Eric Alford

Eric Alford Email and Phone Number

Graphics Design Professional | 3D Graphics & Animation | Modeling - Characters, Props & Environments | Video Editing | Adobe Suite | Creative Design | PBR and UV Texture Mapping | Virtual Reality | Project Management @ AlienSquad Co.
Eric Alford's Location
Georgetown, Texas, United States, United States
Eric Alford's Contact Details

Eric Alford work email

Eric Alford personal email

n/a
About Eric Alford

Creative and innovative professional with 15+ years’ success in 3D graphics and animation. Ready to create best-in-class environments, objects, animations, and visual effects for virtual reality experiences and interactive worlds. Capacity to conceive, design, prototype, and deliver assets for cross-platform experiences. Able to prepare, maintain, and transfer captured assets into content management system. Possess solid expertise in computer animation, logo design, 3D rendering, storyboarding, texturing, UV mapping, digital painting, compositing, character animation, environment art, hard surface modeling, and character rigging.Technical Proficiencies:Adobe Substance Painter ▪ Texture Map Creation ▪ Adobe Creative Suite ▪ Unreal Engine 4 ▪ 3D Studio Max ▪ Vray ▪ Zbrush ▪ MS Office Suite ▪ Flash Animation ▪ Maya

Eric Alford's Current Company Details
AlienSquad Co.

Aliensquad Co.

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Graphics Design Professional | 3D Graphics & Animation | Modeling - Characters, Props & Environments | Video Editing | Adobe Suite | Creative Design | PBR and UV Texture Mapping | Virtual Reality | Project Management
Eric Alford Work Experience Details
  • Aliensquad Co.
    3D Environment Artist
    Aliensquad Co. Apr 2024 - Present
    Remote
    • Creates and refines high-quality assets including organic and hard surface models. • Generates foliage, texture maps, materials, and terrain geometry.• Provides props, including interpreting abstract concepts.• Creates hard surface building and vehicle models while ensuring game-ready standards. • Showcase work in turntable-style presentations with appropriate lighting for progress reviews and approval, ensuring project needs are being met.• Maintain consistency in UV mapping and polygonal subdivisions for all assets.• Collaborate closely with Design and Art Directors to ensure the effectiveness of geometry and texture maps, addressing any mesh or texture fixes as needed.• Optimize asset topology to maintain manageable frame rates.• Design and map scenery elements and props that enhance the narrative and drive the story of the game.• Provide creations of immersive game worlds and environments using Unreal Engine 5 and 3D Studio Max, defining the aesthetic, and bringing our game to life.• Specialize in crafting visually stunning, practical, and performance-optimized Hand-Crafted Environment Art.• Provide feedback to External Development teams, ensuring alignment with project goals.
  • Hireart
    Ai Writing Generalist
    Hireart Jan 2024 - Apr 2024
    Austin, Texas, United States
    • Spearheaded diverse writing and reading projects to train generative AI.• Developed original and intricate prompts for AI models to generate responses.• Ranked AI-generated responses to refine and enhance their quality.• Evaluated factual accuracy of AI-generated text outputs.• Employed creative writing to craft challenging scenarios for AI model testing.• Implemented feedback loops to continuously improve AI model performance.• Collaborated with cross-functional teams to optimize AI algorithms for specific use cases.• Contributed insights and suggestions to enhance AI model training methodologies.
  • Kpmg
    3D Generalist
    Kpmg Oct 2022 - Jul 2023
    Using brand and design language to create VR/AR scenes, presentation media and graphics. Utilizing architectural and creative design composition, realism, textures, color, and lighting in 3D Studio Max for import into, Unity, Ureal and Engage.io. Designed and developed virtual environments and assets for Virtual Reality, Augmented Reality and Mixed Reality. Used 3D modeling, textures and uv mapping to create objects, environments and animations. Tasks completed using 3D Studio Max, Photoshop, Illustrator, and After Effects. Understood project requirements and conceptualized ideas as well as create storyboards to visualize scenery and user journey through VR. Character animation, IK rigging and troubleshoot problems that emerged during projects.• Increased productivity levels graphics and animation department.• Credited for eliminating need for 3d asset and animation outsourcing by building in-house capability.• Trained staff members on 3D Studio Max and Photoshop and boosted performance at individual and group levels.• Increased in-house 3d asset creation by ~100%
  • Mea Forensic Engineers & Scientists
    3D Artist
    Mea Forensic Engineers & Scientists Apr 2013 - Jan 2021
    Laguna Hills, Ca
    Generated human models for crime scenes using biped functionality of 3D Studio Max. Designed and printed scale models and transformed 2D drawings into 3D demonstrative scenes. Facilitated engineering analysis and research by helping with engineering experiments and evaluations. Supported case work by editing videos and creating animations from physical evidence. Assisted engineers with analysis by preparing scene and site drawings leveraging police evidence. Measured case scenes, vehicles, and objects utilizing 3D FARO scanner. Delivered robust support to IT department for seamless workflow• Increased productivity levels as well as reduced errors and lost time by driving graphics and animation department.• Credited for eliminating need for animation outsourcing by building in-house capability.• Ensured continuous functional excellence by redesigning 3D model library.• Trained staff members on 3D Studio Max and Photoshop and boosted performance at individual and group levels.• Increased in-house animations by ~75%
  • Kenmore Cultural Art Center
    Graphics Specialist
    Kenmore Cultural Art Center Mar 2008 - Aug 2012
    Akron, Ohio, United States
    Provided strategic and operational direction to graphics department for attainment of short- and long-term goals. Planned, coordinated, and organized various events, such as art shows and exhibits. Gave training to team members on working with 3D Studio Max and photoshop. Attended weekly meetings with department heads to discuss progress reports, impeding issues, and corrective solutions.• Improved productivity and task completion time by creating filing system of graphics/logos for departmental use.• Enhanced appeal of web catalogs and site interface by producing engaging 3D illustrations, logos, and letterheads.
  • Thomas Direct Sales
    3D Illustrator
    Thomas Direct Sales Oct 2007 - Jan 2008
    Clifton, New Jersey, United States
    Strengthened impact of presentations as well as web and print production by developing photo-realistic 2D and 3D renderings in collaboration with sales department. Reviewed project requirements and generated products and concepts using 3D Studio Max, Photoshop, and Illustrator.• Shared creative input for complex projects and completed all tasks on time and as per specifications.

