Experienced Unity developer with a proven track record in commercial game development. With over 3 years in the industry, I have successfully worked on merge games that achieved over 1 million downloads. My expertise includes profiling, optimization, shader writing, and problem-solving in company processes.Currently, as the sole developer of visual novels and clicker games for Steam, I oversee the entire development cycle from concept to release, enhancing my knowledge of PC game optimization.I'm now focused on studying Photon and developing a multiplayer battle royale game for mobile devices, similar to Brawl Stars. Passionate about both mentoring and continuous learning, I strive to grow alongside my peers in the gaming industry.Let's connect and collaborate on innovative projects.
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Unity DeveloperPlariumKharkiv, Ua -
Unity DeveloperHidden Lake Games Aug 2024 - Presenthttps://www.hiddenlakegames.com/
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Unity DeveloperOcto Games Studio Sep 2023 - Sep 2024• Completed 7 projects solo.• Developed a plugin for Naninovel that streamlined quest creation, used in 30+ titles, cutting development time by 40% and reducing bug-fixing time by 66%.• Created a reputation system for visual novels, implemented in 10+ titles, enabling narrative branching based on character relationships, doubling average playtime as more players replayed to explore all story branches.• Solved video content freezes by creating a roadmap for correct video compression using HandBrake and Unity, training the 3D team to prepare video content with specific settings, reducing build sizes by 40%, and ensuring other developers used this compression method.https://store.steampowered.com/curator/44358675https://store.steampowered.com/curator/41338556 -
Unity DeveloperRealis.Network Aug 2022 - Aug 2023• Rewrote the game using ECS, resulting in a 30% reduction in CPU usage and smoother gameplay.• Mentored newcomers in Zenject, ECS, and overall project architecture.• Created a roadmap for building release builds in Google Play Console and developed an automated tool, reducing build errors by 80%.• Solved desynchronization issues in animations, ensuring server synchronization and developed a system to easily add new animations.https://play.google.com/store/apps/details?id=com.soul.merge.cat.cute.simulator.adventure&pcampaignid=web_sharehttps://play.google.com/store/apps/details?id=com.dragons.tokens.crypto&pcampaignid=web_sharehttps://play.google.com/store/apps/details?id=elemental.battler.nft.card.meowgon&pcampaignid=web_sharehttps://realis.network/
Egor Babaev Education Details
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Kharkiv Physics And Mathematics Lyceum No. 2711/12
Frequently Asked Questions about Egor Babaev
What company does Egor Babaev work for?
Egor Babaev works for Plarium
What is Egor Babaev's role at the current company?
Egor Babaev's current role is Unity Developer.
What schools did Egor Babaev attend?
Egor Babaev attended Харьковский Национальный Университет Имени В. Н. Каразина, Kharkiv Physics And Mathematics Lyceum No. 27.
Who are Egor Babaev's colleagues?
Egor Babaev's colleagues are Francesco Mancini, Alexey Dovbnya, Tetiana Kamianska, Olga Smakhtina, Mariia Bohdanova, Dmytro Revenko, Jordi Pina.
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Egor Babaev
Professor In Theoretical Physics At Kth Royal Institute Of TechnologyGreater Stockholm Metropolitan Area2gmail.com, kth.se -
Egor Babaev
Chief Of Admission Department | Helped 1000+Students From India, Egypt, Iran, Saudi Arabia, Syria, Pakistan To Study In RussiaRussia -
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