Eric Blomquist

Eric Blomquist Email and Phone Number

Animator / Art Director @ Rocketcat Games @ Fateless Games
Eric Blomquist's Location
Greater Chicago Area, United States, United States
Eric Blomquist's Contact Details
About Eric Blomquist

Hi! I have been working in Game Development / Digital Art Production for over 10 years. I am currently working full-time as Art Director and Lead Animator with Rocketcat Games. We're developing a First-Person Rogue-like game, 'Dad by the Sword'. We have been in full development for over a year. (pre-production / R&D for 2 years before that.) My day to day includes creating high quality animations, art direction, and communicating with team members on their tasks / scheduling. Answering any artistic direction questions, which may include doing concept art, sketches, or helping develop visual libraries. My own development tasks include : animation, level layout / design, gameplay and game feel adjustments. Before that, I led a small team in completing, 'The Song of Seven', an adventure / narrative title on PC. Since then, I have been finishing the 'Director's Cut' which features upgraded visuals, performance fixes, controller support, bug fixes, and more.Making games is my passion. I hope to be creating interesting projects for the rest of my life!

Eric Blomquist's Current Company Details
Fateless Games

Fateless Games

View
Animator / Art Director @ Rocketcat Games
Website:
fateless.gg
Employees:
35
Eric Blomquist Work Experience Details
  • Fateless Games
    Fateless Games
  • Northwestern University
    Adjunct Professor
    Northwestern University Jan 2024 - Present
    Evanston, Il, Us
    Classes Taught : Game Animation
  • Rocketcat Games
    Lead Animator And Art Director
    Rocketcat Games Jun 2017 - Present
    Currently developing Dad by the Sword - A 3D First-Person, Rogue-Like, dungeon crawling, sword based combat game for PC and consoles.-Directed and led a team of 10 members across all disciplines to adhere to our art style. -Designed and created unique animation sets for a first person player camera, enemies, bosses and environments.-Directed and animated in-game cinematics for boss introductions.-Rigged and Skinned characters for Animation production.-Developed a specific style of animations to enhance the games quality and readability in gameplay. -Planned and communicated with the projects programmers to assist in creating animation tools and systems for efficient workflow and quality. -Solved difficult design challenges for unique animation and gameplay systems.-Worked directly with junior artists to help guide and develop their skills. -Reviewed all assets and animation before engine implementation.-Brought NPC and enemies characters to life from concept to production.-Implemented all animations into the game engine.-Tweaked values for the best possible game feel.Other responsibilities include : Lighting, 3D Modeling, Level Design, Game Design, Game Feel, Production, Task Management and Milestone scheduling.http://www.rocketcat-games.com/
  • Flower Twig
    Game Director
    Flower Twig Feb 2013 - Present
    From 2013-2016 I led a team of young developers to releasing "The Song of Seven" on Steam. A puzzle / adventure game. I created and nurtured a growth focused culture, where I focused on putting every team member I hired in a position to succeed. On top of my normal skillsets such as animation, art direction and design, I guided our team on a production schedule from start to finish. Despite its limited budget, we were able to create a visually striking and heart-warming tale about a boy looking for a new life.
  • Dusk Games
    Layout And Lighting Designer
    Dusk Games Feb 2019 - May 2019
    Colorado, Us
    Hired for level design layout and lighting.-The team had roughly blocked out its Battleroyale map. Using the Unity Engine and the provided 3d assets, I laid out and lit each area of the map to be as visually distinct as possible. Considering the importance of gameplay and how players would interact with the map through combat and exploration. -Created light maps and mesh baking solutions for optimization-Created LUT's and LUT volumes for transitioned color schemes per area of the maps.
  • Illinois Institute Of Art
    Adjunct Animation And Game Design Professor
    Illinois Institute Of Art Apr 2014 - Sep 2018
    Atlanta, Georgia, Us
    Classes Taught : 3d Animation Studio2d Animation2d Fundamental AnimationGame Character AnimationGame Design and Gameplay3d AnimationTeam Animation/GameActing for AnimationGame Concepting
  • Rtc
    3D Generalist And Animator
    Rtc Sep 2011 - Feb 2013
    Rolling Meadows, Il, Us
    Conceptually designed, Modeled, Rigged, and Animated 3d characters. I worked in the technology department focusing on creating interactive displays in a retail environment.
  • High Voltage Software
    Quality Assurance Analyst
    High Voltage Software Aug 2011 - Oct 2011
    Hoffman Estates, Il, Us
    Part of an organized team tasked professionally test games for quality production on Sony Playstation 3, Microsoft Xbox 360, and Nintendo Wii. Documented and created detailed bug reports to assist in creating high quality development for expected release dates by publishers.
  • Sleepy Giant
    Csr/Forum Mod
    Sleepy Giant Feb 2011 - Jul 2011
    CSR and Moderator for video game publishers.

Eric Blomquist Skills

Animation 3d Studio Max Photoshop Texturing 3d Modeling Game Design Illustration Concept Design Game Development Illustrator Character Animation Computer Animation Storyboarding Adobe Photoshop After Effects Xbox 360 Graphics Art Video Game Design Layout Zbrush Flash Animation User Experience Adobe Illustrator Character Design Lighting 3d Animation Modeling Uv Mapping Rigging Texture Painting Digital Painting Unreal Editor Character Modeling Character Rendering

Eric Blomquist Education Details

  • Academy Of Art University
    Academy Of Art University
    Game Design
  • The Art Institutes
    The Art Institutes
    Game Art And Design
  • College Of Dupage
    College Of Dupage
    Theatre

Frequently Asked Questions about Eric Blomquist

What company does Eric Blomquist work for?

Eric Blomquist works for Fateless Games

What is Eric Blomquist's role at the current company?

Eric Blomquist's current role is Animator / Art Director @ Rocketcat Games.

What is Eric Blomquist's email address?

Eric Blomquist's email address is en****@****ail.com

What is Eric Blomquist's direct phone number?

Eric Blomquist's direct phone number is +163021*****

What schools did Eric Blomquist attend?

Eric Blomquist attended Academy Of Art University, The Art Institutes, College Of Dupage.

What are some of Eric Blomquist's interests?

Eric Blomquist has interest in Animation, High Fives, See 1, Knowledge, Illustration, 3d Modeling, See Less, Sports, Designing, Concept Art.

What skills is Eric Blomquist known for?

Eric Blomquist has skills like Animation, 3d Studio Max, Photoshop, Texturing, 3d Modeling, Game Design, Illustration, Concept Design, Game Development, Illustrator, Character Animation, Computer Animation.

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