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Ed Gartin Email & Phone Number

Disruptive Innovation Catalyst • Licensing Partner • Inventor Relations Expert • Licensed Game Inventor • Aisle over Window • Coffee over Tea •  Checkers over Chess • Sunrise over Sunset • Laughter over Tears at Bestway USA
Location: Chandler, Arizona, United States 13 work roles 2 schools
2 work emails found @hasbro.com 2 phones found area 757 and 401 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

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Work email e****@hasbro.com
Direct phone (757) ***-****
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Current company
Role
Disruptive Innovation Catalyst • Licensing Partner • Inventor Relations Expert • Licensed Game Inventor • Aisle over Window • Coffee over Tea •  Checkers over Chess • Sunrise over Sunset • Laughter over Tears
Location
Chandler, Arizona, United States

Who is Ed Gartin? Overview

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Ed Gartin is listed as Disruptive Innovation Catalyst • Licensing Partner • Inventor Relations Expert • Licensed Game Inventor • Aisle over Window • Coffee over Tea • Checkers over Chess • Sunrise over Sunset • Laughter over Tears at Bestway USA, based in Chandler, Arizona, United States. AeroLeads shows a work email signal at hasbro.com, phone signal with area code 757, 401, and a matched LinkedIn profile for Ed Gartin.

Ed Gartin previously worked as Head of Licensing at Bestway Usa and Head of Innovation & Inventor Relations at Bestway Usa. Ed Gartin holds Bfa, Graphic Design from Old Dominion University.

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Email format at Bestway USA

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{first}.{last}@hasbro.com
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Profile bio

About Ed Gartin

Creative, big-picture thinker with a demonstrated history of success developing and launching innovative new consumer products using a design thinking approach.Well Connected within the Toy and Game Inventor Community, with the ability to work with Inventors to discover innovative new ideas that can be used to strengthen the product pipeline and ignite growth.Established track record for expanding existing product segments and improving consumer brand perception through a process of continuous product improvement, and a relentless pursuit of quality for all products new or existing.Extensive knowledge of modern manufacturing methods, with the ability to apply them in unique ways creating product innovations that capture the consumer’s imagination.Experienced negotiator with a strong knowledge of Asian business cultures and customs, who develops and maintains strong vendor and factory partnerships in order to develop unique product offerings.Proven ability to lead cross-functional teams utilizing clearly identified objectives, long term and short term plans with established critical milestones and measureable goals to successfully deliver desired resultsSpecialties: Disruptive Innovation, Inventor Relations, Product Development, Creative Direction, Design Management, Design Thinking, Design Process Development, Project Management, Team Leader, Mentor, Collaborator, Catalyst, Coach

Listed skills include Creative Direction, Packaging, Product Development, Brand Management, and 36 others.

Current workplace

Ed Gartin's current company

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Bestway USA
Bestway Usa
Disruptive Innovation Catalyst • Licensing Partner • Inventor Relations Expert • Licensed Game Inventor • Aisle over Window • Coffee over Tea •  Checkers over Chess • Sunrise over Sunset • Laughter over Tears
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13 roles

Ed Gartin work experience

A career timeline built from the work history available for this profile.

Head Of Licensing

Current

Chandler, Arizona, Us

Jul 2024 - Present

Head Of Innovation & Inventor Relations

Current

Chandler, Arizona, Us

Dec 2023 - Present

Director Of Product Development & Inventor Relations

Providence, Rhode Island, Us

Responsible for the management of all inventor relations activities in North America as it related to the acquisition and licensing of new game concepts for the Kosmos games line.Responsible for driving innovation and new concept development within the science category, helping to identify and prioritize new projects and establish development schedules to deliver projects on-time and on-budget.Development of a product roadmap based on researched trends, competitive analysis, new technologies, user needs, customer requests, existing product sales, and market opportunities to guide ongoing product development strategy.Perform item budgeting and cost negotiations with factories related to new products and existing product improvements, collaborating with sales, marketing, product safety, and graphic design teams to bring those products to market.

