Ellen L. Email and Phone Number
Ellen L. is a Lead Game Developer at Dream Park Immersive, Inc.. She is proficient in Japanese, Chinese (Simplified) and English. Colleagues describe her as "Ellen is an absolute genius. I can't think of any better word to describe her. Not only can she pick up any programming language, but her creative mind allows her to bridge the gap between tech and visual. She's a lateral thinker, asks really amazing questions, and will push you to expand your thinking as well. Highly recommend working with her!"
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Lead Game DeveloperDream Park Immersive, Inc.Los Angeles, Ca, Us -
Freelance Creative DeveloperSelf-Employed Sep 2019 - Present- Worked with AKQA SF and built custom 3D touchscreen application with Unity and HDRP for IBM watsonx product walkthrough at Think 2024- Spearheaded game design and development for multiplayer AR Scavenger Hunt, where players use a grabber tool to collect out-of-reach objects localized in Two Bit Circus. Made with Unity, Normcore, and Meta Quest 3.- Crafted procedural animations with TypeScript and React Native to visualize real-time speech prosody and audio frequency data of Hume AI's… Show more - Worked with AKQA SF and built custom 3D touchscreen application with Unity and HDRP for IBM watsonx product walkthrough at Think 2024- Spearheaded game design and development for multiplayer AR Scavenger Hunt, where players use a grabber tool to collect out-of-reach objects localized in Two Bit Circus. Made with Unity, Normcore, and Meta Quest 3.- Crafted procedural animations with TypeScript and React Native to visualize real-time speech prosody and audio frequency data of Hume AI's voice assistant- Developed static front-end solutions with React.js for clients, including Somewhere Good and The David Prize- Kapu’s Playground: interactive Shopify storefront with p5.js, Rough.js and Hydrogen React- Designed and developed custom Wordpress theme with PHP for Studio Ānanda- Led a 3-day code-based design workshop using p5.js for first year MFA graphic design students at the Maryland Institute College of Art Show less
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R&D EngineerThe New York Times Jul 2020 - Sep 2022New York, United States- Collaborated with the Graphics desk and led development for multiple spatial stories with Spark AR, such as A Tiny Frog’s Climb and Inflation Shrinkray- Created the Times’s first AR games: Shattered Crosswords and Wireloop- Wrote performant code that solves 3D linear algebra for games with JavaScript- Worked with designers to produce high-quality textures with GLSL shaders- Researched and prototyped spatial wayfinding demo with Unity on Hololens 2 -
Experiential TechnologistHypno Jun 2019 - Jul 2020Greater New York City Area- Developed custom RFID scanner with Node.js on Raspberry Pi for Color Factory- Built motion-activated camera booth with TouchDesigner for Museum of Ice Cream and Dolby Soho- Implemented designs for iOS app with Objective-C -
Creative DeveloperBoston University School Of Theatre Sep 2018 - Apr 2019Greater Boston AreaDesigned and developed series of immersive, generative graphics with Processing and openFrameworks for Clay Hopper’s theatrical adaptation of George Orwell’s dystopian novel 1984.Implemented computer vision algorithms with Kinect and OpenCV libraries to track actors’ gestures and map them into interactive graphics.
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Developer InternVolvoxlabs May 2018 - Aug 2018Greater New York City AreaDeveloped sound-reactive and distance-reactive installations using Arduino, Raspberry Pi, servo motors, programmable LEDs, PixelPusher and LiDAR sensors.Experimented with kinetic lights and power winch system via DMX communication protocol with TouchDesigner. -
Undergraduate Research AssistantBoston University Image And Video Computing Group Jan 2018 - May 2018Greater Boston AreaImplemented head gesture recognition model with OpenCV and QT to map user commands such as selecting and cancelling for people with motor impairments.
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Programmer InternPill & Pillow Jun 2017 - Aug 2017Hong KongDeveloped experimental VR projects with Unity and Leap Motion as a means to expand client market.Created prototypes with openFrameworks and Screenflow for Very Hong Kong Very Hong Kong exhibition website.Assisted in client projects by researching on technologies such as VR, Facebook Instant Articles, brain wave sensors, and Max programming language. -
Stem Course Facilitator InternFirst Code Academy May 2016 - Aug 2016香港Taught courses on Programming with Scratch and App Inventor, Robotics with Dash and Dot, and Web Development with HTML/CSS to children age 6-15 years old.Expanded and revised the course curriculum of Scratch Programming and Robotics course.Assisted in planning and photo-taking of the major event Demo Day.
Ellen L. Education Details
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Bachelor Of Science (B.S.) -
Maryknoll Convent School, Hong Kong
Frequently Asked Questions about Ellen L.
What company does Ellen L. work for?
Ellen L. works for Dream Park Immersive, Inc.
What is Ellen L.'s role at the current company?
Ellen L.'s current role is Lead Game Developer.
What schools did Ellen L. attend?
Ellen L. attended Boston University College Of Engineering, Maryknoll Convent School, Hong Kong.
Not the Ellen L. you were looking for?
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Ellen L. Reaux
Graduate Teaching Assistant/Bagley College Of Engineering/Ms State UniversityPerkinston, Ms1msstate.edu
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