Emily Compton Email and Phone Number
Emily Compton work email
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Emily Compton personal email
I am a generalist with a concentration in modeling for video games and real time rendering. Although my education was primarily focused on 2D animation, I became enamored with 3D art in my senior year of college, and pursued that artistic career path with enthusiasm. Since then, I have gone on to lend my skills to numerous game development projects, most recently as an artist for the New York-based Indie studio Windy Games. My skills in organization, my ability to communicate creative ideas, and my commitment to fostering a cohesive aesthetic have helped me bring teams of talented artists with their own unique styles together to take games from idea to market. I love animation and storytelling in all of its forms, and hope to continue working in the industry for years to come.
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Animation InstructorAnimation Atelier: The Online Animation School For TeensNew York, Ny, Us -
3D ArtistNew York University Mar 2023 - PresentNew York, Ny, Us -
3D ArtistCygnus Entertainment Oct 2021 - Feb 2023•Create 3D assets and environments for a remake of Collosal Cave Adventures on the Oculus Quest 2 and other platforms.•Work with Roberta Williams, the creative designer, to make a cohesive and compelling aesthetic based on the text of the original game.•Work to formulate pipelines and document knowledge for the Art Team.
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Lead ArtistWindy Games, Llc May 2016 - Jan 2021• Provided all 3D art assets and implementation for an indie action adventure game, from character design to environment modeling, rigging to UI/UX• Created cutscenes and In game animation for the player characters and NPCs• Worked closely with the designer and engineering team to utilize these assets in a procedural level system -
3D AnimatorWhat Pumpkin Studios Nyc Nov 2014 - Aug 2015• Storyboarded and animated cinematic cutscenes for an adventure game based on a popular comic property. • Provided all in-game animation for one of the main player characters.• Developed a rigging pipeline for character animation. -
Senior ArtistMuse Games Jan 2009 - Nov 2014Us• Worked with a small team of developers creating stand-alone computer games using the Unity engine.• Oversaw the art department, heavily involved in all stages of the production pipeline.• Created concept art, models, textures, rigs, and animations.• Developed in-game user interfaces. -
Virtual World Character DesignerSocial Sauce Jun 2007 - Jan 2009New York, Ny, Us• Oversaw and participated in the building and designing of an experimental browser-based virtual world 3D chat client. • Created multiple environments, fashions, animations, and accessories with which the user could customize their 3D avatar. -
Animation InternAnimation Collective Jun 2005 - Jul 2005Us• Worked with the production team for “Princess Natasha” and “SKWOD,” animated web content and childrens' television programming for AOL – Time Warner.• Duties included storyboard organization, introductory layout work in Flash (SKWOD), comic editing (Princess Natasha), and miscellaneous office duties.
Emily Compton Education Details
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New York UniversityFilm And Television -
Nagoya UniversityEast Asian Studies
Frequently Asked Questions about Emily Compton
What company does Emily Compton work for?
Emily Compton works for Animation Atelier: The Online Animation School For Teens
What is Emily Compton's role at the current company?
Emily Compton's current role is Animation Instructor.
What is Emily Compton's email address?
Emily Compton's email address is em****@****uce.com
What schools did Emily Compton attend?
Emily Compton attended New York University, Nagoya University.
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