Edd Norris Email and Phone Number
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My goal is always to exceed the expectations for all I encounter. Please feel free to reach out to me with any requests.
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Vice President Of OperationsCo2 TrustSpringfield, Missouri, United States -
Vice President Of OperationsCo2 Trust Mar 2024 - PresentWith an extensive background in software, blockchain, interactive media, and business management, Edd excels as our VP of Operations. His broad experience includes working with major brands and running small businesses, equip him with a unique perspective that drives our strategic operations and development efforts. -
Software EngineerOregon Institute For A Better Way Sep 2022 - PresentMy experience with software production and internet technology is being applied to streamlining, automating and informing decision making at the Oregon Institute for a Better Way.Working to make sure their processes and technologies used are as effective and easy to use as possible.
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Co-FounderTrustlessteam, Dao Aug 2021 - PresentTrustlessTeam is a Decentralized Autonomous Organization(DAO) built by a small team of developers.Our team is building frontier technology in the spaces of Mobile/Desktop blockchain Gaming. -
Senior Interactive Developer2Bit [Entertainment] Apr 2018 - PresentUnity Development.AR Development.VR Development.Machine Learning Development.Mobile Development.Rapid Prototyping.Hardware and Software Integration.Technology Consulting.Interactive Design.Project management.Design Documentation.Software Production Contractor. -
Senior Interactive DeveloperNice Touch May 2020 - Oct 2022Portland, Oregon(Or), Us -
Technical DesignerErgnomes.Io Mar 2021 - May 2022Interactive Production Specialist and Technical Designer on the NFT ecosystem for https://www.ERGnomes.ioWorking at the intersection of art production, front-end, back-end and blockchain development to design interactive experiences which aim to both capture the imaginations of our user-base whilst also utilizing what's possible using the rapidly evolving power of blockchain and cryptocurrency technology.ERGnomes.io is powered by the #ErgoPlatform and aims to use the $ERG ( Ʃ ) token to not only buy/sell collectables, but add to the experiences with a fun and rewarding trading system.By using the extremely affordable nature of the Ergo Platform we will create new kinds of TRUSTWORTHY community interactions, bringing entertaining utility to our ERGnomes.io NFT collectors.This is an independent project built in collaboration with 2bit Entertainment, LLC
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Senior Interactive DeveloperFresh Consulting Dec 2019 - Dec 2020Bellevue, Wa, UsContracting with Fresh Consulting via 2bit Entertainment. -
Interactive Experience DeveloperOpus Creative Group Apr 2020 - Nov 2020Portland, Oregon, UsContracting with Opus Creative Group via 2bit Entertainment. -
Senior Interactive DeveloperUncorked Studios Sep 2018 - Dec 2019Contracting with Uncorked via 2bit Entertainment.[Uncorked Studios now Fresh Consulting]
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Interactive Experience DeveloperAdidas Mar 2017 - Sep 2018Herzogenaurach, Bavaria, DeFuture team - Basketball Business Unit, Adidas Sports Performance, Adidas America.Design and develop consumer experiences.Innovation exploration and research.Rapid prototyping of technology products.Hardware production research.Project management.Product release event technical support. -
Software Specialist / Student MentorInnovation Academy Pdx Sep 2015 - Aug 2017I volunteered my time with local young people at Franklin High School. Teaching kids software development skills as well as design principles. I get so much out of this and recommend sharing your knowledge with young minds.
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Production Specialist2Bit [Entertainment] Mar 2016 - Feb 2017Working independently creating small game projects using Unity as I have done in the past, game design, game development, game marketing. currently focused on special education and expanding the abilities of those who need technology not just for entertainment. Volunteering for Innovation Academy, a local non-profit teaching high school age kids learn about software development and design principles. -
Special Education ParaprofessionalPortland Public Schools Apr 2014 - Feb 2017Portland, Oregon, UsFor a few years, I took a break from software development.I worked alongside a teacher in a special education classroom. The students in my classroom are nonverbal and had different forms of mental and physical handicaps. I aimed to get a better understanding about high school students, people with special needs and how our public education system functions as well as to find out how I might impact my community as best I can. I went on to help run an after school club for game development before ultimately returning to work as operations manager for #2bitENT, consulting for game/application development, interactive design, project management and marketing. -
Game Development InstructorId Tech Camps Jun 2015 - Aug 2015Campbell, Ca, UsiD-Tech is an summer camp for game development and computer science. I helped operate the branch of camp here in Portland at the Lewis and Clark College Campus. Instructing classes and guiding 8+ students through several week long classes. -
Production Specialist2Bit [Entertainment] Sep 2014 - Apr 20152bit has a been working to design and engineer craft consumer products. Working with a small team of specialists, in cooperation with ADX Labs, to create micro-manufactured goods right here in Portland. Working with vector designs, laser cutting, Arduino programming and some electrical engineering, we aim to build products that appear to be very simple but what’s underneath allows for the simple to become seemingly magical. -
Software EngineerHatalom Systems Mar 2014 - Sep 2014Classified.
