Eric Ferdinand
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Eric Ferdinand Email & Phone Number

Producer at Halo Studios on Live Operations at Halo Studios
Location: Redmond, Washington, United States 16 work roles 1 school
1 work email found @halowaypoint.com LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

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Work email e****@halowaypoint.com
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Current company
Role
Producer at Halo Studios on Live Operations
Location
Redmond, Washington, United States

Who is Eric Ferdinand? Overview

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Eric Ferdinand is listed as Producer at Halo Studios on Live Operations at Halo Studios, based in Redmond, Washington, United States. AeroLeads shows a work email signal at halowaypoint.com and a matched LinkedIn profile for Eric Ferdinand.

Eric Ferdinand previously worked as Producer at Halo Studios and Associate Producer at 343 Industries. Eric Ferdinand holds Certificate Of Game Developement, Game Design, Qa from Flashpoint Academy.

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Email format at Halo Studios

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{first}{last}@halowaypoint.com
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Profile bio

About Eric Ferdinand

I am a long term game industry professional with a proven history of shipping successful video games through industry leading publishers and studios. I have honed my expertise to specialize in certification, release, and software flighting. I am currently a member of the Halo Infinite Live Ops team at 343 Industries, and have been with Halo for the better portion of the last decade. I am passionate about the games we make and the community who enjoys them!

Listed skills include Xbox 360 Xdk, Target Manager, Xcert, Jira, and 27 others.

Current workplace

Eric Ferdinand's current company

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Halo Studios
Halo Studios
Producer at Halo Studios on Live Operations
AeroLeads page
16 roles

Eric Ferdinand work experience

A career timeline built from the work history available for this profile.

Producer

Current

Redmond, Washington, United States

Producer for 343 Live Operations on Halo Infinite. Manages and coordinates the release of all flights/betas, weekly service updates, and content releases. Ensures all release deliverables have a clear path through certification. Responsible for the title meeting the requirements for release on 1st and 3rd party platforms.

Sep 2022 - Present

Associate Producer

Redmond, Washington, United States

Associate Producer for Halo Infinite Live Operations.

Jan 2022 - Sep 2022

Quality Engineer

Redmond, Washington, United States

343 Industries: Halo Infinite Live Operations and Release QA. Developed and maintained current and historic release collateral. Negotiated, planned, and executed certification submission timelines. Planned QA and release work-back scheduling process. Coordinated QA support for Halo Infinite launch bridges. Maintained studio relationships across multiple organizations. Developed and executed release test methodologies and best-practices.

Sep 2021 - Jan 2022

Quality Analyst Ii

Redmond, Washington, United States

343 Industries: Promotion to full-time role and title on Halo: MCC Insider and Halo: The Master Chief Collection sustainment. Released Halo: The Master Chief collection on PC (Steam/Windows Store) as well as continued sustainment on Halo: The Master Chief Collection (Xbox One/Xbox Series). Managed and coordinated external flight/beta user group. Planned monthly sustainment workback schedules for QA and Production. Continued to ensure quality CU releases each month, both for the game client, dedicated servers, and store pipeline.

May 2019 - Sep 2021

Software Test Lead

Redmond, Wa

343 Industries: Software Test Lead for Halo: MCC Insider and Halo: The Master Chief Collection sustainment. Managed internal and external test teams of 40+ throughout entire SDLC. Delegated headcount per project requirements. Onboarded newly hired test engineers to create test assets for meeting production’s needs. Tracked KPIs for continual build success. Created coverage dashboards using retail and test telemetry to discover priority areas of the products. Drove successful certification submissions through Studio Release Managers. Researched and prioritized potential certification blockers during development.

Sep 2018 - Sep 2021

Release Manager / Software Test Engineer 3

343 Industries: Stand-in Release Manager and Test Lead for Halo: MCC Insider. Led flight setup with Xbox Flighting team. Managed flighting user group and build releases. Owned certification submission process. Updated and maintained product’s store catalog. Worked closely with production and development to plan release criteria and test requirements to meet release deadlines. Coordinated with XFH/M$/BizOps/1PP for regular release cadences through product growth. Worked with platform team to solve external issues impacting product release.

