Ej Moreland

Ej Moreland Email and Phone Number

Senior Director of Operations @ Azra Games
Austin, TX, US
Ej Moreland's Location
Austin, Texas Metropolitan Area, United States, United States
Ej Moreland's Contact Details
About Ej Moreland

A veteran of online entertainment with over 28 years of industry experience. I have held senior and lead roles on 15 separate game teams and shipped ten online SKU’s.Specialties: * Team leadership* Project planning* Monetization design* Acquisition and Retention analysis and management* Public relations including public speaking and interview talent* Relationship management and coordination with external partners* Veteran game developer, with online / live specialization

Ej Moreland's Current Company Details
Azra Games

Azra Games

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Senior Director of Operations
Austin, TX, US
Ej Moreland Work Experience Details
  • Azra Games
    Senior Director Of Operations
    Azra Games
    Austin, Tx, Us
  • Netflix
    Executive Producer
    Netflix Mar 2022 - Present
    Los Gatos, Ca, Us
    Executive Producer at Boss Fight Studios as part of Netflix games.
  • Boss Fight Entertainment
    Live Producer
    Boss Fight Entertainment Dec 2015 - Mar 2022
    Allen, Texas, Us
    Live Producer on DungeonBoss
  • Electronic Arts
    Lead Producer
    Electronic Arts Jan 2013 - Nov 2015
    Redwood City, Ca, Us
    Lead Producer, Heroes of Dragon Age - Capital Games, EA Mobile - AustinService owner for Heroes of Dragon Age.
  • Heatwave Interactive
    Executive Producer
    Heatwave Interactive Dec 2012 - Feb 2013
    Austin, Tx, Us
    Currently working in Production on contract
  • Obsidian Peak
    Director Of Business Planning, Senior Partner
    Obsidian Peak Sep 2012 - Jan 2013
    Responsible for managing clients, back-office needs, forecasting and analysis.In addition, active consulting in the following areas:Game DesignDevelopment Process and Architecture (specializing in Atlassian products such as JIRA)Monetization analysis and designProduction and Team Management practices
  • Heatwave Interactive
    Executive Producer, Ignite
    Heatwave Interactive Feb 2012 - Sep 2012
    Austin, Tx, Us
    Responsible for the management of Heatwave's Ignite division - game design and development services.
  • Heatwave Interactive
    Producer, Social Games
    Heatwave Interactive Feb 2011 - Feb 2012
    Austin, Tx, Us
    Responsible for managing internal teams and external relationships to ensure top-quality products that arrive on-time and within budget - and that meet business, development, and other company goals.
  • Heatwave Interactive
    Senior Game Designer (Contract)
    Heatwave Interactive Dec 2010 - Feb 2011
    Austin, Tx, Us
    I am working with the social games group on upcoming releases, see www.heatwave.com for more details.
  • Realtime Worlds
    Director Of Business Planning
    Realtime Worlds Mar 2010 - Aug 2010
    Dundee, Gb
    Responsible for business analysis, partner management and new business development as part of RTW's ongoing transition into an on-line games publisher.Duties include:* Responsible for Business Model growth and evolution* Led key Acquisition and Retention campaigns including a successful Buddy program* Advisor for the Business Analytics group, applying said data to growing the business* Coordinated US PR effort in conjunction with outside contractors, partners and internal Marketing* Partnership management including strategy guide, VoIP planning, console/additional platform, and territory licensing
  • Realtime Worlds
    Design Lead
    Realtime Worlds Nov 2006 - Mar 2010
    Dundee, Gb
    Design Lead, All Points Bulletin, Realtime Worlds, Dundee UK
  • Sony Online Entertainment (Austin)
    Senior Game Designer
    Sony Online Entertainment (Austin) Nov 2005 - Nov 2006
    Tokyo, Jp
    Star Wars: Galaxies
  • Sony Online Entertainment
    Game Designer
    Sony Online Entertainment May 2001 - Nov 2005
    San Diego, Ca, Us
    EverQuest II
  • Wizards Of The Coast (Hasbro)
    Senior Game Designer
    Wizards Of The Coast (Hasbro) Mar 2000 - Mar 2001
    Bellevue, Washington, Us
    The original Dungeons and Dragons Online development in Austin, TX under Wizards of the Coast, then Hasbro Interactive, ultimately purchased and canceled by Infogrames.
  • Origin Systems (Electronic Arts)
    Game Designer
    Origin Systems (Electronic Arts) Jul 1999 - Mar 2000
    Redwood City, Ca, Us
    Privateer Online (canceled)
  • Bootprint (Gt Interactive)
    Game Designer
    Bootprint (Gt Interactive) Feb 1999 - Jul 1999
    Startup studio in Austin, TX under Rod Nakamoto. I was lead designer on two pitched products (Wingblade and Derelict). Ultimately the studio was canceled.
  • Fasa Interactive (Microsoft)
    Game Designer
    Fasa Interactive (Microsoft) Oct 1998 - Feb 1999
    Designer on Shadowrun: Assassin which was canceled when Microsoft purchased the studio (in Chicago) and moved us to Seattle, WA. Briefly did pre-production design on Mechwarrior 4 during this transition.
  • Origin Systems (Electronic Arts)
    Associate Game Designer
    Origin Systems (Electronic Arts) Nov 1997 - Oct 1998
    Redwood City, Ca, Us
    Associate designer on Ultima Online and Ultima Online: Second Age.
  • Origin Systems (Electronic Arts)
    Quality Assurance/Customer Service
    Origin Systems (Electronic Arts) Aug 1994 - Nov 1997
    Redwood City, Ca, Us
    QA and CS for most of the released Origin titles during this period. Also one of the original GameMasters for Ultima Online.

Ej Moreland Skills

Game Design Mmo Social Games Game Development Online Gaming Multiplayer Gameplay Computer Games Scripting Game Mechanics Team Leadership Team Management Production Project Planning

Frequently Asked Questions about Ej Moreland

What company does Ej Moreland work for?

Ej Moreland works for Azra Games

What is Ej Moreland's role at the current company?

Ej Moreland's current role is Senior Director of Operations.

What is Ej Moreland's email address?

Ej Moreland's email address is ej****@****ent.com

What skills is Ej Moreland known for?

Ej Moreland has skills like Game Design, Mmo, Social Games, Game Development, Online Gaming, Multiplayer, Gameplay, Computer Games, Scripting, Game Mechanics, Team Leadership, Team Management.

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