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Eric Cabot Email & Phone Number

Engineering Manager | ShotGrid Production Tracking and Ecosystem at Autodesk
Location: Montreal, Quebec, Canada 9 work roles 2 schools
1 work email found @autodesk.com 2 phones found area 415 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email e****@autodesk.com
Direct phone (415) ***-****
LinkedIn Profile matched
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Current company
Role
Engineering Manager | ShotGrid Production Tracking and Ecosystem
Location
Montreal, Quebec, Canada
Company size

Who is Eric Cabot? Overview

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Quick answer

Eric Cabot is listed as Engineering Manager | ShotGrid Production Tracking and Ecosystem at Autodesk, a company with 5001 employees, based in Montreal, Quebec, Canada. AeroLeads shows a work email signal at autodesk.com, phone signal with area code 415, and a matched LinkedIn profile for Eric Cabot.

Eric Cabot previously worked as Principal Engineer | Shotgun Group at Autodesk and Senior Software Engineer | Cloud Services group at Autodesk. Eric Cabot holds Bachelor Of Science (B.Sc.), Computer Engineering from Polytechnique Montréal.

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Email format at Autodesk

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{first}.{last}@autodesk.com
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Profile bio

About Eric Cabot

Engineering Manager with a solid history of software programming in many languages including Javascript, C++, C#, Python as well as covering many domains like Web (Cloud services), 3D, CG and Games. As an engineering manager since 2016, I want to let my experience enable my team to be successful in their projects!I am known to be empathetic, fun to work with and full of positive energy that motivates people around me to be the best version of themselves.

Listed skills include Opengl, Computer Graphics, Object Oriented Design, C++, and 21 others.

Current workplace

Eric Cabot's current company

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Autodesk
Autodesk
Engineering Manager | ShotGrid Production Tracking and Ecosystem
San Rafael
Website
Employees
5001
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9 roles · 28 years

Eric Cabot work experience

A career timeline built from the work history available for this profile.

Engineering Manager | Shotgrid Production Tracking And Ecosystem

Current

San Francisco, CA, US

Engineering manager for the main Shotgun application and responsible for most front-end development. In 2016 after many years of software development I decided to make a career change and became a manager to try human challenges! As a new manager I grew the team from 4 to 12 front-end web developers in only 18 months! Two QAs were added to my team.

Sep 2016 - Present

Principal Engineer | Shotgun Group

San Francisco, CA, US

Autodesk acquired Shotgun in June 2014 to form a new group called Shotgun.In this period I have done many programming challenges mostly on improving the review and approval segment of the web application.In 2015 I was responsible for the "cut support" project which was about supporting editorial workflows in Shotgun again mostly in the review and approval.

Jul 2014 - Sep 2016

Senior Software Engineer | Cloud Services Group

San Francisco, CA, US

Asset collaboration in the cloud (project Scotty):- enabled publishing of 3D geometry from Maya to the cloud- added viewing technology in the web browser for Maya 3D geometry- optimized thumbnail display in the web app to reduce bandwidth usage with the server- completed interaction features in the web app (e.g.: multi-selection, drag&drop,...)keywords.

Mar 2013 - Jul 2014

Senior Software Engineer | Maya Team

San Francisco, CA, US

Development leader for porting the C++ Maya API to C#I covered over 400 C++ classes including 10 000 methods !- integrated SWIG to enable automatic porting as much as possible- found solutions to expose the original code as advanced C# features (properties, iterator, events, etc)- was able to raise the quality of the port to the point where users thought.

Jun 2012 - Mar 2013

Senior Software Engineer | Games Technology Group

San Francisco, CA, US

Project Skyline (games middleware):- implemented in Qt an advanced browser of game assets (using Autodesk DNA data model)- enabled game recording (similar to Tivo) while connected to a game console- implemented a node library of mathematical solvers- development leader for debugging workflows (replay, timeline, watches, slow motion) within our visual.

Jun 2009 - Jun 2012

Senior Software Engineer | Softimage Group

San Francisco, CA, US

Autodesk acquired Softimage late in 2008Continued the work on Softimage | XSI:- general development for XSI v7.0- specialist on performance optimizations for large number of objects when loading/saving/duplicating and also on general interactivity where I was able to increase the performance from 4 to 480 fps!- modelling tools (turn-edge operator, envelop.

Nov 2008 - Jun 2009

Senior Software Engineer

Burlington, MA, US

Avid acquired Softimage in 1998Modelling tools:- added the first modelling toolset for XSI v1.5- wrote many polygon mesh tools like add-polygon, add-edge, split-polygon, dicing, extrusion, surface of revolution,...3D Text:- development leader- built a complete architecture using the main three layers: text -> curves -> mesh (solid or planar)- supported.

1998 - Nov 2008

Software Engineer

Redmond, Washington, US

Softimage 3D- my very first task at Softimage was to fix a complicated math problem in a 3D animation used in the 1st Batman movie- allowed expressions to be used when setting up connections for motion capture- ported Softimage drawing code from GL to OpenGL- wrote tools for the special project "virtual theatre" enabling real world to mix "live" with 3D.

Jun 1994 - 1998

Software Engineer

Montréal, Québec, CA

Contract with SPAR aerospace to simulate the articulation of the canadien arm on the space shuttleReal-Time Environment Visualisation FacilityBuilt a whole 3D editor using GL (ancestor of OpenGL) on SGIkeywords: C, GL, SGI, UNIXtools: vi, dbx

Jun 1989 - Jun 1994
Team & coworkers

Colleagues at Autodesk

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2 education records

Eric Cabot education

Bachelor Of Science (B.Sc.), Computer Engineering

Polytechnique Montréal

Diplôme D'Études Collégiales, Sciences Pures

College Maisonneuve
FAQ

Frequently asked questions about Eric Cabot

Quick answers generated from the profile data available on this page.

What company does Eric Cabot work for?

Eric Cabot works for Autodesk.

What is Eric Cabot's role at Autodesk?

Eric Cabot is listed as Engineering Manager | ShotGrid Production Tracking and Ecosystem at Autodesk.

What is Eric Cabot's email address?

AeroLeads has found 1 work email signal at @autodesk.com for Eric Cabot at Autodesk.

What is Eric Cabot's phone number?

AeroLeads has found 2 phone signal(s) with area code 415 for Eric Cabot at Autodesk.

Where is Eric Cabot based?

Eric Cabot is based in Montreal, Quebec, Canada while working with Autodesk.

What companies has Eric Cabot worked for?

Eric Cabot has worked for Autodesk, Avid Technology | Softimage, Microsoft | Softimage, and Cae Electronics.

Who are Eric Cabot's colleagues at Autodesk?

Eric Cabot's colleagues at Autodesk include Ryan Glombecki, Raghu Varun, Anil Prasad, Mario Wang, and Jeff Irwin.

How can I contact Eric Cabot?

You can use AeroLeads to view verified contact signals for Eric Cabot at Autodesk, including work email, phone, and LinkedIn data when available.

What schools did Eric Cabot attend?

Eric Cabot holds Bachelor Of Science (B.Sc.), Computer Engineering from Polytechnique Montréal.

What skills is Eric Cabot known for?

Eric Cabot is listed with skills including Opengl, Computer Graphics, Object Oriented Design, C++, Qt, Win32 Api, Development Tools, and Software Design.

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