Outstanding Game Artist of the Year 2021 (AIE Sydney)3D Artist who enjoys working with other passionate people. Skilled in ZBrush, Maya, Substance, Marmoset, Photoshop, Premiere Pro, Unity, Marvelous Designer, Unreal Engine 4 & 5, Nuke, Renderman. A creative arts professional with an Advanced Diploma in 3D Art. Professional experience includes 3D Artist for Spectre VR Studios, under Virtually Human Studios, and Art Trainer for Academy of Interactive Entertainment (AIE). Past experience prior to 3D includes acting, teaching, admin, stage combat, musician and children's entertainment. A wide range of experience makes for strong interpersonal skills and storytelling abilities, creating a holistic approach to 3D creation.
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3D Artist And Video EditorAffirmerWollongong, Nsw, Au -
3D Artist & Video EditorAffirmer Mar 2024 - PresentAnsto, Lucas HeightsAustralia's best health & safety training videos. Workplace onboarding made easy. Experts in custom engaging safety training videos. -
Game Art & Animation TrainerAcademy Of Interactive Entertainment Jan 2023 - Jan 2024Sydney, New South Wales, AustraliaEducating higher education learners in 3D art for VFX & Game, teaching classes of 25-30 students, facilitating student learning, showcases & preparation towards their careers in the creative industry -
3D Artist (Ue4/5)Spectre Studios - Virtual Production & Design Dec 2021 - Jan 2023Sydney, New South Wales, Australia -
3D ArtistVirtually Human Dec 2021 - Jan 2023Sydney, New South Wales, Australia -
3D ArtistSelf Employed Jul 2020 - Dec 2021Sydney, New South Wales, Australia -
3D Character Artist4Th Dimension Games (Aie) Jul 2021 - Nov 2021Sydney, New South Wales, AustraliaAs our final group assessment for AIE, I worked as the character artist on the 3rd person puzzle adventure game, Wasteland Wanderer, in a high to low pipeline. Experience gained during the character pipeline includes concept design, sculpt, retopology, game UVs, texturing, rigging, animating, character controller setup, cinematic cutscene setup. Also assisted the environment artists by sculpting and texturing environment assets, creating/placing prefabs and set dressing. The game was created in Unity HDRP with Git Kraken used as source control in a team of 3 artists, 2 programmers and 2 Designers. The game was showcased at AIE, Sydney. I created cinematic and gameplay trailers for the game.
Elise Vohradsky Education Details
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Game And Interactive Media Design
Frequently Asked Questions about Elise Vohradsky
What company does Elise Vohradsky work for?
Elise Vohradsky works for Affirmer
What is Elise Vohradsky's role at the current company?
Elise Vohradsky's current role is 3D Artist and Video Editor.
What schools did Elise Vohradsky attend?
Elise Vohradsky attended Academy Of Interactive Entertainment (Aie) Rto 88021.
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1uow.edu.au
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Elise Vohradsky
Millers Point, Nsw
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