Edvard Toth
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Edvard Toth Email & Phone Number

Creative Technologist and Consultant at Edvard Toth
Location: Los Angeles Metropolitan Area, United States, United States 19 work roles 2 schools
2 work emails found @gamblitgaming.com 2 phones found area 818 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 2 phones

Work email e****@gamblitgaming.com
Direct phone (818) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Creative Technologist and Consultant
Location
Los Angeles Metropolitan Area, United States, United States

Who is Edvard Toth? Overview

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Quick answer

Edvard Toth is listed as Creative Technologist and Consultant at Edvard Toth, based in Los Angeles Metropolitan Area, United States, United States. AeroLeads shows a work email signal at gamblitgaming.com, phone signal with area code 818, and a matched LinkedIn profile for Edvard Toth.

Edvard Toth previously worked as Game Director at Apocalypse Studios Inc. and Senior Design Director at Statespace. Edvard Toth holds Graduated As Certified Public Accountant (Cpa) / Corporate Financial Analyst (Cfa), Studied Accounting, Statistics, Economics, Actuarial Science, Financial Planning from Berzeviczy Gizella Vocational Academy, Budapest, Hungary.

Company email context

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{first}.{last}@gamblitgaming.com
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AeroLeads found 2 current-domain work email signals for Edvard Toth. Compare company email patterns before reaching out.

Profile bio

About Edvard Toth

⚡️Forward-thinking creative leader with exceptionally comprehensive creative and design expertise, supported by strong product development sensibilities and technical fundamentals. Proven track record of delivering ambitious projects across a wide range of platforms, genres, and markets.⚡️Recognized for leading highly effective cross-functional teams and translating bold creative visions into compelling products that delight millions of users and transcend established boundaries.⚡️Played key roles in raising over $200 million of funding and contributing to multiple successful exits and acquisitions. Extensive experience with both innovative startups and industry-leading companies. Senior contributor on 11 consecutive PlayStation Greatest Hits console titles that sold over 35 million units combined.CORE COMPETENCIES✔ Creative Vision, Game Design, Art Direction, Visual Development✔ Product Design, UI/UX, End-To-End Product Development✔ IP Creation & Adaptation, Creative & Content Strategy✔ Team Leadership, Studio Operations, External Development✔ Persuasive Communication, Stakeholder Engagement, Relentless Execution✔ Technical Tools: Adobe CS, Figma, Affinity, Unreal, Unity, GenAI Workflows👉🏻 Visit https://edvardtoth.com for more!👇🏻 To see what others think, check out the Recommendations section below!

Listed skills include Game Development, Game Design, Video Games, Social Games, and 40 others.

Current workplace

Edvard Toth's current company

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Edvard Toth
Edvard Toth
Creative Technologist and Consultant
Los Angeles, CA, US
AeroLeads page
19 roles · 35 years

Edvard Toth work experience

A career timeline built from the work history available for this profile.

Creative Technologist And Consultant

Los Angeles, CA, US

Game Director

Current

St Catharines, Ontario, CA

  • Building an ambitious Action RPG title alongside industry veterans behind acclaimed titles like Legacy of Kain, Eternal Darkness, Metal Gear Solid: Twin Snakes, and Warframe.
  • Led the prototype development of a patented AI-assisted narrative control framework in the Unreal engine.
  • Driving design efforts on asymmetric playable classes and core systems, modular abilities and stats, an innovative item system, combat, world building, narrative development, and more.
  • Established a new, boldly stylized visual direction and design language for the game. Developed an integrated workflow to illustrate a community-favorite lore video series using GenAI solutions trained on proprietary.
Jun 2023 - Present

Senior Design Director

New York, New York, US

  • Drove product design and UI/UX for Aimlabs, the leading esports training platform with 25 million players. Aimlabs is partly owned by Riot Games and combines cognitive science, analytics, and AI to improve gaming.
  • Led visual development on industry-first GenAI features and core modules like the Shop, Results, Profile, Lobby, and Leaderboards, gaining an 11% increase in player engagement and 93% positive user reviews.
  • Product design on a premium Valorant training feature, launching the company’s first subscription revenue stream.
  • Game design and technical art on Aimlab’s launch title for TikTok’s experimental gaming initiative. Advised on design, UI, and monetization for Aimblox, the company’s Roblox FPS title (250+ million visits).
May 2022 - Apr 2023

Chief Creative Officer

Glendale, California, US

  • Created trailblazing content, technology, and patented IP to power a new generation of interactive “casino arcade” gaming experiences. Introduced new genres to the space, and successfully engaged a younger, tech-savvy.
  • Built the internal game studio and a portfolio of 20+ games for mobile as well as Gamblit’s proprietary hardware platforms, scaling into 24 regulated gaming jurisdictions across 9 US states.
  • Won industry awards for top product performance and innovation in this new market segment.
  • Pivoted the studio team to fully remote operation during the pandemic, and converted the company’s product lineup into an HTML5/WebGL-based igaming portfolio in record time.
Apr 2018 - Feb 2022

