Eric Edelman

Eric Edelman Email and Phone Number

VP, Engineering at Battle Road Digital (Ex-Amazon) @ Battle Road Digital
Eric Edelman's Location
Redmond, Washington, United States, United States
Eric Edelman's Contact Details
About Eric Edelman

I have a background in game development as well as extensive experience promoting and verifying code quality.

Eric Edelman's Current Company Details
Battle Road Digital

Battle Road Digital

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VP, Engineering at Battle Road Digital (Ex-Amazon)
Eric Edelman Work Experience Details
  • Battle Road Digital
    Vp, Engineering
    Battle Road Digital Dec 2024 - Present
    Boise, Id, Us
    Battle Road is the developer of Atom Engine - a global scale real time interactive platform used for wargaming and simulation. Atom Engine is deployed in the cloud by default but is flexible enough to have the full stack running on a laptop or an edge device of choice.https://atomengine.com/
  • Amazon Web Services (Aws)
    Manager, Software Development
    Amazon Web Services (Aws) Apr 2022 - Dec 2024
    Seattle, Wa, Us
    Lead the development and engineering team for AWS SimSpace Weaver (Weaver).https://aws.amazon.com/simspaceweaver/Weaver is an AWS service used to scale your simulation in the cloud. Bring your simulation integrated with the Weaver SDK and Weaver will subdivide the simulation space into as many as 170 applications running in parallel on EC2. Using the Weaver SDK, these applications can communicate and replicate data amongst one another, giving clients the experience of a single large simulation. Weaver can simulate as many as 1 million agent based entities at 30hz. Check out some of our videos: https://www.youtube.com/watch?v=lHA0LtS892I
  • Amazon Web Services (Aws)
    Senior Software Development Engineer
    Amazon Web Services (Aws) Oct 2015 - Apr 2022
    Seattle, Wa, Us
    Helped launch AWS SimSpace Weaver for running large scale simulations with a focus on Developer Experience. Wrote many internal and external demos and samples and worked with launch partners on their products. Worked on initial engine integrations (Unreal, Unity) with AWS SimSpace Weaver.Worked on the successful (peak more than 900K concurrent players) MMO RPG New World. Contributed work on physics and optimizations around AI spawning and memory usage. Additionally worked on server side architecture that would aid in creating AWS SimSpace Weaver as a managed service for AWS customers.
  • Amazon
    Software Development Engineer In Test Ii
    Amazon Dec 2013 - Sep 2015
    Seattle, Wa, Us
    SDET for Consumer WebsiteWrote automated testing solutions and quality tools for Weblab, Amazon's internal A/B testing tool. The automated tests were for jobs submitted to AWS's SWF and EMR services. The test suite allowed for developers to check their work as the wrote SWF and EMR jobs as well as served as the automated regression testing solution for the production jobs once they were written. I also wrote a tool to verify data quality of Weblab's processing pipeline. It would process the raw data independently of the platform and alarm if there was an unexpected difference.Helped create a tool to automatically gather code coverage data. The tool would then aggregate the data and had a front end to show how code coverage changed over time and with each commit. The tool gathered data for all developers at Amazon. This work was in Java for the back end and Ruby and Coffeescript on the front end. It also used the SQS and SNS AWS services.Helped verify the quality of Amazon Machine Learning AWS service during the launch push. This work involved writing integration tests for AML's EMR jobs. The tests could be launched by during development as well as used in automated regression testing.During this time, I also provided quality-focused guidance to developers and helped improve testing practices of the teams I worked with.
  • Microsoft
    Software Development Engineer In Test
    Microsoft Aug 2013 - Nov 2013
    Redmond, Washington, Us
    Provide developer support and samples for Xbox One Media Applications.
  • Zipline Games
    Developer
    Zipline Games Jun 2011 - Aug 2013
    Seattle, Us
    Design and implement technical aspects and gameplay of our in house games as well as contributing to the advance of the Moai SDK developed here at Zipline.
  • Microsoft
    Software Test Engineer Ii
    Microsoft May 2010 - May 2011
    Redmond, Washington, Us
    Wrote and implemented automated testing that exercised the graphics pipeline of the XNA framework. Ran daily automated testing.

Eric Edelman Skills

Video Games Game Development Lua Xna Visual Studio Xbox 360 Game Design Programming Directx C# C++ Java Objective C C/c++ Stl Physics Graphics Object Oriented Design Xcode Git

Eric Edelman Education Details

  • Digipen Institute Of Technology
    Digipen Institute Of Technology
    Real Time Interactive Simulation

Frequently Asked Questions about Eric Edelman

What company does Eric Edelman work for?

Eric Edelman works for Battle Road Digital

What is Eric Edelman's role at the current company?

Eric Edelman's current role is VP, Engineering at Battle Road Digital (Ex-Amazon).

What is Eric Edelman's email address?

Eric Edelman's email address is ed****@****ail.com

What is Eric Edelman's direct phone number?

Eric Edelman's direct phone number is +142527*****

What schools did Eric Edelman attend?

Eric Edelman attended Digipen Institute Of Technology.

What skills is Eric Edelman known for?

Eric Edelman has skills like Video Games, Game Development, Lua, Xna, Visual Studio, Xbox 360, Game Design, Programming, Directx, C#, C++, Java.

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