Elton Sanchez

Elton Sanchez Email and Phone Number

Full Stack Engineer at ESnet @ Energy Sciences Network (ESnet)
Elton Sanchez's Location
Gilroy, California, United States, United States
Elton Sanchez's Contact Details

Elton Sanchez personal email

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About Elton Sanchez

I am a software engineer with over ten years' experience in web development, familiarized with agile manged products in start-up enviroments and strongly motivated to create better and more efficient workflow for software engineers. My full-stack background has helped me broaden my skills and am looking to transfer into the graphics or game development industries, with additional interest in localization implementation.My core proficiencies are in TypeScript, JavaScript, Java and PHP web development, with experience with React, Angular, Java Swing, C++, VS Code, Eclipse, NetBeans, plus MEAN, WAMP and LAMP stacks. In addition, I have Unity game development familiarity, have worked with Amazon AWS EC2 Ubuntu instances and experienced with git, JIRA, Node, Koa, REST, BabylonJS (WebGL), Apache Tomcat, Ant, Maven, bash, MySQL, MongDB, and JSP/JSTL.

Elton Sanchez's Current Company Details
Energy Sciences Network (ESnet)

Energy Sciences Network (Esnet)

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Full Stack Engineer at ESnet
Elton Sanchez Work Experience Details
  • Energy Sciences Network (Esnet)
    Full Stack Engineer
    Energy Sciences Network (Esnet) Mar 2023 - Present
    Berkeley, California, Us
    Developing components and web frontend/UI for the ESnet portal, visualizations via Grafana, supporting test workflows, and network topology representation and management tools for internal projects.
  • Inkworks, Incorporated
    Founding Engineer
    Inkworks, Incorporated Jun 2022 - Nov 2022
    One of the founding engineers for Inkworks’ fullstack solution built on the RedwoodJS platform using React and MUI for the frontend and Prisma and GraphQL deployed on Vercel. I am developing a web app for small to mid-level print shops to take their tracking of resources into the 21st century to increase productivity and make reaching profitable goals more flexible and predictable.
  • Velodyne Lidar, Inc.
    Sr Frontend Engineer
    Velodyne Lidar, Inc. Feb 2021 - May 2022
    Senior developer for portal frontend enabling business clients to create and manage account admins, users and groups, device calibrations, perception job management, 3D point cloud visualizations, licensing agreements and management, plus support software packages, release notes, and documentation. Fetch client data from AWS S3, authentication via AWS Cognito, Lambda functions, and interfacing with internal backends. Interacted with UX team for implementing Zeplin designs using React-Redux TypeScript web application, with use of MUI, and integration of Three.JS visualizations with React. Issued semver releases, supported code review, and maintained changelog on project.
  • Talent Junction Llc
    Ui Development Consultant
    Talent Junction Llc Jul 2020 - Dec 2020
    Cupertino, California, Us
    Participated in development of Apple’s MFi certification management platform, to work with licensee accounts and webapp administration. (Apple is an end client of QuEST Global, client of Talent Junction). Use of React and MFi JS module libraries to link UI with different JSON API endpoints for submission of test results and plans, program applicant details, contracts, and provide dynamic forms based on a licensee’s location, product plans in order to conform to licensee requirements.Refactored lazy loading of modules, modified JS module imports to leverage ES module code splitting and reduce application payload size, form validation related fixes, async and parallel API requests.
  • Outward, Inc.
    Sr. Software Engineer
    Outward, Inc. Oct 2018 - Jun 2020
    San Jose, Ca, Us
    Outward pushes the boundaries of how 3D and AR/ VR technologies will drive the next generation premium lifestyle product visualizations* Building & Maintaining HTML5 Applications in TypeScript with Visual Studio Code* Implementation of WebGL visualization of assets via BabylonJS* Development of Node servers interfacing with GraphQL API* Test driven development via Jest, Enzyme, and JSDom* Work closely with UI/UX and Production Staff via InDesign* Participate in Design and Code Reviews in GitLab and feature tracking in Teamwork.* Identify and address performance bottlenecks
  • Alten Calsoft Labs
    Sr. Front End Engineer
    Alten Calsoft Labs May 2017 - Jun 2018
    Front End UI consultant assigned to ColorTokens, operating in Santa Clara, in the network enterprise security field. Implementing Angular2 components and services with TypeScript, SASS, interfacing using REST and web sockets to a NodeJS Meteor and MongoDB back end written in ES6, enabling reactive interfaces via Socket.IO and published using Publish-Subscribe design pattern using observables and subjects. Agile Scrum environment. Familiarized with Jenkins powered builds from BitBucket as Debian packages, OVA or AMI VM images for use in VMWare or AWS EC2 respectively.
  • Cisco
    Web Ui Developer
    Cisco Feb 2016 - Apr 2017
    San Jose, Ca, Us
    Web UI Engineer for Nephelo Alpha Project in the mobile infrastructure sector, focused on developing a web interface for Cisco’s contribution to the MANO reference model for Network Function Virtualization (NFV) – Ultra Web Services (UWS) for Ultra Service Platform (USP), a cloud based and VNF deployment webapp monitoring tool, in an Ubuntu VM running on OpenStack. Product development following agile Scrum methodology, tracking in Rally.• Integration of AAA (authorization, authentication, accountability) login, user registration, and NACM (Netconf Access Control Model) with UWS. Delivered features for VNF deployment progress plus VM and card state notifications in a sidebar feed view and logical VNF state view. External service integration with UWS.• Used AngularJS for UWS frontend implementation, NodeJS for a prototyped backend, later switching to Tail-f ConfD. HTML5, SCSS based look-and-feel, directives, controllers, routing, and RESTful queries and storage to the ConfD backend. YANG model analysis for REST.• Implemented Gradle initiated gulp based static analysis tool for Javascript code analysis using JSHint for CI integration with Jenkins and code style using JSCS. Use of NPM and Bower for managing Node modules and UI components.• Gap analysis and threat model development for Web UI (Cisco certified white belt security ninja).
  • Vidality
    Software Engineering Consultant
    Vidality Feb 2012 - Dec 2015
    Full stack software engineering work for Vidality platform and website, including look-and-feel implementation, controller logic, in an agile start-up environment.Responsibilities include:- Implementation of job posting, candidate tracking, and candidate/user profile frameworks for job recruiter business processes. Used PHP for database queries and implemented stored procedures with MySQL for business logic in Zend Framework and PDO, local caching of data via memcache, and configuring AWS EC2 Ubuntu instances.- Configuration, indexing, and backend structure for prospective candidate search utilizing Sphinx Search and returning results to jQuery dataTable JSON sourced data to client-side JS renderer classes.- Lead for junior engineers, writing developer operations documentation relating to the Vidality platform.- Online course registration form and catalog listings with JSON AJAX-powered online job applicant screening test design and recruiter interview modules. Client-side and server-side validation and data sanitization.- Object-oriented JavaScript, jQuery (major frameworks/plugins: jQuery, Validation, DataTables, UI), HTML5, and CSS3 elements.- Resolving cross-browser issues of look-and-feel, functionality.- Documented fixes and feature development in coordination with QA with Redmine issue tracking system and via SVN commits.- On-call response time for website updates relating to marketing, presentations.
  • Pcz Studios
    Lead Developer
    Pcz Studios Oct 2012 - Jan 2014
    FPS game development using the Unity framework via UnityScript, a JavaScript variant, and C#. My roles involved AI implementation, animation events, pathfinding, UI event-driven programming, lightmapping, occlusion culling, draw batching. In addition, participated in screenplay contribution, game design documents, animation routine requests, enemy roles, level layout, higher-level player interactions and establishing game design elements.
  • Ricoh Americas Corporation
    Engineer
    Ricoh Americas Corporation Jan 2006 - Feb 2009
    Exton, Pa, Us
    - Implementation of look-and-feel plus content updates for RiDP (Ricoh Developer Program) support website, using Apache Velocity, CSS, HTML, jQuery.- Integration work between Liferay Portal and existing Right Now Web backend, including custom portlet development.- Main developer of event-driven UI implementation of Ant build system for Ricoh's contribution to NetBeans Mobility Pack.- Collaborative development with Sun Microsystems on NetBeans work to conform to internationalization and accessibility standards.- Mentorship for new engineers to grow familiar with the NetBeans build system and RiDP support website content deployment.- Knowledge of Java ME based SDK/J platform for printer and MFD (multifunctional device) application development.- Devised Ant-based build system for Java ME SDK/J embedded platform, simplifying development workflow for clients, greatly increasing sample app publication efficiency and productivity. - Developed support tool for client engineers to resolve UI icon issues on legacy SDK/J platformsOpen Source Contribution:Ricoh Plug-in module for NetBeans Mobility Pack IDE 5.0, 6.0.
  • Electronic Arts
    Games Technical Support Representative
    Electronic Arts Jun 2000 - Aug 2001
    Redwood City, Ca, Us
    Provided effective and efficient technical support for end users to resolve issues and provide general information of EA products. Worked with a team in a call center and recorded system configurations, issue history, and contact information into Scopus database. Responsibilities also included:Periodic presentations of supported games to team and attending staff on common issues, basic gameplay and features, plus education on upcoming and legacy technologies.Checking system configuration to meet minimum system requirements.Provided warranty information on products when products were not supported on target systems.Recorded customer suggestions on desired new features for future products. Left to focus on full-time studies pursuant to Computer Science and Japanese at SJSU.

