Ed Lago work email
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Ed Lago personal email
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I have 18 years of experience with game development and in the last 9 years I have been working as a producer, leading smart teams that developed several original VR/AR titles, strengthening IP’s, work for hire, proof of concepts and prototypes in diversified projects for companies like PlayStation, Disney, Marvel, Samsung, Oculus (Meta), Cartoon Network and many others.My main goals are producing fun games and unique experiences for everyone, in every platform and to build teams that are supportive and that actually care about the projects they are working on. I'm creative, dedicated, trustworthy and always eager to improve my skills, I wish to be able to learn and develop them even more, working side by side with some of the best talents in the industry.
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Senior ProducerCreature Aug 2023 - PresentSupporting and guiding XR developers through the Creature Label and helping the Creature internal team to ship their first title: Starship Home.Creature Label Partners- Double Jack (Maestro)- Puddle (Thrasher)- Funktronic Labs (The Light Brigade/Fujii)- Thomas Van Bouwel (Cubism/Laser Dance)- Neat Corporation (Budget Cuts/Garden of the Sea)- More games & studios to be announced. -
Executive ProducerCloudhead Games Jul 2021 - Jul 2023Qualicum Beach, Bc, CaLeader of the production team with the goal of guiding the development crew to achieve the best product quality aligned with the studio business strategies. -
Senior ProducerCloudhead Games Oct 2019 - Jul 2021Qualicum Beach, Bc, CaI'm supporting the talented folks from Cloudhead Games who are developing the award winning game Pistol Whip for different Platforms: PlayStation VR, Oculus Quest, Oculus Quest 2, Oculus Rift and Valve Index. Pistol Whip most recent update: Inside the creation of Pistol Whip’s cinematic PS VR campaign, 2089https://blog.playstation.com/2021/01/26/inside-the-creation-of-pistol-whips-cinematic-ps-vr-campaign-2089/Awards:50 Best Games of 2019 @ PolygonBest VR Games of 2019 @ GamespotTop Ten VR Games of 2019 @ ForbesBest Steam VR Game of 2019 @ Road to VRArcade Game of the Year 2019 @ Oculus Store (Quest/Rift)Best Rhythm Game of 2019 @ VR Scout -
Senior ProducerArchiact Jan 2017 - Sep 2019Vancouver, British Columbia, CaI was responsible for the game design group on Marvel Dimension of Heroes for the Lenovo Mirage AR headset.Latest project:MARVEL Dimension of Heroes (Lenovo Mirage AR)https://www.lenovo.com/us/en/mirage-arAwards:Geekspin - Best of IFA 19Neowin - Most Fun of IFA 19Trusted Reviews - IFA Highlights 19Best Reviews - Best AR Tech of IFA 19Source: https://twitter.com/Lenovo/status/1171826381799469061Project shipped:Hidden Fortune: Unexplored (Vive Focus)Hidden Fortune (Oculus Quest, Oculus GO, Gear VR and Daydream)http://www.playhiddenfortune.com/Talks, articles & Interviews:Why Metro Vancouver has become a world leader in virtual and augmented reality - Building the future with top international talent:https://www.straight.com/life/1024876/why-metro-vancouver-has-become-world-leader-virtual-and-augmented-realityHidden Fortune: Lessons Learned @ VR Vancouver Communityhttp://vancouvervrcommunity.com/2017/10/18/mash-monstvr-mash-vr-smash/Developer Perspectives - Hidden Fortune:https://developer.oculus.com/blog/developer-perspectives-hidden-fortune/ -
Lead ProducerBlack River Studios Feb 2015 - Dec 2016I worked at Black River Studios as a Lead Producer organizing and leading the team to develop high quality games on time for cutting edge technologies. I worked in the studio strategy for 2017 and 2018 and I did mentoring for a bunch of team members and mostly for the new producers and game designers. I organized two internal jams for upcoming projects in VR and mobile for the next years, I defended the team with external boards from Korea/India and established partnerships with publishers like Oculus and Google. I worked in the promotional/marketing side of Black River Studios projects and social media accounts as well. I did a lot of research and development with a small team doing internal demos for upcoming technologies like AR and motion controls for mobile VR. This helped me in my task of doing evangelization of virtual reality around many events that I attended. VR technologies that I worked: Gear VR, Oculus Rift, HTC Vive and Google Daydream.Projects Shipped: Angest (Gear VR)Rock & Rails (Gear VR)Finding Monsters VR (Gear VR)Rococo VR (Gear VR)+ many other games for smartphones and tablets.Talks:VR 101 - Jumping into a New World @ Casual Connect 2015https://www.youtube.com/watch?v=cefxi0YX84Y
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Game DesignerAquiris Game Studio Nov 2010 - Sep 2014Porto Alegre, Rio Grande Do Sul, BrI worked as a game and level designer, leading a small team that developed a lot of mobile and tablet games, strengthening IP’s and doing pitchs, proof of concepts, prototypes in diversified projects for big companies like Cartoon Network, Nickelodeon, Sony and few others.Projects Shipped: Regular Show - The Great Prank War (iOS/Android)Cartoon Network Superstar Soccer (iOS/Android)Ben 10: Wrath of Psychobos (iOS/Android)+ many other games for web portals and facebook. -
Junior Game DesignerJoystreet Mar 2009 - Mar 2010Recife, Pernambuco, BrWorked as a game designer of casual games in flash. I was in charge of the game concept, game design, balance system and playtest of the games. -
Co-FounderBizzu Design Jan 2008 - Feb 2009I was one of the Co-Founders of Bizzu Design. We were a group of designers providing web and multimedia solutions for all kinds of clients. My focus was building media/games experiences in flash for advertisement.
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Independent Game DeveloperPersonal Game Projects Nov 2006 - Dec 2007I worked in my own game project for my graduation and in a bunch of prototypes/demos for java phone devices and PC.
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Trainee DesignerOutline Interactive May 2006 - Oct 2006Worked as a designer internship developing the demo of the game: "Ayri - Uma Lenda Amazônica" with Torque 3D. My role was modeling some assets and doing aspects of level design.
Ed Lago Skills
Ed Lago Education Details
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Pontifícia Universidade Católica Do Rio Grande Do SulGame Development
Frequently Asked Questions about Ed Lago
What company does Ed Lago work for?
Ed Lago works for Creature
What is Ed Lago's role at the current company?
Ed Lago's current role is XR Senior Producer, Biz Dev and Scout at Creature..
What is Ed Lago's email address?
Ed Lago's email address is ed****@****ail.com
What schools did Ed Lago attend?
Ed Lago attended Pontifícia Universidade Católica Do Rio Grande Do Sul.
What are some of Ed Lago's interests?
Ed Lago has interest in Level Design, Social Games, Casual, Mobile, Advergames, Game Development, Games, Game Design, Unity.
What skills is Ed Lago known for?
Ed Lago has skills like Game Design, Game Development, Video Games, Level Design, Gameplay, Unity3d, Mobile Games, Casual Games, Game Mechanics, Web Games, Social Games, Computer Games.
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