Vp Game Studio & Creative

Glendale, California, US

Aug 2014 - Apr 2018

Studio Head

Glendale, California, US

Feb 2014 - Aug 2014

Vp Creative / Product

Herzliya, IL

  • Helmed content, design, and product development on the category-leading BINGO Blitz (5 million monthly active users).
  • Delivered top-performing content and feature releases, resulting in a nearly 40% sustained increase in revenue.
  • Led creative content initiatives, including a community-favorite collaboration with Elvis Presley Enterprises.
Oct 2012 - Jan 2014

Lead Producer

Santa Monica, CA, US

  • Designed and produced Solitaire and Prizes, a social card game with a unique Sweepstakes element that offered players the chance to win real-world prizes.
  • Achieved exceptionally strong retention results (21-day @46%+), a signature KPI that contributed to the title’s robust 10-year lifespan.
Dec 2011 - Oct 2012

Senior Product Director

Beverly Hills, US

Led a cross-functional team to redesign the genre-defying game Serf Wars, guiding the project to a successful relaunch and widespread critical acclaim.

May 2011 - Dec 2011

Vp Creative / Product

Six Degrees Games
  • Developed high replay value cooperative/competitive content and social features in Action AllStars, a sports-themed virtual world for kids with 6 million registered users and the NBA, MLB, and NFL as official partner.
  • The product updates substantially improved player engagement, conversion, and content lifespan, securing a $4 million round of funding for the company.
Oct 2010 - May 2011

Senior Flash Developer / Art Director

Playdom | Disney Interactive

Art and principal development on Tiki Resort, one of the first FB titles to reach 1 million DAUs and 4 million MAUs.

Jan 2010 - Oct 2010

Flash Developer / Designer

US

Art and Flash development on early social/mobile games, including the remake of the popular classic puzzle game Snood.

Feb 2009 - Sep 2009

Technical Art Director / Flash Developer

Flektor | Fox Interactive Media

Technical art and principal development on Flektor’s advanced media-editing platform acquired by MySpace.

Jan 2007 - Jan 2009

Art Director

Art directed and managed offshore teams on high-profile outsourcing projects for clients like EA and Sony.

Jun 2006 - Oct 2006

Senior Environment / Technical Artist

Santa Monica, CA, US

Built state-of-the-art environments for the Jak & Daxter and Uncharted series, and a suite of tools for the art team.

Mar 2004 - Jun 2006

Principal Artist

Agoura Hills, CA, US

Art, technical art, and tools development for popular licensed properties, including Pixar and Spongebob.

Jul 2002 - Mar 2004

Senior Artist

Santa Monica, CA, US

Art and design for hit franchises like the Vigilante 8 series, Star Wars: Demolition, and True Crime: Streets of L.A.

Jan 1998 - Jul 2002

Founder

Metatron Ltd.

Art directed and created contract artwork for AAA console titles and smaller independent projects.

1996 - 1997 ~1 yr

Founder / Creative Director

Morbid Visions

Created Perihelion, an innovative role-playing game for legendary UK publisher Psygnosis, while still in school.The game has attracted a cult following and maintains an active fan base to this day.

1991 - 1994 ~3 yrs
2 education records

Edvard Toth education

Graduated As Certified Public Accountant (Cpa) / Corporate Financial Analyst (Cfa), Studied Accounting, Statistics, Economics, Actuarial Science, Financial Planning

Berzeviczy Gizella Vocational Academy, Budapest, Hungary

Studied Computer Science, Systems Analysis, Accounting, Statistics, Economics

Haman Kato Vocational Academy, Budapest, Hungary
FAQ

Frequently asked questions about Edvard Toth

Quick answers generated from the profile data available on this page.

What company does Edvard Toth work for?

Edvard Toth works for Edvard Toth.

What is Edvard Toth's role at Edvard Toth?

Edvard Toth is listed as Creative Technologist and Consultant at Edvard Toth.

What is Edvard Toth's email address?

AeroLeads has found 2 work email signals at @gamblitgaming.com for Edvard Toth at Edvard Toth.

What is Edvard Toth's phone number?

AeroLeads has found 2 phone signal(s) with area code 818 for Edvard Toth at Edvard Toth.

Where is Edvard Toth based?

Edvard Toth is based in Los Angeles Metropolitan Area, United States, United States while working with Edvard Toth.

What companies has Edvard Toth worked for?

Edvard Toth has worked for Edvard Toth, Apocalypse Studios Inc., Statespace, Gamblit Gaming, and Playtika.

How can I contact Edvard Toth?

You can use AeroLeads to view verified contact signals for Edvard Toth at Edvard Toth, including work email, phone, and LinkedIn data when available.

What schools did Edvard Toth attend?

Edvard Toth holds Graduated As Certified Public Accountant (Cpa) / Corporate Financial Analyst (Cfa), Studied Accounting, Statistics, Economics, Actuarial Science, Financial Planning from Berzeviczy Gizella Vocational Academy, Budapest, Hungary.

What skills is Edvard Toth known for?

Edvard Toth is listed with skills including Game Development, Game Design, Video Games, Social Games, User Interface Design, Flash, User Experience, and Mobile Games.

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