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Independent Developer2Bit [Entertainment] Jul 2012 - May 2014I started designing games for 2bit in 2010 after leaving Seamless Ent. and began organizing a small team of artists, programmers and designers. After working on several projects and prototypes and finally finding something which I thought was worth investing my full attention to, I left my position at Rocket Gaming. Officially starting 2bit Entertainment in July 2012 with a close colleague and a great deal of combined savings.Responsibilities■ Technical Design and Implementation■ Game Art Integration and Management■ Team & Project Management (Outsourced/Internal)■ Business Strategy and Management■ Frontend/GUI and Gameplay Programming■ Backend/Unity3D System Integration -
Assistant MechanicGordon Norris & Sons Jul 2012 - Mar 2014Working as an assistant to repair and maintain different types of heavy equipment. From farming equipment to mining and electrical machinery, I aided a mechanic’s efforts in a part time capacity. From simple repairs like replacing parts to complex jobs like repairing hydraulic lines of all sorts and sizes. I worked to lay required tools out, lend a hand as needed during the job and clean up the work site after a job was completed. Working in the rain and snow and high heat for long hours and it was both a learning and exhausting experience which I wouldn't trade for the world.
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Intermediate Software EngineerRocket Gaming Systems Jan 2010 - Jul 2012Las Vegas, Nevada, UsI worked with small teams to complete a mix of video and physical reel slot machine titles on short timelines. Rocket Delivers high quality and competitive slot games with the creativity and experience of the video game industry; many of my team members were also from the video game industry.Responsibilities■ Game Art Integration and Management■ Gameplay Technical Design and Implementation■ Handling Publisher Adjustment requests■ Improvement of Development Cycle ■ Product Manager using SCRUM and Agile ■ Math Database Engineering: Formatting and creating template math interfaces. -
Gameplay ProgrammerSeamless Entertainment Jul 2008 - Oct 2009Seamless Entertainment was started by Black Lantern studios to have an entire studio focused on a single product. I transferred to Seamless Entertainment to work on the reboot of TecmoBowl in 2009, which was later re-designed to become Family Fun Football.Responsibilities■ Gameplay Technical Documentation and Implementation■ Game Art Integration■ Gameplay Design
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Gameplay / Lead ProgrammerBlack Lantern Studios Nov 2007 - Jul 2008Springfield, Mo, UsI worked with small teams to complete licensed titles on very strict deadlines. I was given the opportunity to lead shortly after being hired.Responsibilities■ Gameplay Technical Design and Implementation■ Hardware Memory Limitation Management■ Handling Publisher Adjustment requests■ Game Art Integration and Management■ Team Management -
Volunteer Quality AssuranceEa Tiburon Dec 2005 - Sep 2006Redwood City, Ca, UsI volunteered at EA Games Tiburon during my first year of college to understand what it would be like to be a part of the video game industry. -
Equipment OperatorBlack Beauty Coal Mine Jun 2005 - Oct 2005Driving a series of mining trucks on site, the smallest of which was the Cat 777G which hauled around 100 Tons at a time. Working 10-12 hour days 5-6 days a week, taking coal from different locations on the mine and driving and delivering it to the mine's wash plant. I loved every minute of this job and only left because I was signed up to go to college.
Edd Norris Skills
Edd Norris Education Details
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Full Sail UniversityGame Development
Frequently Asked Questions about Edd Norris
What company does Edd Norris work for?
Edd Norris works for Co2 Trust
What is Edd Norris's role at the current company?
Edd Norris's current role is Vice President of Operations.
What is Edd Norris's email address?
Edd Norris's email address is bi****@****ail.com
What is Edd Norris's direct phone number?
Edd Norris's direct phone number is +153061*****
What schools did Edd Norris attend?
Edd Norris attended Full Sail University.
What are some of Edd Norris's interests?
Edd Norris has interest in Innovative Gameplay, Good Friends.
What skills is Edd Norris known for?
Edd Norris has skills like Video Games, Gameplay, Game Development, Gameplay Programming, Game Design, Unity3d, Game Programming, C++, C#, Lua, Level Design, Xml.
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