Emil Högstedt
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Emil Högstedt Email & Phone Number

Game Developer at Pathos Interactive
Location: Karlskrona, Blekinge County, Sweden 5 work roles 1 school
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✓ Verified Jul 2026 3 data sources Profile completeness 86%

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Current company
Role
Game Developer
Location
Karlskrona, Blekinge County, Sweden
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Who is Emil Högstedt? Overview

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Quick answer

Emil Högstedt is listed as Game Developer at Pathos Interactive, a with 5 employees, based in Karlskrona, Blekinge County, Sweden. AeroLeads shows a matched LinkedIn profile for Emil Högstedt.

Emil Högstedt previously worked as Software Engineering Consultant at Miljödata Ab and Software Engineering Consultant at Framtiden Ab. Emil Högstedt holds Master'S Degree, Game- And Software Engineering from Blekinge Institute Of Technology.

Company email context

Email format at Pathos Interactive

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Pathos Interactive

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Profile bio

About Emil Högstedt

My Portfolio: https://emilhogstedt.github.ioHi! I am a Master's Degree graduate in Game- and Software Engineering, from Blekinge Institute of Technology, Karlskrona, Sweden.I have programming experience in a multitude of programming languages and I am a fast learner (Python, Java, Lua, C, C++, C#, CUDA, Godot), but I am most proficient and feel "at home" programming in C/C++/C#. I have work experience programming in C#, Lua and Unreal Engine.

Current workplace

Emil Högstedt's current company

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Pathos Interactive
Pathos Interactive
Game Developer
vaestra goetaland, sweden
Employees
5
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5 roles

Emil Högstedt work experience

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Game Developer

Current

I am currently working at Pathos Interactive. At Pathos, we develop the game "Hotel Architect" using Unreal Engine 5 and C++. My focus lies in designing and implementing backend gameplay systems in C++. However, as we are quite a small team I contribute in other areas as well, such as Blueprint programming.

Jun 2023 - Present

Software Engineering Consultant

Karlskrona, Blekinge County, Sweden

Software consultant at Miljödata AB through Framtiden AB. At Miljödata I helped develop in-house software solutions for creating better work environments for companies. Programming was done in C# and Razor, with a focus on test-driven development.

Feb 2023 - May 2023

Software Engineering Consultant

Karlskrona, Blekinge County, Sweden

Worked as a consultant at Miljödata AB.

Feb 2023 - May 2023

Junior Programmer

Karlskrona, Blekinge County, Sweden

Consultant on the game "Star Fetchers", created by the Svavelstickan AB game studio.

Nov 2021 - Nov 2022

Junior Programmer

Svavelstickan

Karlskrona, Blekinge County, Sweden

Worked on anyhting that was requested by the head developer. Programming gameplay logic in Lua, fixing bugs in the engine (C#), level design, system implementations, editor tools, UI/UX Programming and more.

Nov 2021 - Nov 2022
Team & coworkers

Colleagues at Pathos Interactive

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1 education record

Emil Högstedt education

FAQ

Frequently asked questions about Emil Högstedt

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What company does Emil Högstedt work for?

Emil Högstedt works for Pathos Interactive.

What is Emil Högstedt's role at Pathos Interactive?

Emil Högstedt is listed as Game Developer at Pathos Interactive.

Where is Emil Högstedt based?

Emil Högstedt is based in Karlskrona, Blekinge County, Sweden while working with Pathos Interactive.

What companies has Emil Högstedt worked for?

Emil Högstedt has worked for Pathos Interactive, Miljödata Ab, Framtiden Ab, Blackdrop Interactive, and Svavelstickan.

Who are Emil Högstedt's colleagues at Pathos Interactive?

Emil Högstedt's colleagues at Pathos Interactive include Alexander Andersson, Christoffer Hao Andersson, Jonathan Andersson, Pontus Ranefjärd, and Märta-Louise Pellnor.

How can I contact Emil Högstedt?

You can use AeroLeads to view verified contact signals for Emil Högstedt at Pathos Interactive, including work email, phone, and LinkedIn data when available.

What schools did Emil Högstedt attend?

Emil Högstedt holds Master'S Degree, Game- And Software Engineering from Blekinge Institute Of Technology.

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