Manager Of Software Engineering
CurrentManaged cross-functional, international team of eight; at Big Fish Games, a medium sized casual games company in Seattle, WA. The team was comprised of software engineers, release engineers, systems engineers, QA, contractors, and project managers. Technical lead and subject matter expert for a massive legacy store to Adobe Commerce migration. Managed key SaaS accounts, including Adobe Experience Cloud, SalesForce, Postman, and TestRail as the technical lead and/or product owner.Responsible for PCI attestation, audits, and implementing secure software practices. Systems Administration for entire Adobe Experience Cloud Suite. Architected Adobe Experience Manager (AEM) to Adobe Commerce Headless Implementation. Implemented services using GCP Cloud Infrastructure utilizing Terraform, Kubernetes, Cloud Run, and Cloud Functions. MySQL expert for team without DBA support. Release Engineering Lead using legacy pipelines on Jenkins as well as modern GitHub Actions/cloud-based pipelines. Designed GitHub Actions Policy and template for engineering organization.