Emmanuel Valdez
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Emmanuel Valdez Email & Phone Number

Art Director at Autumn Games
Location: San Diego, California, United States 11 work roles 1 school
1 work email found @vcentertainment.com 2 phones found area 760 LinkedIn matched
✓ Verified July 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email e****@vcentertainment.com
Direct phone (760) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Director
Location
San Diego, California, United States

Who is Emmanuel Valdez? Overview

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Quick answer

Emmanuel Valdez is listed as Art Director at Autumn Games, based in San Diego, California, United States. AeroLeads shows a work email signal at vcentertainment.com, phone signal with area code 760, and a matched LinkedIn profile for Emmanuel Valdez.

Emmanuel Valdez previously worked as Art Director at Visual Concepts and Adjunct Professor at Laguna College Of Art And Design (Lcad). Emmanuel Valdez holds B.S. Industrial Design, Environmental Design from Artcenter College Of Design.

Company email context

Email format at Autumn Games

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{first_initial}{last}@vcentertainment.com
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AeroLeads found 1 current-domain work email signal for Emmanuel Valdez. Compare company email patterns before reaching out.

Profile bio

About Emmanuel Valdez

Over 30 years as an art director, multi-disciplined artist, game designer and team manager. Directed AAA console games and free-to-play social mobile casual games. Founded console and mobile game development studios. Established entire creative internal development departments including art, game design, animation, audio, cinematics, concept design, technical art, outsourcing production and motion capture. Identified, recruited and mentored top talent in all artistic disciplines. Emmanuel Valdez is currently Lead Artist at Visual Concepts Entertainment, a 2K studio. He was also an Art Director at Daybreak Game Company, Studio Art Director and Animation Director at Machine Zone San Diego and Studio Art Director, Animation Director, Game Director, and Co-Founder of Appy Entertainment, a social mobile game publisher and entertainment company. Prior to Appy, Emmanuel co-founded independent game developer High Moon Studios and was the Game Director of The Bourne Conspiracy and co-creator of the vampire western FPS, Darkwatch. Emmanuel is also an adjunct professor in the MFA Art of Game Design program at the Laguna College of Art and Design since 2015.Emmanuel was also the creator of Ready 2 Rumble Boxing and sequel Ready 2 Rumble Boxing: Round 2 for Midway Home Entertainment. His other video game credits include B.I.O. Freaks, ESPN Extreme Games, NFL Gameday, and ESPN Baseball Tonight. He also worked at Sammy Studios, Sony Computer Entertainment, and Park Place Productions.Emmanuel has been featured in numerous industry books and publications including Game Development Essentials: Mobile Game Development (2012), The Art of 3D Computer Animation and Effects (2001), and Game Design: Secret of the Sages (1999).Specialties: Art team management, studio art direction, game direction, interactive game design (console & mobile), game studio business, new IP development, art direction, animation direction, motion capture, technical art, concept art direction, outsourcing, game development startups, social games, casual games, and user interface design.

Listed skills include Video Games, Game Development, Game Design, Xbox 360, and 46 others.

Current workplace

Emmanuel Valdez's current company

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Autumn Games
Autumn Games
Art Director
San Diego, CA, US
AeroLeads page
11 roles

Emmanuel Valdez work experience

A career timeline built from the work history available for this profile.

Art Director

Current

Novato, California, Us

-Art directed, supervised, and mentored an internal art team for LEGO 2K Drive-Established art style and direction through visual development-Identified and cultivated partnerships with external developers-Games: LEGO 2K Drive, NBA 2K25 (Nintendo Switch, PlayStation 5, Xbox Series X, PC,PlayStation 4, Xbox One)

Jun 2019 - Present

Adjunct Professor

Current

Laguna Beach, Ca, Us

Co-instructing Player-Centric Game Design and Management Psychology classes in the MFA Art of Game Design program.

Sep 2015 - Present

Art Director

San Diego, California, Us

-Established art direction and art style guide for an Unannounced MMORPG-Built and supervised an art team and managed outsourcing companies for visualdevelopment and art content production-Games: Unannounced MMORPG (PC, PlayStation 4, Xbox One), Planetside Arena (PC)

Mar 2017 - May 2019

Studio Art Director And Animation Director

Mz

Palo Alto, Ca, Us

-Established, supervised, and art directed 2D and 3D art content production for internalgame development and in-sourcing support for MMO games-Games: Mobile Strike (iOS, Android), Game of War (iOS, Android), Unannounced titles(iOS, Android)

Sep 2014 - Nov 2016

Co-Founder/ Studio Art Director/ Animation Director/ Game Director

Carlsbad, Ca, Us

-Co-founded this bootstrapped, independent mobile social game development company-Successfully pivoted from a premium to a free-to-play mobile game developer, acquired35 million downloads, achieved top twenty status in their category, and all apps featuredin the Apple App Store-Built efficient 2D and 3D art production pipelines for proprietary and middleware gameengines-Established strategic partnerships with outsourcing art production companies-Games: Disney's Where's My Perry: Calling All Agents (iOS, Android), Disney's Where's MyMickey (iOS), Disney's Where's My Water 2 (iOS), FaceFighter Ultimate (iOS), Spellcraft:School of Magic (iOS), Animal Legends (iOS), Trucks and Skulls (iOS), Tune Runner (iOS),Zombie Pizza (iOS), Candy Rush (iOS)