Nov 2018 - Mar 2021

Global Product Design Manager : Hasbro Gaming

Pawtucket, Ri, Us

Managed the Monopoly, Family Gaming, and Channel teams that worked on the development of new games for classic brands such as Monopoly, Clue, Scrabble, and The Game of Life, as well as the development of unique gaming experiences under new product lines such as Pie Face.Responsible for the design and development of innovative new products and extending existing product segments based on trend research, global consumer insights, and competitive market analysis.

Jun 2016 - Oct 2018

Vice President Operations

Tucson, Az, Us

Senior member of the US office responsible for managing all staff and all GeoworldUSA business-related activities in North America. Including, but not limited to, contract negotiations, key customer presentations, and new business development.Member of the global management team, responsible for coordinating US-based marketing and sales activities with those of the other offices located in Italy and Hong Kong.

Dec 2015 - Jun 2016

Global Product Development Director

Tucson, Az, Us

Management of all team members and all activities related to the product development process, including: market research, competitive analysis, product ideation, design, development, costing, and manufacturing.Responsible for sourcing, developing, and maintaining all vendor/factory relationships, to develop appropriate and responsive vendor and manufacturing bases that assure on-time delivery, best-fit outcomes, and quality products that drive consumer demand in an ever-changing marketplace.Ownership of the product roadmap, defining overall product strategy, and driving the development of all new products and new product concepts based on market trend analysis, consumer insight, and competitive research to support the corporate strategy and achieve the financial goals.

Aug 2015 - Jun 2016

Senior Global Product Development Manager

Parsippany, New Jersey, Us

Oversight of the global product development team for the Imaginarium private label brand, including Express, Discovery, Learning, Pretend, and Creations segments, leading and managing team members by setting clear objectives, providing ongoing feedback, coaching, and enhancing skill developmentManagement of the Product development roadmap developed in partnership with the brand team to determine strategic product development direction of category business to drive sales, improve margin, and enhance customer loyalty.Management of all activities related to the product lifecycle management process, including market research, competitive analysis, product ideation, design, costing and manufacturing.Collaboration with Asian sourcing team to identify vendor and factory partners, prepare the required product description briefs, outline product requirements and define design specifications in order to obtain preliminary quotes, timeline estimates, and product costing, for final factory and vendor selections.Responsible for product planning and execution throughout the product lifecycle, including: prioritizing product requirements, market research, defining the product vision, and working closely with quality assurance, engineering, sales, marketing, art, customer service, and our overseas partners to ensure product, revenue, and customer satisfaction goals are met.

Feb 2015 - Aug 2015

Global Product Development Manager

Parsippany, New Jersey, Us

Responsible for the design and development of products across multiple Toys “R” Us private label product lines, including Animal Planet, AVIGO, Edu Science, and Imaginarium (Express and Learning Segments) product lines. Creating innovative new products and extending existing product segments, based on consumer insights and global market analysis.Managed all activities related to new product development including product ideation, design, market research, competitive analysis, and overseas manufacturing.Ongoing cross-functional collaboration with Product Design, Product Engineering, Brand Management, Packaging, Sourcing, and Quality Assurance Teams to identify and develop new products and new product opportunities that align with the brand vision, corporate strategy, and financial goals. Collaborated with Asian sourcing team to identify vendor and factory partners, prepare the required product description briefs, outline product requirements and define design specifications in order to obtain preliminary quotes, timeline estimates, and product costing, for final factory and vendor selections.Extensive Experience in project management and prioritization, with an ability to define clear milestones and objectives that strike a balance between long and short-term initiatives, while achieving the end goal.

Jun 2012 - Feb 2015

Director Of Creative Services

Swimways Corp.

