Emily Scrivner
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Emily Scrivner Email & Phone Number

Lead Dialogue Design/Scripter at Naughty Dog at Naughty Dog
Location: Irvine, California, United States 8 work roles 2 schools
1 work email found @naughtydog.com 2 phones found area 731 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email e****@naughtydog.com
Direct phone (731) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Lead Dialogue Design/Scripter at Naughty Dog
Location
Irvine, California, United States
Company size

Who is Emily Scrivner? Overview

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Quick answer

Emily Scrivner is listed as Lead Dialogue Design/Scripter at Naughty Dog at Naughty Dog, a company with 449 employees, based in Irvine, California, United States. AeroLeads shows a work email signal at naughtydog.com, phone signal with area code 731, and a matched LinkedIn profile for Emily Scrivner.

Emily Scrivner previously worked as Lead Dialogue Designer at Naughty Dog and Principal Dialogue Design at Naughty Dog. Emily Scrivner holds Bs, Game Design And Development from Full Sail University.

Company email context

Email format at Naughty Dog

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{first}_{last}@naughtydog.com
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AeroLeads found 1 current-domain work email signal for Emily Scrivner. Compare company email patterns before reaching out.

Profile bio

About Emily Scrivner

I am a graduate of Full Sail University with a B.S. in Computer Science with a focus on Game Design and Development. I have 12 published game titles to my name. I am well versed in many aspects of game design including, but not limited to: documentation,greyboxing,prototyping gameplay,technical implementation,scripting logic,scripting gameplay mechanics, and working with both the tech and art teams to create an ideal user experience.

Listed skills include Game Design, Gameplay, Ps3, Video Games, and 24 others.

Current workplace

Emily Scrivner's current company

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Naughty Dog
Naughty Dog
Lead Dialogue Design/Scripter at Naughty Dog
santa monica, california, united states
Website
Employees
449
AeroLeads page
8 roles · 17 years

Emily Scrivner work experience

A career timeline built from the work history available for this profile.

Lead Dialogue Designer

Current

Santa Monica, California, United States

Jun 2023 - Present

Principal Dialogue Design

Santa Monica, California

I am currently working on Last of Us Part II as a Dialogue Designer. I am tasked with designing and scripting flow of gameplay dialogue.

Jan 2018 - Dec 2023

Dialogue Designer

Santa Monica, California

(Contract Yoh Services)At Naughty Dog, I was tasked with implementing Voice Over into Uncharted:The Lost Legacy. Working closely with the sound and scripting/programming departments, I helped create dialogue systems for gameplay dialogue.

Oct 2016 - Aug 2017

Dialogue Designer

Santa Monica, California

(Contract Yoh Services)At Naughty Dog, I was tasked with implementing Voice Over into the AAA game, Uncharted 4. Working closely with the sound and scripting/programming departments,I scripted in game voice over during gameplay/combat scenarios. Title: Uncharted 4

Aug 2015 - Mar 2016

Sound Scripter (Contract)

Ready At Dawn Studios

Irvine, CA

At Ready at Dawn, was tasked with implementing sounds into the AAA game, The Order:1886. Working closely with the sound and scripting/programming departments, I helped put the ingame dialogue and sound effects for the game. I was also tasked with setting the game up for the 22 languages that were translated for the game in both written and.

Aug 2014 - Jan 2015

Content Designer/Scripter/Build Manager/Technical Designer

Silicon Beach Media

Marina Del Rey, CA

  • At Silicon Beach Media, formerly known as Planet Toccer, I was tasked with both the design and implementation of free-to-play mobile games. I also worked with several teams maintaining builds across multiple SKUs..
  • BallBuster Blast (Currently available in Canada, UK, and South Africa. US release Summer 2014)
  • Noah’s Ark: Animal Rescue (Currently available in Canada and UK. US release Summer 2014)
  • Strike It Rich- Free Slots(Currently available in Canada and UK. US release Summer 2014)
  • Several unannounced titles
Nov 2013 - Jul 2014

Game Designer

Irvine, California

  • Create Game Design Mockups for a Game Design Document
  • Use scripting to create rule sets for each game and how they are balanced
  • Use Scripting to create HUDs and Menus
  • Work with Artists using 3ds Studio Max
  • Work with Animators to add animated characters into the game
  • Add VO,SFX and Music into each level I worked with
2009 - 2012 ~3 yrs

Jr. Game Designer

Irvine, California

As a Jr. Designer I was tasked with designing mini games for Toy Story Mania.

Jan 2009 - Aug 2010
Team & coworkers

Colleagues at Naughty Dog

Other employees you can reach at naughtydog.com. View company contacts for 449 employees →

2 education records

Emily Scrivner education

Cad Certified, Computer Aided Drafting

Tennessee Technology Center At Newbern
FAQ

Frequently asked questions about Emily Scrivner

Quick answers generated from the profile data available on this page.

What company does Emily Scrivner work for?

Emily Scrivner works for Naughty Dog.

What is Emily Scrivner's role at Naughty Dog?

Emily Scrivner is listed as Lead Dialogue Design/Scripter at Naughty Dog at Naughty Dog.

What is Emily Scrivner's email address?

AeroLeads has found 1 work email signal at @naughtydog.com for Emily Scrivner at Naughty Dog.

What is Emily Scrivner's phone number?

AeroLeads has found 2 phone signal(s) with area code 731 for Emily Scrivner at Naughty Dog.

Where is Emily Scrivner based?

Emily Scrivner is based in Irvine, California, United States while working with Naughty Dog.

What companies has Emily Scrivner worked for?

Emily Scrivner has worked for Naughty Dog, Ready At Dawn Studios, Silicon Beach Media, and Papaya Studio.

Who are Emily Scrivner's colleagues at Naughty Dog?

Emily Scrivner's colleagues at Naughty Dog include Deepak Prakash, James Donald, Ege Kocaman, Adam Benmoshe, and Bryan Sprinkle.

How can I contact Emily Scrivner?

You can use AeroLeads to view verified contact signals for Emily Scrivner at Naughty Dog, including work email, phone, and LinkedIn data when available.

What schools did Emily Scrivner attend?

Emily Scrivner holds Bs, Game Design And Development from Full Sail University.

What skills is Emily Scrivner known for?

Emily Scrivner is listed with skills including Game Design, Gameplay, Ps3, Video Games, Wii, Scripting, Game Development, and Game Mechanics.

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