CO2 Trust
Springfield, Missouri, United States
Edd Norris's Location
Greater Eugene-Springfield Area, United States, United States
Edd Norris's Contact Details

Edd Norris personal email

Edd Norris phone numbers

About Edd Norris

My goal is always to exceed the expectations for all I encounter. Please feel free to reach out to me with any requests.

Edd Norris's Current Company Details
CO2 Trust

Co2 Trust

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Vice President of Operations
Springfield, Missouri, United States
Edd Norris Work Experience Details
  • Co2 Trust
    Vice President Of Operations
    Co2 Trust
    Springfield, Missouri, United States
  • Co2 Trust
    Vice President Of Operations
    Co2 Trust Mar 2024 - Present
    With an extensive background in software, blockchain, interactive media, and business management, Edd excels as our VP of Operations. His broad experience includes working with major brands and running small businesses, equip him with a unique perspective that drives our strategic operations and development efforts.
  • Oregon Institute For A Better Way
    Software Engineer
    Oregon Institute For A Better Way Sep 2022 - Present
    My experience with software production and internet technology is being applied to streamlining, automating and informing decision making at the Oregon Institute for a Better Way.Working to make sure their processes and technologies used are as effective and easy to use as possible.
  • Trustlessteam, Dao
    Co-Founder
    Trustlessteam, Dao Aug 2021 - Present
    TrustlessTeam is a Decentralized Autonomous Organization(DAO) built by a small team of developers.Our team is building frontier technology in the spaces of Mobile/Desktop blockchain Gaming.
  • 2Bit [Entertainment]
    Senior Interactive Developer
    2Bit [Entertainment] Apr 2018 - Present
    Unity Development.AR Development.VR Development.Machine Learning Development.Mobile Development.Rapid Prototyping.Hardware and Software Integration.Technology Consulting.Interactive Design.Project management.Design Documentation.Software Production Contractor.
  • Nice Touch
    Senior Interactive Developer
    Nice Touch May 2020 - Oct 2022
    Portland, Oregon(Or), Us
  • Ergnomes.Io
    Technical Designer
    Ergnomes.Io Mar 2021 - May 2022
    Interactive Production Specialist and Technical Designer on the NFT ecosystem for https://www.ERGnomes.ioWorking at the intersection of art production, front-end, back-end and blockchain development to design interactive experiences which aim to both capture the imaginations of our user-base whilst also utilizing what's possible using the rapidly evolving power of blockchain and cryptocurrency technology.ERGnomes.io is powered by the #ErgoPlatform and aims to use the $ERG ( Ʃ ) token to not only buy/sell collectables, but add to the experiences with a fun and rewarding trading system.By using the extremely affordable nature of the Ergo Platform we will create new kinds of TRUSTWORTHY community interactions, bringing entertaining utility to our ERGnomes.io NFT collectors.This is an independent project built in collaboration with 2bit Entertainment, LLC
  • Fresh Consulting
    Senior Interactive Developer
    Fresh Consulting Dec 2019 - Dec 2020
    Bellevue, Wa, Us
    Contracting with Fresh Consulting via 2bit Entertainment.
  • Opus Creative Group
    Interactive Experience Developer
    Opus Creative Group Apr 2020 - Nov 2020
    Portland, Oregon, Us
    Contracting with Opus Creative Group via 2bit Entertainment.
  • Uncorked Studios
    Senior Interactive Developer
    Uncorked Studios Sep 2018 - Dec 2019
    Contracting with Uncorked via 2bit Entertainment.[Uncorked Studios now Fresh Consulting]
  • Adidas
    Interactive Experience Developer
    Adidas Mar 2017 - Sep 2018
    Herzogenaurach, Bavaria, De
    Future team - Basketball Business Unit, Adidas Sports Performance, Adidas America.Design and develop consumer experiences.Innovation exploration and research.Rapid prototyping of technology products.Hardware production research.Project management.Product release event technical support.
  • Innovation Academy Pdx
    Software Specialist / Student Mentor
    Innovation Academy Pdx Sep 2015 - Aug 2017
    I volunteered my time with local young people at Franklin High School. Teaching kids software development skills as well as design principles. I get so much out of this and recommend sharing your knowledge with young minds.
  • 2Bit [Entertainment]
    Production Specialist
    2Bit [Entertainment] Mar 2016 - Feb 2017
    Working independently creating small game projects using Unity as I have done in the past, game design, game development, game marketing. currently focused on special education and expanding the abilities of those who need technology not just for entertainment. Volunteering for Innovation Academy, a local non-profit teaching high school age kids learn about software development and design principles.
  • Portland Public Schools
    Special Education Paraprofessional
    Portland Public Schools Apr 2014 - Feb 2017
    Portland, Oregon, Us
    For a few years, I took a break from software development.I worked alongside a teacher in a special education classroom. The students in my classroom are nonverbal and had different forms of mental and physical handicaps. I aimed to get a better understanding about high school students, people with special needs and how our public education system functions as well as to find out how I might impact my community as best I can. I went on to help run an after school club for game development before ultimately returning to work as operations manager for #2bitENT, consulting for game/application development, interactive design, project management and marketing.
  • Id Tech Camps
    Game Development Instructor
    Id Tech Camps Jun 2015 - Aug 2015
    Campbell, Ca, Us
    iD-Tech is an summer camp for game development and computer science. I helped operate the branch of camp here in Portland at the Lewis and Clark College Campus. Instructing classes and guiding 8+ students through several week long classes.
  • 2Bit [Entertainment]
    Production Specialist
    2Bit [Entertainment] Sep 2014 - Apr 2015
    2bit has a been working to design and engineer craft consumer products. Working with a small team of specialists, in cooperation with ADX Labs, to create micro-manufactured goods right here in Portland. Working with vector designs, laser cutting, Arduino programming and some electrical engineering, we aim to build products that appear to be very simple but what’s underneath allows for the simple to become seemingly magical.
  • Hatalom Systems
    Software Engineer
    Hatalom Systems Mar 2014 - Sep 2014
    Classified.
  • 2Bit [Entertainment]
    Independent Developer
    2Bit [Entertainment] Jul 2012 - May 2014
    I started designing games for 2bit in 2010 after leaving Seamless Ent. and began organizing a small team of artists, programmers and designers. After working on several projects and prototypes and finally finding something which I thought was worth investing my full attention to, I left my position at Rocket Gaming. Officially starting 2bit Entertainment in July 2012 with a close colleague and a great deal of combined savings.Responsibilities■ Technical Design and Implementation■ Game Art Integration and Management■ Team & Project Management (Outsourced/Internal)■ Business Strategy and Management■ Frontend/GUI and Gameplay Programming■ Backend/Unity3D System Integration
  • Gordon Norris & Sons
    Assistant Mechanic
    Gordon Norris & Sons Jul 2012 - Mar 2014
    Working as an assistant to repair and maintain different types of heavy equipment. From farming equipment to mining and electrical machinery, I aided a mechanic’s efforts in a part time capacity. From simple repairs like replacing parts to complex jobs like repairing hydraulic lines of all sorts and sizes. I worked to lay required tools out, lend a hand as needed during the job and clean up the work site after a job was completed. Working in the rain and snow and high heat for long hours and it was both a learning and exhausting experience which I wouldn't trade for the world.
  • Rocket Gaming Systems
    Intermediate Software Engineer
    Rocket Gaming Systems Jan 2010 - Jul 2012
    Las Vegas, Nevada, Us
    I worked with small teams to complete a mix of video and physical reel slot machine titles on short timelines. Rocket Delivers high quality and competitive slot games with the creativity and experience of the video game industry; many of my team members were also from the video game industry.Responsibilities■ Game Art Integration and Management■ Gameplay Technical Design and Implementation■ Handling Publisher Adjustment requests■ Improvement of Development Cycle ■ Product Manager using SCRUM and Agile ■ Math Database Engineering: Formatting and creating template math interfaces.
  • Seamless Entertainment
    Gameplay Programmer
    Seamless Entertainment Jul 2008 - Oct 2009
    Seamless Entertainment was started by Black Lantern studios to have an entire studio focused on a single product. I transferred to Seamless Entertainment to work on the reboot of TecmoBowl in 2009, which was later re-designed to become Family Fun Football.Responsibilities■ Gameplay Technical Documentation and Implementation■ Game Art Integration■ Gameplay Design
  • Black Lantern Studios
    Gameplay / Lead Programmer
    Black Lantern Studios Nov 2007 - Jul 2008
    Springfield, Mo, Us
    I worked with small teams to complete licensed titles on very strict deadlines. I was given the opportunity to lead shortly after being hired.Responsibilities■ Gameplay Technical Design and Implementation■ Hardware Memory Limitation Management■ Handling Publisher Adjustment requests■ Game Art Integration and Management■ Team Management
  • Ea Tiburon
    Volunteer Quality Assurance
    Ea Tiburon Dec 2005 - Sep 2006
    Redwood City, Ca, Us
    I volunteered at EA Games Tiburon during my first year of college to understand what it would be like to be a part of the video game industry.
  • Black Beauty Coal Mine
    Equipment Operator
    Black Beauty Coal Mine Jun 2005 - Oct 2005
    Driving a series of mining trucks on site, the smallest of which was the Cat 777G which hauled around 100 Tons at a time. Working 10-12 hour days 5-6 days a week, taking coal from different locations on the mine and driving and delivering it to the mine's wash plant. I loved every minute of this job and only left because I was signed up to go to college.