Elton Sanchez Skills

Javascript Java Software Development Ajax Css Jquery Mysql Php Eclipse Html 5 Tomcat C++ Zend Framework Html Xml Ant Junit Subversion Json Sphinx Jstl Jsp Servlets Wamp Lamp Cygwin Photoshop Netbeans Spanish English Opengl Ubuntu Windows 7 Centos Microsoft Word Microsoft Excel Bash Powerpoint Web Applications Memcached Amazon Ec2 Redmine Visual Studio Unity3d Angularjs Node.js Bootstrap Sass Gulp.js React Web Services

Elton Sanchez Education Details

  • San José State University
    San José State University
    Computer Science
  • San Jose High Academy
    San Jose High Academy
    High School Diploma

Frequently Asked Questions about Elton Sanchez

What company does Elton Sanchez work for?

Elton Sanchez works for Energy Sciences Network (Esnet)

What is Elton Sanchez's role at the current company?

Elton Sanchez's current role is Full Stack Engineer at ESnet.

What is Elton Sanchez's email address?

Elton Sanchez's email address is sa****@****ail.com

What is Elton Sanchez's direct phone number?

Elton Sanchez's direct phone number is +140847*****

What schools did Elton Sanchez attend?

Elton Sanchez attended San José State University, San Jose High Academy.

What are some of Elton Sanchez's interests?

Elton Sanchez has interest in Science And Technology, Education, Arts And Culture, Environment.

What skills is Elton Sanchez known for?

Elton Sanchez has skills like Javascript, Java, Software Development, Ajax, Css, Jquery, Mysql, Php, Eclipse, Html 5, Tomcat, C++.

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