Evie Smith Email & Phone Number
@idsi.com
2 phones found area 803
LinkedIn matched
Who is Evie Smith? Overview
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Evie Smith is listed as Godot/Unity/C#/Unreal Developer at Burlingame Studios, based in Pittsburgh, Pennsylvania, United States. AeroLeads shows a work email signal at idsi.com, phone signal with area code 803, and a matched LinkedIn profile for Evie Smith.
Evie Smith previously worked as Software Engineer at Burlingame Studios and Unity Art Tool Programmer at Burlingame Studios. Evie Smith holds Bachelor Of Arts (Ba), Computer Science from Clemson University.
Email format at Burlingame Studios
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AeroLeads found 1 current-domain work email signal for Evie Smith. Compare company email patterns before reaching out.
About Evie Smith
Evie Smith is a Godot/Unity/C#/Unreal Developer at Burlingame Studios. She possess expertise in writing, unreal editor, 3d modelling, graphic design, photoshop and 17 more skills. She is proficient in French. Colleagues describe her as "Evie is one of the brightest and most knowledgeable developers I have had the pleasure of working with and knowing. When not supporting the team with her quick thinking and adaptive problem solving skills, she is getting involved with her local community. She is an active member in the local dev community. helping to organize game jams and "VR Nights", while participating in many fundraisers and events. She has never failed to bring a level of enthusiasm and grit to every aspect of the project. She is a cornerstone member of the team and would be a great coworker for any environment. Her wealth of knowledge in Unity, as well as emerging VR, AR & MR devices and development has kept our team competitive and products looking sharp."
Listed skills include Writing, Unreal Editor, 3D Modelling, Graphic Design, and 18 others.
Evie Smith's current company
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Evie Smith work experience
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Unity Art Tool Programmer
Unity Developer
Unity Developer
Interactive Developer
Developed rapid prototypes at onset of multiple projects to illustrate the client’s request to ensure alignment between internal team and client’s expectations. The prototyping process allowed us to quickly test ideas for building the larger project to improve our efficiency and more effectively communicate the design to the team and the client. Translated client use cases into technical specifications to allow our internal programming team to effectively plan projects to meet and exceed client expectations. Our team received “excellent” ratings at each review and was the highest performing military contracting team within this division. Led a team of 5 developers and artists to scope, create and demo technology that utilized tools to leverage procedurally generated content. This approach allowed us to improve content creation efficiency and speed to market. Lead solo programmer on large Unity projects to design and code game systems from scratch. Technical lead responsible for guiding the structure of workflow, code structure and other systems within a game project, including onboarding new programmers and delegating tasks. Developed the user interface interactions and gameplay features in Unity with C# and designed the workflow for creating new dynamic narrative threads with player choice using a custom implementation of Yarn Spinner for Garrison Fox, a branching narrative management game that teaches players how to run a military base as a Garrison commander.Programmed for the virtual reality archaeology game JamestownVR for the Jamestown Rediscovery project using Unity C# and the Vive and Oculus Rift headsets.Collaborated closely with our 3D artist using Unity C# and animation tools to create a robot sim and scenario designer tools for MTRS, a simulator game that teaches soldiers how to operate a bomb diffusing robot.
Lead Software Developer
Independent Game Designer
Developed small projects centered around telling stories through interaction.Gained proficiencies in the following game engines:- Unity- Unreal Engine 3- Unreal Editor- Stencyl- Neverwinter Nights 2 Toolset- RPG Maker 2003 - RPG Maker VX Ace- Multimedia Fusion 2
Independent Musician
Produced music independently. Released works below:- "Nothing More Than Spacejunk" Album - February 24, 2014- "Signs, Cosigns, Tangeancy" Album - August 01, 2013
Instructor
As an iD Tech Camps instructor, I was in charge of supervising between 60 to 100 students on a daily basis as well as teach intensive week-long courses with eight students at a time. Each camp season lasts for eight weeks and I was on duty for all eight in the summer of 2012 and 2013. While working with iD Tech Camps I taught the following courses:- FPS Game Design with Unreal Engine- 3D Game Design with Neverwinter Nights 2 Toolset- Arcade & Platform Design with Multimedia Fusion 2- 2D Game Design with RPG Maker VX Ace
Staff Writer And Editor
With The Indie Game Magazine I was responsible for producing the following:- Critiqued games in one thousand word reviews after completing press builds of unreleased games.- Participated in online staff meetings and grow the magazine as a community.- Fostered a community with readers, developers, and staff in the IGM forums.- Contacted and interviewed independent developers on their games to compose articles.- Reported four five-hundred word news articles a week.- Edited and published app reviews for the Mobile Division.
Staff Reviewer
While writing for AppBlitz, I was responsible for the following:- Networking with developers to learn more about their product.- Produce two App reviews a week.Soon after I was employed at AppBlitz, the team was merged with The Indie Game Magazine and AppBlitz became The Indie Game Magazine: Mobile Division.
Intern
Intern
Evie Smith education
Bachelor Of Arts (Ba), Computer Science
Education record
Frequently asked questions about Evie Smith
Quick answers generated from the profile data available on this page.
What company does Evie Smith work for?
Evie Smith works for Burlingame Studios.
What is Evie Smith's role at Burlingame Studios?
Evie Smith is listed as Godot/Unity/C#/Unreal Developer at Burlingame Studios.
What is Evie Smith's email address?
AeroLeads has found 1 work email signal at @idsi.com for Evie Smith at Burlingame Studios.
What is Evie Smith's phone number?
AeroLeads has found 2 phone signal(s) with area code 803 for Evie Smith at Burlingame Studios.
Where is Evie Smith based?
Evie Smith is based in Pittsburgh, Pennsylvania, United States while working with Burlingame Studios.
What companies has Evie Smith worked for?
Evie Smith has worked for Burlingame Studios, Freelance, Highgate Training Systems, Intelligent Decision Systems, Inc. (Idsi), and Clemson University - Virtual Reality Field Trip.
How can I contact Evie Smith?
You can use AeroLeads to view verified contact signals for Evie Smith at Burlingame Studios, including work email, phone, and LinkedIn data when available.
What schools did Evie Smith attend?
Evie Smith holds Bachelor Of Arts (Ba), Computer Science from Clemson University.
What skills is Evie Smith known for?
Evie Smith is listed with skills including Writing, Unreal Editor, 3D Modelling, Graphic Design, Photoshop, Animation, Unreal Engine 3, and Video Editing.
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