I am an experienced technical artist with a background in 3D design, who thrives in energized, team-oriented environments that are highly communicative and continuously seek to build on their methods and techniques. I possess a passion for creative problem-solving, a strong work ethic, and an appreciation for the full production pipeline.Skills• 3D Modeling / Sculpting • Rigging • Asset Optimization• Node-Based Shaders / Texturing • Animation • LOD Production• Lighting • Python / MEL Scripting • Workflow Documentation
Listed skills include 3D Studio Max, Maya, Animation, 3D Modeling, and 20 others.