Edd Norris Skills

Video Games Gameplay Game Development Gameplay Programming Game Design Unity3d Game Programming C++ C# Lua Level Design Xml Wii Programming Game Mechanics Agile Methodologies Architecture Software Documentation Real Time Creative Problem Solving Software Project Management Object Oriented Design Team Management Strategic Communications Game Documentation Documentation Video Game Development Real Time 3d Programming Game Math/physics Agile Virtual Reality Computer Vision Product Production Technology Review Unity Development

Edd Norris Education Details

  • Full Sail University
    Full Sail University
    Game Development

Frequently Asked Questions about Edd Norris

What company does Edd Norris work for?

Edd Norris works for Co2 Trust

What is Edd Norris's role at the current company?

Edd Norris's current role is Vice President of Operations.

What is Edd Norris's email address?

Edd Norris's email address is bi****@****ail.com

What is Edd Norris's direct phone number?

Edd Norris's direct phone number is +153061*****

What schools did Edd Norris attend?

Edd Norris attended Full Sail University.

What are some of Edd Norris's interests?

Edd Norris has interest in Innovative Gameplay, Good Friends.

What skills is Edd Norris known for?

Edd Norris has skills like Video Games, Gameplay, Game Development, Gameplay Programming, Game Design, Unity3d, Game Programming, C++, C#, Lua, Level Design, Xml.

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