Eelke Folmer

Eelke Folmer Email and Phone Number

Professor and Chair @ University of Nevada, Reno
Reno, NV, US
Eelke Folmer's Location
Reno, Nevada, United States, United States
Eelke Folmer's Contact Details

Eelke Folmer personal email

Eelke Folmer phone numbers

About Eelke Folmer

I work at an amazing up-and-coming R1 university (UNR) where I head a rapidly growing computer science and engineering department. Responsibilities include: strategic planning, local industry & alumni relations, and faculty mentoring. As a researcher, I have over 15 years of accumulated experience working in interaction design research in the domain of video games and virtual reality. Reno/Tahoe is a great affordable place to live with outdoor activities second to none. When I’m not playing video games I spend my time between kitesurfing and snowboarding (season dependent), hiking with my wife, kids, my dogs and gardening.Competencies: interaction design, video games, virtual reality, software engineering

Eelke Folmer's Current Company Details
University of Nevada, Reno

University Of Nevada, Reno

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Professor and Chair
Reno, NV, US
Eelke Folmer Work Experience Details
  • University Of Nevada, Reno
    Professor And Chair
    University Of Nevada, Reno
    Reno, Nv, Us
  • University Of Nevada, Reno
    Professor/ Chair
    University Of Nevada, Reno Jul 2018 - Present
    Reno, Nevada, United States
  • University Of Nevada, Reno
    Associate Professor
    University Of Nevada, Reno Jul 2006 - Jul 2018
    Reno, Nevada Area
    My research primarily focuses on interaction design of video games and virtual worlds. I seek to make video games/virtual worlds accessible using non visual forms of feedback and or reduced amounts of input.I teach classes in game development, software engineering, human computer interaction and computer graphics. I am actively engaged in curriculum development of UNR's game engineering BS degree.
  • Vrmersive
    Ceo
    Vrmersive Jan 2016 - Dec 2018
    Reno
    VR Startup that offers immersive low-cost locomotion techniques that enable navigation at scale and minimize cybersickness.
  • Google Research
    Visiting Faculty
    Google Research Mar 2014 - Aug 2014
    Mountain View
    - Explored the use of Google Tango phones to develop an indoor navigation system for blind users.- Researched the mapping requirements for implementing an indoor navigation system for blind users in Google Maps. - Developed an immersive visual impairment simulation tool for Google Cardboard (https://play.google.com/store/apps/details?id=com.humanpluslab.visimulation.simviz).
  • University Of Alberta
    Postdoctoral Researcher Game Engineering
    University Of Alberta Oct 2005 - Jul 2006
    My research focused on exploring new research directions in Software Engineering and Human computer interaction in the emerging field of video games.
  • University Of Groningen
    Ph.D Student
    University Of Groningen Jul 2001 - Jul 2005
    I was employed as a researcher on the EU funded STATUS (Software Architecture that supports Usability) project. The project studied the relationship between software architecture and usability; identifying the characteristics of software architecture that most optimally support important usability features. The three main products of my research were:ASUP: Architecture Sensitive Usability Pattern collection: A number of architectural patterns that specifically support certain usability features (undo, multiple views etc). SAUF (Software Architecture Usability Framework): a framework that illustrates the complex relationship between usability and software architecture. SALUTA: A Scenario based Architecture Level UsabiliTy Assessment Technique (SALUTA) that uses the SAUF framework to assess a software architecture's support for usability.
  • Rohill Technologies
    Intern
    Rohill Technologies 2004 - 2005
    I was employed as a student researcher. I investigated how a real time database could be implemented to support a trunked radio systems and worked on a simulation that shows the effectiveness of different synchronization strategies for different types of network topologies.
  • Notenbomer Internet Center
    Software Engineering
    Notenbomer Internet Center Feb 1998 - Feb 2000
    I was a software engineer and my main responsibilities were to develop several web based bookstores specifically focusing on management literature. (http://www.managementboek.nl)
  • University Of Groningen
    Student
    University Of Groningen 1994 - 1995

Eelke Folmer Skills

Human Computer Interaction Computer Science Software Engineering Programming Research Usability Video Games Accessibility Interaction Design Artificial Intelligence C++ Usability Testing Teaching Machine Learning User Experience User Interface Design Computer Vision Game Accessibility Game Development Latex Simulations Qualitative Research University Teaching Software Development Html Image Processing Javascript Virtual Reality Pattern Recognition

Eelke Folmer Education Details

Frequently Asked Questions about Eelke Folmer

What company does Eelke Folmer work for?

Eelke Folmer works for University Of Nevada, Reno

What is Eelke Folmer's role at the current company?

Eelke Folmer's current role is Professor and Chair.

What is Eelke Folmer's email address?

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What is Eelke Folmer's direct phone number?

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What schools did Eelke Folmer attend?

Eelke Folmer attended University Of Groningen, University Of Groningen, University Of Nevada-Reno, University Of Nevada-Reno.

What are some of Eelke Folmer's interests?

Eelke Folmer has interest in Interaction Design, Yoga, Snowboarding, Kitesurfing, Hiking, Games, Running, Walking, Software Engineering.

What skills is Eelke Folmer known for?

Eelke Folmer has skills like Human Computer Interaction, Computer Science, Software Engineering, Programming, Research, Usability, Video Games, Accessibility, Interaction Design, Artificial Intelligence, C++, Usability Testing.

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