Feb 2017 - Sep 2018

Software Test Engineer 2

Redmond, Wa

343 Industries: Certification and Accessibility Area Owner for Halo Wars 2. User Interface, Configuration, Localization, and Controls Area Owner for Halo 5: Guardians. Created all test specifications and test suites for all owned areas. Lead external groups of 20+ testers to accomplish daily tasks and milestone testing through entire development cycle. Provided full area support during post release sustainment efforts and monthly updates.

Sep 2014 - Feb 2017

Sr. Software Quality Engineer

Greater Seattle Area

Implemented best practice test procedures, formulated test plans and test suites for BVT and Sign Off Acceptance. Ran sign off tests bi-weekly before webpage deployment to production. Worked closely with the development team to find regressions and new issues in a timely matter. Presented new test process ideas to management.

Mar 2014 - Jul 2014

Iss Live Test R&D - Ste2

Microsoft

Redmond, Studio A

Was responsible for build Sign Off and Sign Off report creation. Coordinated manual test effort throughout department. Coordinated manual test effort for outsourced teams. Developed test plans for outsource and internal use. Created How-To documentation for the team. Actively participated in sprint planning. Trained new hire STE/SDETs.

Mar 2013 - Feb 2014

Software Test Engineer

Renton, Wa

Created test plans for sprints/milestones. Reported daily BVT status. Coordinated outsource teams. Provided dev/design/QA support. Hosted weekly internal events. Created documentation. Was QA representative during bi-weekly Triage meetings.

Apr 2012 - Mar 2013

Certification Quality Assurance Analyst

Wb Games

Bothell, Wa

Ran certification acceptance tests for multiple titles on Xbox 360, PS3, and GFWL. Specialized in A/V Certification.

Nov 2011 - Apr 2012

Test Associate

Microsoft Game Studios

Redmond, Wa

Tested and Credited on Forza Motorsport 4 - Xbox 360Tested and Credited on Kinect FunLabs Gadgets: Bobbleheads, Build-A-Buddy, Kinect Me, Googly Eyes - Xbox 360 Kinect

Mar 2011 - Nov 2011

Qa - Ste

Tested and Credited on SOCOM 4: US Navy SEALS

Nov 2010 - Mar 2011

Test Associate

Microsoft Game Studios

Tested and Credited on Crackdown 2 + DLC – Xbox 360Tested Kinectimals - Xbox 360 Kinect

Jan 2010 - Nov 2010

Compliance Tester

Vmc

· Executed Technical Certification Requirement (TCRs) test cases on Xbox 360 titles · Specialized in TCRs pertaining to user interface requirements

Jul 2009 - Jan 2010

General Manager/Qa

Lazer Zone Inc,
Jun 2006 - Aug 2008
1 education record

Eric Ferdinand education

  • Flashpoint Academy
    Flashpoint Academy
    Game Design, Qa
FAQ

Frequently asked questions about Eric Ferdinand

Quick answers generated from the profile data available on this page.

What company does Eric Ferdinand work for?

Eric Ferdinand works for Halo Studios.

What is Eric Ferdinand's role at Halo Studios?

Eric Ferdinand is listed as Producer at Halo Studios on Live Operations at Halo Studios.

What is Eric Ferdinand's email address?

AeroLeads has found 1 work email signal at @halowaypoint.com for Eric Ferdinand at Halo Studios.

Where is Eric Ferdinand based?

Eric Ferdinand is based in Redmond, Washington, United States while working with Halo Studios.

What companies has Eric Ferdinand worked for?

Eric Ferdinand has worked for Halo Studios, 343 Industries, Studios Quality - Xbox Game Studios, Paula'S Choice, and Microsoft.

How can I contact Eric Ferdinand?

You can use AeroLeads to view verified contact signals for Eric Ferdinand at Halo Studios, including work email, phone, and LinkedIn data when available.

What schools did Eric Ferdinand attend?

Eric Ferdinand holds Certificate Of Game Developement, Game Design, Qa from Flashpoint Academy.

What skills is Eric Ferdinand known for?

Eric Ferdinand is listed with skills including Xbox 360 Xdk, Target Manager, Xcert, Jira, Bugzilla, Confluence, Windows, and Linux.

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