Responsible for the design aesthetic of all outwardly facing consumer communication, including but not limited to all packaging, websites, tradeshow displays, ad layouts, and marketing materials for the SwimWays, Kelsyus, and COOP brands.Responsible for the launch and ongoing management of the SwimWays eCommerce program including: budgeting, inventory allocation, product selection, pricing, promotion, margin, and sales. Maintained an ongoing dialogue and collaboration with the Product Development, Marketing, and Sales departments to facilitate a seamless transition from ideation to retail presentation.Communicated directly with our vendors both overseas and domestically to reduce costs and optimize production procedures in order to reduce overall time to market.

Jul 2005 - Jun 2012

Art Department Managing Director

Decipher Games

Supervised all work performed by art department employees, freelance designers, and outside vendors in the development of design work related to Deciphers trading card game division, including but not limited to: Star Wars CCG, Star Trek CCG, The Lord of the Rings TCG, Beyblade TCG, .hack//enemy TCG, MegaMan NT Warrior TCG, and Wars TCG.Worked with Executive team to implement the overall corporate objectives within the Art Department, establishing project schedules and determining resource needs for all ongoing and upcoming projects in order to deliver high-quality design work that was on time and on budget.Restructured existing work processes for the proprietary WARS Trading Card Game to create a design and development structure that was uniquely suited to delivering this TCG in the time allotted. This included the hiring and direct management of over 70 different freelance illustrators who worked in all parts of the world to create the illustrations for this card game. As a result of these changes, we were able to deliver the product on budget and on a timeline that was one year ahead of our normal new trading card game development schedule.

Sep 2000 - Jun 2005

Senior Art Director

Cortani & Morrison

Supervised the creative studio staff and outside contractors in the production of all design work at the agency.Design responsibilities included the concept and design of advertising, collateral materials, and corporate identity systems, as well as the art direction of photoshoots and the conducting of press checks.Engaged in agency new business development creating pitch materials, as well as conducting pitch/presentations that resulted in an overall increase of the agency's client list and earnings.

Jan 1999 - Sep 2000

Art Director

Group Iii Communications

Design responsibilities included the concept and design of print ads, collateral materials, and corporate identity systems, as well as the art direction of photoshoots and the conducting of press checks.Instrumental in creating concept advertising and pitch materials that resulted in landing multiple key accounts.

Jan 1997 - Jan 1999
2 education records

Ed Gartin education

Bfa, Graphic Design

Old Dominion University

Education record

United Nations International School
FAQ

Frequently asked questions about Ed Gartin

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What company does Ed Gartin work for?

Ed Gartin works for Bestway USA.

What is Ed Gartin's role at Bestway USA?

Ed Gartin is listed as Disruptive Innovation Catalyst • Licensing Partner • Inventor Relations Expert • Licensed Game Inventor • Aisle over Window • Coffee over Tea • Checkers over Chess • Sunrise over Sunset • Laughter over Tears at Bestway USA.

What is Ed Gartin's email address?

AeroLeads has found 2 work email signals at @hasbro.com for Ed Gartin at Bestway USA.

What is Ed Gartin's phone number?

AeroLeads has found 2 phone signal(s) with area code 757, 401 for Ed Gartin at Bestway USA.

Where is Ed Gartin based?

Ed Gartin is based in Chandler, Arizona, United States while working with Bestway USA.

What companies has Ed Gartin worked for?

Ed Gartin has worked for Bestway Usa, Paper Bag Creative, Thames & Kosmos, Hasbro, and Geoworld Usa.

How can I contact Ed Gartin?

You can use AeroLeads to view verified contact signals for Ed Gartin at Bestway USA, including work email, phone, and LinkedIn data when available.

What schools did Ed Gartin attend?

Ed Gartin holds Bfa, Graphic Design from Old Dominion University.

What skills is Ed Gartin known for?

Ed Gartin is listed with skills including Creative Direction, Packaging, Product Development, Brand Management, Graphic Design, Brand Development, Advertising, and Toys.

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