Game Developer
• Followed specifications and technical limitations when designing to meet established design and gameplay objectives.• Balanced and adjusted gameplay experiences to increase critical and commercial success of product.• Used debugging techniques to identify issues with computer code and resolve errors.• Created prototypes and implementations in 2D on Unity using C# based upon design ideas.• Managed project requirements and accomplished objectives by self-monitoring progress and promptly solving issues.• Cultivated professional working relationships with marketing department, other design personnel and upper management.