Oct 2008 - Sep 2014

Co-Founder/Chief Creative Officer/ Studio Art Director/ Game Director

Carlsbad, Ca, Us

-Co-founded studio, established and supervised all creative departments-Game Director of AAA third-person action title, The Bourne Conspiracy, led a team ofover 100 developers-Co-designed fight choreography and collaborated with Jason Bourne movie franchisefight coordinator, Jeff Imada-Contributed to the studio sale and acquisition by Vivendi Blizzard-Co-created concept for original intellectual property, Darkwatch-Games: The Bourne Conspiracy (PlayStation 3, Xbox 360), Darkwatch (PlayStation 2,Xbox)

Jun 2005 - Aug 2008

Co-Founder/Chief Creative Officer/ Studio Art Director

Sammy Studios

-Co-founded this startup video game publishing company-Identified and enlisted top talent for creative staff for multiple internal developmentteams-Established all creative departments: art, game design, audio, cinematics, technical art,animation, concept art, and motion capture-Directed and supervised creative departments, mentored the art and game design leadsto endeavor to deliver high-quality content, and closely collaborated with theprogramming and production departments to develop the best gameplay experiences

Jan 2002 - Jun 2005

Game Director/ Lead Artist/ Game Designer

-Creator of the Ready 2 Rumble Boxing franchise. Provided the vision and leadershipthroughout the development of both games: Ready 2 Rumble Boxing and sequel Ready 2Rumble Boxing: Round 2-Directed, managed, and mentored artists and game designers-Personally directed Michael Jackson's motion capture performance and audio recordings-Directed and scripted the Ready 2 Rumble Boxing Xbox announcement video-Games: Ready 2 Rumble Boxing: Round 2 (PlayStation 2, Dreamcast, PlayStation,Nintendo 64, Gameboy Advance), Ready 2 Rumble Boxing (Dreamcast, PlayStation,Nintendo 64, Gameboy Advance), B.I.O. Freaks (Nintendo 64, PlayStation)

Aug 1995 - Dec 2001

Senior Artist

San Mateo, California, Us

-Trained studio art staff to transition from 2D to 3D art production-Senior artist on PlayStation launch title ESPN Extreme Racing-Produced full-motion video introductions for all titles developed by the studio-Games: ESPN Extreme Racing (PlayStation), ESPN NFL Gameday'95 (PlayStation), NBAHangtime/ESPN2 World Tour Basketball (Sega CD), ESPN Speedworld (Super NintendoEntertainment System), ESPN Baseball Tonight (Super Nintendo Entertainment System)

Jan 1994 - Aug 1995

3D/ 2D Artist

Park Place Productions

-Games shipped:“Mohammed Ali Boxing” (Genesis), “Dick Vitale’s Awesome Baby Basketball” (Genesis), “Champion World Class Soccer” (SNES), “Jeopardy!” (PC), “Wheel of Fortune” (PC), and “Beat the House” (PC).

Mar 1993 - Dec 1993
1 education record

Emmanuel Valdez education

  • Artcenter College Of Design
    Artcenter College Of Design
    Environmental Design
FAQ

Frequently asked questions about Emmanuel Valdez

Quick answers generated from the profile data available on this page.

What company does Emmanuel Valdez work for?

Emmanuel Valdez works for Autumn Games.

What is Emmanuel Valdez's role at Autumn Games?

Emmanuel Valdez is listed as Art Director at Autumn Games.

What is Emmanuel Valdez's email address?

AeroLeads has found 1 work email signal at @vcentertainment.com for Emmanuel Valdez at Autumn Games.

What is Emmanuel Valdez's phone number?

AeroLeads has found 2 phone signal(s) with area code 760 for Emmanuel Valdez at Autumn Games.

Where is Emmanuel Valdez based?

Emmanuel Valdez is based in San Diego, California, United States while working with Autumn Games.

What companies has Emmanuel Valdez worked for?

Emmanuel Valdez has worked for Autumn Games, Visual Concepts, Laguna College Of Art And Design (Lcad), Daybreak Game Company Llc, and Mz.

How can I contact Emmanuel Valdez?

You can use AeroLeads to view verified contact signals for Emmanuel Valdez at Autumn Games, including work email, phone, and LinkedIn data when available.

What schools did Emmanuel Valdez attend?

Emmanuel Valdez holds B.S. Industrial Design, Environmental Design from Artcenter College Of Design.

What skills is Emmanuel Valdez known for?

Emmanuel Valdez is listed with skills including Video Games, Game Development, Game Design, Xbox 360, Animation, Gameplay, Ps3, and Mobile Games.

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