Emily Zink
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Emily Zink Email & Phone Number

Senior Product Designer at Housecall Pro
Location: Redmond, Washington, United States 9 work roles 2 schools
1 work email found @geocaching.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email e****@geocaching.com
LinkedIn Profile matched
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Current company
Role
Senior Product Designer
Location
Redmond, Washington, United States
Company size

Who is Emily Zink? Overview

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Quick answer

Emily Zink is listed as Senior Product Designer at Housecall Pro, a with 80 employees, based in Redmond, Washington, United States. AeroLeads shows a work email signal at geocaching.com and a matched LinkedIn profile for Emily Zink.

Emily Zink previously worked as Senior Visual Designer at Geocaching Hq and Visual Designer at Geocaching Hq. Emily Zink holds Bachelor Of Science, Games And Animation Major, Graphic Design Minor from Ohio University.

Company email context

Email format at Housecall Pro

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{first}{last}@geocaching.com
86% confidence

AeroLeads found 1 current-domain work email signal for Emily Zink. Compare company email patterns before reaching out.

Profile bio

About Emily Zink

Hi there, I'm Emily, a senior UX/UI designer who creates elegant and thorough designs that have a fun, healthy impact.I am a:Consistent, quality-first designer who creates functional and meaningful experiences. Driver of innovative, iterative, and inclusive design built upon strong design principles. Shaper of scalable design systems that are adaptable across all projects and platforms.Tireless collaborator who thrives in an agile and cross-functional team environment. Proactively builds relationships and participates in product decisions. Ensures seamless interface development through one-on-one design reviews and feature validation.Keen strategist who aligns the product vision and business goals. Maintains a broad outlook while articulating detailed requirements. Evolves and scales product design processes.My career goals:1. Work on projects that promote human welfare, sustainability, or gamification with the primary goal of improving people’s lives over profit.2. Create top tier design systems that streamline the product creation process and unlock product teams’ time and creative potential.3. Take an active role in building out designs with developers. Make a point to strive for excellence together rather than an unrealistic level of perfection alone.Top 5 design values:1. User-centered design = Advocate and design for the user above all.2. Accessibility = More accessible products are easier to use for everyone.3. Ethics = Do what's right instead of what's easy.4. Empathy = Open myself to everyone's unique perspective.5. Gamification = Products should be fun to use.Top 5 personal values:1. Meaningful work = I am committed to positively influencing the lives of others. Seeing the value in my work energizes me to put a lot of effort into what I do.2. Discipline = I am keenly aware of how much I can achieve and how it relates to the long-term plan. I am determined and always have a goal in mind.3. Peace = I actively pursue compromise and peaceful dialogs. I resolve conflicts quickly and gracefully to ensure progress.4. Freedom = I value the actions and opinions of myself and others. Every decision I make is done with purpose and consideration.5. Tolerance = I respect others because of their unique views and lifestyle. I think creatively, value diversity, and leave my ego at the door.Hobbies I enjoy:Travel, hiking, gaming, cosplay, gardening, ballet, hanging out with family, friends, and my cat Tenzin

Listed skills include Animation, Game Design, Maya, Photoshop, and 22 others.

Current workplace

Emily Zink's current company

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Housecall Pro
Housecall Pro
Senior Product Designer
Fletcher, NC, US
Employees
80
AeroLeads page
9 roles

Emily Zink work experience

A career timeline built from the work history available for this profile.

Senior Visual Designer

Seattle, Wa, Us

Expanded upon and maintained the component pattern library. Implemented these components into the app with devs, and identified opportunities to maximize consistency between the design and dev components together as a team.Worked as a cross-functional team to rapidly test and release new features using the components we built. Designed visuals for 10+ projects in one year focusing on the early player journey, close to cache help, upsell moments, player progression, and the sign up flow, which resulted in more cache finds, sign ups, and conversions.Improved the handoff process by creating a strong communication loop between design and dev, making specs more designer and developer friendly, and learning how to use mobile dev tools & read code to assist with design review and better understand technical limitations.

