Eduard Stanescu Email and Phone Number
⠀➔⠀If I'm not designing games, most likely I am playing or tinkering favorite ones.⠀➔⠀Games, Monetization and Numbers, combining analytical & creative thinking. 📐⠀Systems & Economy Design skills:⠀•⠀Game design: balance, systems, progression, scaling⠀•⠀Analysis: data, statistics, metrics, deduction, research⠀•⠀Economy: monetization, retention, pricing, strategies⠀•⠀MS Excel: simulators, forecasters, eco-tables, calculus
Wolcen Studio
View- Website:
- wolcengame.com
- Employees:
- 54
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Economy DesignerWolcen Studio Aug 2024 - PresentBucharest, Romania➔⠀Design, balance game economy to improve retention, engagement, monetization➔⠀Model, build, tune free and paid content to maintain player engagement, retentionResponsibilities:⠀•⠀Build the post-launch economy, including the incorporation of new features⠀•⠀During product’s life cycle: support events, rewards, purchases, adjustments⠀•⠀Reiterate and improve player experience by exploring all streams of media and life⠀•⠀Proactively seek and provide feedback, to reiterate and refine the game’s systems➔⠀Working on an unannounced, AAA, UE5 projectFull remote. Job description: https://www.linkedin.com/jobs/view/3954357885/ -
Systems DesignerGoodgame Studios May 2024 - Aug 2024Hamburg, Germany➔⠀3-month-long, limited-time (end date: august), freelance remote contract➔⠀Design owner of major subscription feature: definition, balance, design, UI/UX, risks, potential Worked on 1 released game: •⠀Empire: Four Kingdoms / Goodgame Empire⠀––⠀Mobile / Browser, 4X Competitive Strategy -
Game Economy DesignerGameloft Jun 2022 - May 2024Sofia, Bulgaria➔⠀Monitor, balance, develop game economy systems. Understanding freemium model.➔⠀Provide playtest / data analysis of game design, systems. Projecting player behavior. Main achievements: •⠀Ownership of system designs of 3 heavy late-game DLC’s⠀–⠀improved endgame ceiling & long-term KPI’s •⠀Server-merged frequently, metrics: progression, spending, dynamics⠀–⠀KPI sustainability, mainly retention •⠀LiveOps overhaul: separate formats, well-defined rotations, rewards balance ⠀⠀⠀–⠀players have improved control of progression ⠀⠀⠀–⠀it resulted in improved control of revenue spike pace, height •⠀Balanced events’ leaderboards’ reward structure, frequency, exclusivity, by either: ⠀⠀⠀–⠀lowering rewards without affecting engagement, or ⠀⠀⠀–⠀increasing rewards⠀=>⠀increased engagement •⠀Analysis, metrics, measures, evaluations, done in 3 ways: ⠀⠀⠀–⠀Analytics: created dashboards, requested new, or used existing dashboards for data analysis ⠀⠀⠀–⠀Simulators: created for complex progression systems, stores, gacha and new features using Excel ⠀⠀⠀–⠀Playtesting: heavy analysis of endgame, identifying needs, meta, and dynamics of player cohorts Worked on 3 released games: •⠀Heroes of the Dark⠀––⠀Cross-Platform Online 4X-Strategy & Squad-RPG •⠀Sniper Champions⠀ ––⠀Mobile Online Sports-based Target Shooter •⠀War Planet Online⠀ ––⠀Cross-Platform MMO RTS 4X-Strategy Full remote, Job description > linkedin.com/jobs/view/3320626324 -
Intern Game Economy DesignerGameloft Apr 2022 - Jun 2022Bucharest, RomaniaLearning the basics of Game Economy Systems and Design, through the perspective of the Sniper Fury projectJob description: https://gamejobs.co/Internship-Game-Economy-Designer-Part-Time-Remote-at-Gameloft -
Software Engineer2 Companies: Morgan Stanley, Hcl Technologies May 2021 - Apr 2022Budapest, IasiQA Automation Engineer⠀––⠀Morgan Stanley⠀––⠀7 months⠀––⠀Jun-Dec 2021⠀––⠀remoteDigital Engineer Intern⠀ ––––⠀HCL Romania⠀––––⠀3 months⠀––⠀Feb-Apr 2022⠀––⠀remoteFull remote, job descriptions:QA Automation Engineer, Morgan Stanley⠀––⠀linkedin.com/jobs/view/3286698553/Digital Engineer Intern, HCL⠀––⠀bestjobs.eu/ro/loc-de-munca/junior-digital-engineer-internship-opportunity
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Qv Game TesterElectronic Arts (Ea) May 2020 - May 2021Bucharest, RomaniaBug submission, Regression testing, Stability checks. Projects: APEX Legends, Star Wars SquadronsFull remote, job description > linkedin.com/jobs/view/3046290738/
Eduard Stanescu Education Details
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Erasmus+ Programme Certificate Of Completion -
Computer Science & Economics
Frequently Asked Questions about Eduard Stanescu
What company does Eduard Stanescu work for?
Eduard Stanescu works for Wolcen Studio
What is Eduard Stanescu's role at the current company?
Eduard Stanescu's current role is Game Economy Designer @ Wolcen Studio.
What schools did Eduard Stanescu attend?
Eduard Stanescu attended University Of Pardubice, Universitatea Româno-Americană Din București.
Who are Eduard Stanescu's colleagues?
Eduard Stanescu's colleagues are Kate Di Benedetto, Damien Quilici, Vincent Gautier, Jean-Gabriel Raynaud, Hlib Avietisov, Corentin Baillot, Arnaud Guegherouni.
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