Eric Alford Skills

3d Studio Max Photoshop Premiere Maya 3d Rendering Graphics Illustration Illustrator Traditional Animation Logo Design Motion Graphics Digital Painting Flash Animation Sculpture Compositing Modeling 3d Modeling Digital Illustration Drawing Computer Animation Storyboarding Character Animation Rendering Texturing 3d Visualization 2d Graphics Zbrush Rigging Computer Graphics Cinema 4d Adobe Illustrator Adobe Photoshop Autocad Healthy Eating Romantic Comedy

Eric Alford Education Details

  • The Art Institute Of Pittsburgh
    The Art Institute Of Pittsburgh
    3.5 Gpa

Frequently Asked Questions about Eric Alford

What company does Eric Alford work for?

Eric Alford works for Aliensquad Co.

What is Eric Alford's role at the current company?

Eric Alford's current role is Graphics Design Professional | 3D Graphics & Animation | Modeling - Characters, Props & Environments | Video Editing | Adobe Suite | Creative Design | PBR and UV Texture Mapping | Virtual Reality | Project Management.

What is Eric Alford's email address?

Eric Alford's email address is er****@****sic.com

What schools did Eric Alford attend?

Eric Alford attended The Art Institute Of Pittsburgh.

What skills is Eric Alford known for?

Eric Alford has skills like 3d Studio Max, Photoshop, Premiere, Maya, 3d Rendering, Graphics, Illustration, Illustrator, Traditional Animation, Logo Design, Motion Graphics, Digital Painting.

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