Eduardo Cabrera Email and Phone Number
Eduardo Cabrera work email
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Eduardo Cabrera personal email
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I am an individual with the capacity for adaptation and quick thinking. With established problem-solving skills and knowledge of design, programming, art and production, driven by a passion for creating fantastic experiences through games.
Animo Industries, Inc.
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Full-Stack Game Developer & Co-FounderAnimo Industries, Inc. Nov 2021 - Present -
Senior Design AuditorDiligent Nov 2021 - Dec 2021New York, Ny, UsLed a team of UX Designers to audit Diligent’s line of corporate board governance products. This process included interviewing key stakeholders to gather information on potential usability, learnability, memorability and efficiency problems, and compiling all the findings into a report with recommendations on possible solutions to the problems discovered. This report was presented to key stakeholders in the decision making process for the products’ direction. -
Ux DesignerWargaming Ms-1 Jun 2021 - Nov 2021Nicosia, Cy● Worked with the UX Team to create an Onboarding for an unreleased third-person shooter for iOS and Android. ● Crafted the entire lootbox experience from animations to UI Design. ● Crafted UI Animations and designs to prompt users or lead them to specific parts of the interface during the tutorial and gameplay ● Crafted UI Animations and designs for the HUD’s visual feedback. -
Lead Ux DesignerCrytek Nov 2018 - Jun 2021Frankfurt Am Main, Hessen, DeWorked as part of the Sandbox team on the Company's game engine CRYENGINE. My responsibilities included: ● Concepting, designing and evaluating features using Sketch, Photoshop and validating them through user research. ● Maintaining the visual style for Sandbox using QT and QSS. ● o Developing high-level concepts and visual language for large feature sets. ● Iconography. ● Feature Development and Design. ● User Research process implementation, testing design and planning. ● C++ development including Qt modifications and elements or layouts implementations. -
Ux DesignerSelf-Employed Aug 2016 - Nov 2018
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Junior User Research AssistantActivision Jan 2016 - Jun 2016Santa Monica, California, Us● Tasked with conducting research studies for Call of Duty Zombies game mode. This included Infinite Warfare, Black Ops III and Modern Warfare Remastered ● Assisted other teams with research on projects like Skylanders and Ghostbusters. -
Ux Lab Analyst (Contract)Epic Games Apr 2015 - Oct 2015Cary, Nc, UsModerated research studies for Fortnite and Paragon, groups of up to 64 participants would test the game in order for us to study potential usability problems and market fit. The studies utilized an array of methods such as surveys, user interviews and biometrics to measure results in several ways, allowing us to gather quantitative data from a large sample of qualitative observations -
User Experience ResearcherFull Sail University User Experience Lab Nov 2014 - Apr 2015The Full Sail User Experience Lab (UX Lab) is a part of the Full Sail Game Design Masters (GDMS) program. The UX Lab works on a broad range of projects for organizations and companies involved in information technology, media, video games and other fields. The work done ranges from research and analysis to game design and production. Students who apply and qualify to be interns at the UX Lab go through a five month long internship in which they are exposed to and learn many different skills that are used in the games industry. Some of the disciplines students are exposed to in the UX Lab include (but are not limited to) game design, project management, programming, art and audio, marketing, usability and industry research. -
Lead DesignerLolclass Mar 2014 - Nov 2014Designing graphics for lessons and streams as well as handle and work with production tools such as OBS, exploring it's potential with different plugins and compatibility with Common Language Runtime applications.
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VolunteerLeaguepedia Nov 2012 - 2014
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ProgrammerGame Circus Feb 2013 - Sep 2013Dallas, Tx, Us● Worked with Unity to deliver requested tasks and features on time and with the level of quality and optimization expected. ● Joined the team to program features from UI to gameplay and ad-delivery systems based on bids with the highest ROI. ● Created AD Management systems based on ad offers with the highest ROI ensuring the game’s were monetized optimally. ● Created and implemented UI for several mobile games, ranging from menu prompts to in-game HUD ● Optimized existing functionality by profiling the game and identifying bottlenecks in GPU and CPU.
Eduardo Cabrera Skills
Eduardo Cabrera Education Details
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Full Sail UniversityGame Design -
Full Sail UniversityGame Development
Frequently Asked Questions about Eduardo Cabrera
What company does Eduardo Cabrera work for?
Eduardo Cabrera works for Animo Industries, Inc.
What is Eduardo Cabrera's role at the current company?
Eduardo Cabrera's current role is UX/UI/Game Design/Programming @ ANIMO (Ex-Activision / Epic / Wargaming ).
What is Eduardo Cabrera's email address?
Eduardo Cabrera's email address is ed****@****ail.com
What schools did Eduardo Cabrera attend?
Eduardo Cabrera attended Full Sail University, Full Sail University.
What skills is Eduardo Cabrera known for?
Eduardo Cabrera has skills like C++, C#, Xna, Directx, Opengl, Lua, Xml, Glsl, Hlsl, Photoshop, X86 Assembly, Xbox 360.
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