Visual Designer

Seattle, Wa, Us

Built a Figma mobile pattern library containing 100+ components using atomic design. Refined design system with accessibility and ease of use at top of mind.Worked with mobile team on major feature releases that received glowing reviews from players. Solved technical implementation challenges with developers.

Mar 2022 - Sep 2022

Product Designer

San Francisco, Ca, Us

Actualized user research and design system plans. Led user interviews and critical design thinking sessions. Iterated rapidly on web app designs with developers.

Jul 2021 - Feb 2022

Ux/Ui Designer

Waltham, Ma, Us

Crafted pixel perfect touchscreen, desktop, and web app interfaces and advanced prototypes using Sketch and Axure. Provided design innovation while adhering to branding and design system guidelines.Worked closely with developers throughout handoff and implementation. Streamlined vector styles and SVGs to display flawlessly within XAML and WPF across multiple screen sizes.Led the redesign of a key product’s interface. Completed over 30 feature design changes in three weeks after usability testing.

Sep 2018 - Jun 2021

Volunteer Graphic Designer

Helping Link / Một Dấu Nối

Created logos, print materials, and displays for events. Organized a new branding system for the annual gala. Maintained the website and initiated its visual redesign.

Dec 2017 - Dec 2018

Visual Designer

Astronics Custom Control Concepts

Designed in-flight entertainment interfaces from detail-rich Photoshop mockups to full touchscreen apps. Crafted custom 3D icons with Maya and Dimension.

Oct 2015 - Aug 2018

Web Designer

Marietta, Oh, Us

Created tailored branding packages and web designs. Built responsive, efficient websites using WordPress, Bootstrap, HTML, CSS, jQuery, and MySQL.

Jun 2014 - Jul 2015

Lead Artist

Betwixt Games

Betwixt Games was an independent game company formed by me and my colleagues at OU. Max Impulse (3D Racing Game): Hand-crafted 3D models, animations, UVs, textures, and GUIs that brought highly detailed concepts to life.Cosmos Crusher (2D Arcade Game): Designed and released in three weeks with a small team. Transformed Betwixt Games into an indie game studio.

Sep 2012 - Jul 2015
Team & coworkers

Colleagues at Housecall Pro

Other employees you can reach at tryhousecall.com. View company contacts for 80 employees →

2 education records

Emily Zink education

Bachelor Of Science, Games And Animation Major, Graphic Design Minor

Ohio University

Honors Diploma, Fine/Studio Arts, General

Jackson High School
FAQ

Frequently asked questions about Emily Zink

Quick answers generated from the profile data available on this page.

What company does Emily Zink work for?

Emily Zink works for Housecall Pro.

What is Emily Zink's role at Housecall Pro?

Emily Zink is listed as Senior Product Designer at Housecall Pro.

What is Emily Zink's email address?

AeroLeads has found 1 work email signal at @geocaching.com for Emily Zink at Housecall Pro.

Where is Emily Zink based?

Emily Zink is based in Redmond, Washington, United States while working with Housecall Pro.

What companies has Emily Zink worked for?

Emily Zink has worked for Housecall Pro, Geocaching Hq, Symmetry Systems, Inc, Thermo Fisher Scientific, and Helping Link / Một Dấu Nối.

Who are Emily Zink's colleagues at Housecall Pro?

Emily Zink's colleagues at Housecall Pro include Toya Gautam, Mohammed Fasal, Muhammad Irfan, Dr Heba El Shafei, and Aya Jameel.

How can I contact Emily Zink?

You can use AeroLeads to view verified contact signals for Emily Zink at Housecall Pro, including work email, phone, and LinkedIn data when available.

What schools did Emily Zink attend?

Emily Zink holds Bachelor Of Science, Games And Animation Major, Graphic Design Minor from Ohio University.

What skills is Emily Zink known for?

Emily Zink is listed with skills including Animation, Game Design, Maya, Photoshop, After Effects, Drawing Skills, Drawing, and Illustrator.

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