Danilo Ribeiro

Danilo Ribeiro Email and Phone Number

Graduado| PUC GO @ IBM
new york, new york, united states
Danilo Ribeiro's Location
Goiânia, Goiás, Brazil, Brazil
About Danilo Ribeiro

Working in the VFX industry since 2010 with experience in the development of tools to improve workflow, making use of Python together with new technologies to improve the speed and quality of the pipeline, and also with experience in full stack web development, developing web applications to showcase interactive products for various clients. Having a passion for digital art, I worked as a 3D modeller, and in several animations for commercials, ads and TV Shows, both as developer and technical artist, with a dash of animation when needed. For hobby and love - and when in luck for work - I have experience with games development, both in Unity, C#, Unreal, C++ and Pygame.

Danilo Ribeiro's Current Company Details
IBM

Ibm

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Graduado| PUC GO
new york, new york, united states
Website:
ibm.com
Employees:
512090
Danilo Ribeiro Work Experience Details
  • Ibm
    Engenheiro De Software
    Ibm Dec 2021 - Present
    São Paulo, Brasil
    Working developing cutting-edge technology in the IBM-RPA team.- Design, codes and tests software working in an Agile environment with .Net Framework, .Net Core and React.- Designing microservices architecture- Developing APIs utilizing Entity Framework and .Net Core.- Working on the development of SPAs with React- Working with security research and threat assessment- Maintaining and testing CI/CD pipelines with Docker
  • Firegrader
    Lead Technical Artist
    Firegrader Jan 2017 - Jan 2022
    Volda, Norway
  • Firegrader
    Generalista 3D
    Firegrader Oct 2015 - Dec 2017
    3D modeling, visualization, texturing and rendering.
  • Autônomo
    Generalista 3D
    Autônomo May 2014 - Jan 2022
    Goiânia E Região, Brasil
    Desenvolvimento de Jogos em Unreal Engine 4. Modelagem High-Poly e Low-Poly, texturização e construção de shaders, utilizando Maya, 3Ds Max, Zbrush e Marmoset Toolbag.Animação de personagens utilizando Maya.Simulações físicas utilizando RealFlow e Houdini.
  • Orbi 3D
    Designer 3D
    Orbi 3D Apr 2012 - Apr 2014
    Desenvolvimento de Imagens para Maquete Eletrônica, Software de Maquete Interativa e Animações para Publicidade. Utilizando 3Ds Max, Maya, Vray e Unreal Engine 3. Voltado para Modelagem, Texturização, Construção de Shaders e Level Design.
  • Imageria Criativa
    Professor 3Ds Max
    Imageria Criativa Feb 2012 - Oct 2012
    Professor dos cursos de Modelagem e Maquete Eletrônica na Imageria Criativa.

Danilo Ribeiro Skills

Unreal Engine 3 Unreal Engine 4 3d Studio Max 3d Modeling Maya Zbrush Vray Python

Danilo Ribeiro Education Details

Frequently Asked Questions about Danilo Ribeiro

What company does Danilo Ribeiro work for?

Danilo Ribeiro works for Ibm

What is Danilo Ribeiro's role at the current company?

Danilo Ribeiro's current role is Graduado| PUC GO.

What schools did Danilo Ribeiro attend?

Danilo Ribeiro attended Universidade Paulista, Pontifícia Universidade Católica De Goiás.

What are some of Danilo Ribeiro's interests?

Danilo Ribeiro has interest in Environment.

What skills is Danilo Ribeiro known for?

Danilo Ribeiro has skills like Unreal Engine 3, Unreal Engine 4, 3d Studio Max, 3d Modeling, Maya, Zbrush, Vray, Python.

Who are Danilo Ribeiro's colleagues?

Danilo Ribeiro's colleagues are Jorge Manzanilla, Ankita Chandavarkar, Xinyu Zhao, Gabriel Asaf Mendes Krejci, Alicia Sanchez, Joshua Richey, Bethany Morton.

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