https://linktr.ee/EraSorenThroughout my life, the intricate world of gaming has been my muse, igniting a passion that transformed into a career vision nine years ago. Since that pivotal decision, I've taken on many roles in over twenty indie game projects, ranging from solo endeavors to collaborations during game jams and with dedicated teams.While I primarily stepped into roles such as a game designer, creative director, project manager, narrative designer, and game developer, my journey in the gaming industry has also introduced me to areas like pixel art, animation, music composition, sound design, community management, marketing, and human resources. My holistic involvement stems from both my love for the craft and a keen understanding that great games result from a combination of diverse skills.In my designs, I enjoy pushing the envelope. For me, every game is an opportunity to explore something unique, something previously unimagined. Through my games, I strive to express myself and inspire others. I'm also deeply passionate about sharing my insights and contributing to the advancement and proliferation of the gaming industry.As I embark on my next professional adventure, I'm looking for a team where my experience, creativity, and enthusiasm for gaming can make a tangible impact.
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Game DesignerWaker Gamesİzmir, Türkiye -
Freelance Pixel ArtistSerbest Çalışan Aug 2023 - Present
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Project Manager & Game DesignerLast Bite Games Jan 2023 - Aug 2023Istanbul, Turkey• After joining the company, I quickly became a member of the board, influencing our vision, mission, direction, and management.• I was responsible for determining workforce needs, setting criteria, creating job postings, reviewing candidates, conducting interviews, and hiring decisions.• I was involved in determining work priorities, identifying risks, ensuring coordination among team members, scheduling game-related tasks, observing gaps in workflow and routine, devising solutions to emerging issues, and implementing those solutions. I worked to maximize team productivity and achieve global quality standards.• I was responsible for publisher research, Pitch Deck preparation, applications, and email correspondence. • I took on roles in market research, establishing criteria for marketable products, and creating marketing plans. Additionally, I produced posts for marketing purposes and edited some videos.• I worked on community management. I contributed to setting up our Discord server and Steam Discussion Hub, communicating with the game's community, gathering feedback, and resolving technical issues.• For the music of Swarm Grinder, I conducted research and composed tracks. Once we collectively decided on our needs, the game's final music was produced by a more experienced musician. I handled all necessary communications and directions with the musician. I also managed communications with SFX freelancers.• I designed a few sound effects for Swarm Grinder and edited some.• When needed, I coded systems and gameplay elements in Unity.• I continuously provided feedback to the art team, and in some instances, I also crafted pixel art for the game. While no artwork in the game is directly credited to me, several pieces were produced or refined based on my contributions and guidance.• Besides contributing to the general game design of Swarm Grinder, I also worked on UX design. -
Project Manager & Human ResourcesLast Bite Games Aug 2022 - Jan 2023Istanbul, TurkeyRegular Duck has been rebranded as Last Bite Games. -
Project Manager & Game DeveloperRegular Duck Nov 2021 - Aug 2022 -
Freelance Pixel ArtistFreelance Mar 2021 - Jun 2022
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Project Manager, Creative Director, Game DeveloperDelusionist Games Jun 2018 - Mar 2021Istanbul, Turkey
Era Soren Education Details
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Geological Engineer
Frequently Asked Questions about Era Soren
What company does Era Soren work for?
Era Soren works for Waker Games
What is Era Soren's role at the current company?
Era Soren's current role is Game Designer.
What schools did Era Soren attend?
Era Soren attended Istanbul Technical University.
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