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Eric Campanella Email & Phone Number

Art Director at Planet Mojo
Location: Northborough, Massachusetts, United States 16 work roles 1 school
2 work emails found @crateentertainment.com 1 phone found area 603 LinkedIn matched
✓ Verified Jun 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 1 phone

Work email e****@crateentertainment.com
Direct phone (603) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Art Director
Location
Northborough, Massachusetts, United States

Who is Eric Campanella? Overview

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Quick answer

Eric Campanella is listed as Art Director at Planet Mojo, based in Northborough, Massachusetts, United States. AeroLeads shows a work email signal at crateentertainment.com, phone signal with area code 603, and a matched LinkedIn profile for Eric Campanella.

Eric Campanella previously worked as Art Director at Happygiant Ar and Studio Art Director at Outact, Inc.. Eric Campanella studied at I Did Not Attend College.

Company email context

Email format at Planet Mojo

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{first_initial}{last}@crateentertainment.com
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AeroLeads found 2 current-domain work email signals for Eric Campanella. Compare company email patterns before reaching out.

Profile bio

About Eric Campanella

For 27 years, I've been enjoying the wild electricity of creative minds and crazy ideas that pour into game development. I've been at both big studios and small start-ups and noticed the common thread at both is the talented, passionate people of every discipline who love what they do striving to make the best gaming experience they can. I view my role as Art Director is to provide a framework for such talented artists to draw on their amazing imaginations and channel their abilities through a shared, cohesive vision for a given product. A framework that consists of a vision for not only the look and feel of the project, but also for an organized pipeline to communicate with other departments and collaborate on delivering high quality results in an efficient manner.My approach is one of balance between the delegation of responsibilities based on implicit trust in my team and an active awareness of their plans and pipelines. I have worked in most of the art fields to one extent or another in my career, so I can generally understand the specific needs of each discipline. I ensure my vision is clear and well communicated and evolve that vision as it is incorporated with the creativity and ideas of the team and the needs of the product. It is important to be focused, but flexible with one's direction and vision so you don't miss out on opportunities to improve on it.For effective product development, I believe in the following concepts:Team Empowerment and AccountabilityA Holistic Vision for the ProjectThe Iterative Development ProcessIn my career, I've launched/shipped the following titles:Planet Mojo: Mojo Melee and Gogo MojoSam and Max: This Time it's Virtual (Oculus Quest)Brave OrderWartide: Heroes of AtlantisNinja Time PiratesRobot RisingQuantum of SolaceCall of Duty 3Call of Duty 2 - Big Red OneBaldur's Gate: Dark Alliance 2Command and Conquer: GeneralsLionheartIcewind Dale 2Icewind Dale: Heart of WinterIcewind DalePlanescape: Torment

Listed skills include Game Development, Video Games, Character Animation, 3D Studio Max, and 23 others.

Current workplace

Eric Campanella's current company

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Planet Mojo
Planet Mojo
Art Director
AeroLeads page
16 roles · 18 years

Eric Campanella work experience

A career timeline built from the work history available for this profile.

Lead Animation/Fx Artist (Contracted)

Happy Giant Studios
Aug 2013 - Jun 2015

Lead Animation And Fx Artist At Tencent Boston/Stomp Games

Concord, Massachusetts, US

Stomp is formerly Tencent Boston. - Responsible for overseeing special FX and Character Animation for Facebook Title: Robot Rising

Nov 2011 - Jul 2013

Lead Fx Artist

US

Managed a split-development team located in both Shanghai and Boston. Worked with FX team and Engineering to develop FX pipeline

Feb 2009 - Nov 2011

Cofounder / Art Director

Crate Entertainment

Co-founded with ex--Iron Lore Lead Designer Arthur Bruno.

Mar 2008 - Mar 2009

Art Director

US

Directed look and feel of world and character design for playable combat demo on Xbox 360.

Jun 2007 - Feb 2008

Art Manager - Contracted

Boston, Massachusetts, US

Responsible for Managing a five person team of artists under the scrum system. Created animation and FX using Unreal. Managed the outsourcing pipeline for the project.

2008 - 2008

Senior Animator

Los Angeles, California, US

Shipped titles: Call of Duty 3, Call of Duty: Big Red One, and Quantum of Solace. Set up rigging pipelines in Motionbuilder and Maya. Integrated motion capture footage. Key-framed in-game and cinematic sequences.

Jan 2005 - Jun 2007

Lead Artist

Black Isle Studios (Interplay Entertainment)

Responsible for managing a seven person art team. As a Senior Artist: Shipped Baldur's Gate: Dark Alliance II

Mar 2003 - Jun 2004

Senior Animator/Artist

Redwood City, CA, US

Shipped Title: Command and Conquer: Generals. Animated characters and built objects for a PC RTS with extremely low poly budgets.

Sep 2002 - Mar 2003

Senior Artist

Trilunar

First employee at a small startup company. Owners were Lead Designer of Black Isle Studios: TIm Donley, Comic Artist: Joe Madureira, and former Interplay Marketing Director: Greg Peterson

Jan 2002 - Jun 2002

Artist

Black Isle Studios (Interplay Productions)

Shipped Titles: Planescape:Torment, Lionheart, and the Icewind Dale Series. Concepted, built, textured, and animated characters and special effects. Created the look for all of the principle characters for Planescape: Torment

Jun 1996 - Jan 2002
1 education record

Eric Campanella education

  • I Did Not Attend College
    I Did Not Attend College
FAQ

Frequently asked questions about Eric Campanella

Quick answers generated from the profile data available on this page.

What company does Eric Campanella work for?

Eric Campanella works for Planet Mojo.

What is Eric Campanella's role at Planet Mojo?

Eric Campanella is listed as Art Director at Planet Mojo.

What is Eric Campanella's email address?

AeroLeads has found 2 work email signals at @crateentertainment.com for Eric Campanella at Planet Mojo.

What is Eric Campanella's phone number?

AeroLeads has found 1 phone signal(s) with area code 603 for Eric Campanella at Planet Mojo.

Where is Eric Campanella based?

Eric Campanella is based in Northborough, Massachusetts, United States while working with Planet Mojo.

What companies has Eric Campanella worked for?

Eric Campanella has worked for Planet Mojo, Happygiant Ar, Outact, Inc., Happy Giant Studios, and Stomp Games.

How can I contact Eric Campanella?

You can use AeroLeads to view verified contact signals for Eric Campanella at Planet Mojo, including work email, phone, and LinkedIn data when available.

What schools did Eric Campanella attend?

Eric Campanella studied at I Did Not Attend College.

What skills is Eric Campanella known for?

Eric Campanella is listed with skills including Game Development, Video Games, Character Animation, 3D Studio Max, Maya, Xbox 360, Game Design, and Unity3D.

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