AeroLeads people directory · profile

Eric Gregory Email & Phone Number

Senior Architect - Siri Devices at Apple
Location: Larkspur, California, United States 12 work roles 3 schools
1 work email found @apple.com 6 phones found area 415 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 6 phones

Work email e****@apple.com
Direct phone (415) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Senior Architect - Siri Devices
Location
Larkspur, California, United States
Company size

Who is Eric Gregory? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Eric Gregory is listed as Senior Architect - Siri Devices at Apple, a company with 163018 employees, based in Larkspur, California, United States. AeroLeads shows a work email signal at apple.com, phone signal with area code 415, and a matched LinkedIn profile for Eric Gregory.

Eric Gregory previously worked as Software Architect - Siri at Apple and Vice President, Engineering at Seriforge. Eric Gregory holds Ms, Computer Science from University Of Southern California.

Company email context

Email format at Apple

This section adds company-level context without repeating Eric Gregory's masked contact details.

{first_initial}{last}@apple.com
89% confidence

AeroLeads found 1 current-domain work email signal for Eric Gregory. Compare company email patterns before reaching out.

Profile bio

About Eric Gregory

Eric Gregory is a Senior Architect - Siri Devices at Apple. He possess expertise in python, software engineering, software development, computer graphics, opengl and 21 more skills. Colleagues describe him as "I couldn't have asked for a better mentor during my early career. Eric sets a high bar for leadership through calm, thoughtful, logical actions regardless of his external surroundings, no matter how chaotic they might be. His grasp of how to manage short-term crises with the long view in mind provided me and my coworkers with many teachable moments I've been able to draw on ever since.", "Its extremely inspiring to work with Eric. His clear approach and brilliant ideas make it fun to tackle big challenges. I take his ability to direct a team under great stress with me as as I lead teams years later.", and "Eric's the greatest. Solid, dependable, unflappable, and highly respected by his colleagues."

Listed skills include Python, Software Engineering, Software Development, Computer Graphics, and 22 others.

Current workplace

Eric Gregory's current company

Company context helps verify the profile and gives searchers a useful next step.

Apple
Apple
Senior Architect - Siri Devices
Larkspur, CA, US
Website
Employees
163018
AeroLeads page
12 roles · 41 years

Eric Gregory work experience

A career timeline built from the work history available for this profile.

Senior Architect - Siri Devices

Larkspur, CA, US

Software Architect - Siri

Current

Cupertino, California, US

Aug 2019 - Present

Vice President, Engineering

San Francisco, CA, US

Seriforge unlocks the promise of carbon fiber. We create machines and software that automate carbon fiber manufacturing for mass production.Founded company, raised capital, scaled team. Designed and developed prototype and production systems. Directed all R&D and Production projects in support of company strategic goals. Established engineering culture.

Oct 2014 - Mar 2019

Principal Engineer / Software Architect

Emeryville, California, US

Lead design and architecture of current studio-wide software infrastructure, pipeline and animation production tools. Lead technical design and development projects including API and component design, core level and domain specific data representation, object and system behaviors, scripting infrastructure, and GUI design.Played a major role in project.

Mar 2002 - Oct 2014

Software Engineer - Real-Time Character Animation

San Francisco, CA, US

Developed the initial character animation engine and character assetproduction pipeline used for Linden World, better known as SecondLife.Designed and developed core character motion system, integratingauthored animation, motion cycles, IK, and synthesized motion.Developed animation production pipeline based on Maya and Poser, including pluginsand data.

2001 - 2002 ~1 yr

Owner - Robotics / Motion Control / Animatronics

Strata G Systems

Animatronics and robotics hardware and software solutions for the Visual Effects industry. Motion control, projection systems, real-time digital and analog I/O.Industrial automation, embedded systems, distributed power control systems

1987 - 2002 ~15 yrs

Cto

Protozoa, Inc.

Directed all system design and development of the ALIVE PerformanceAnimation System. ALIVE was used for animation production internally at Protozoa’sown studio. In addition, ALIVE was licensed as a commercial product to productionfacilities around the world. ALIVE was nominated for a Scientific and TechnicalAward by the Academy of Motion Picture Arts and.

1994 - 2001 ~7 yrs

Lead Software Engineer - Motion Capture / Digital Media Production Pipeline

Colossal Pictures

Designed and developed motion capture and digital puppeteering hardware and software used to produce MOXY, a real-time animated character, which ran for three seasons on Turner Broadcasting’s Cartoon Network.Designed and developed integrated production tools and applications for file conversion, data generation, data viewing, data manipulation.

1992 - 1994 ~2 yrs

Software Engineer - Film Scanning / Visual Effects

Vifx

Developed multi-processing techniques for high-speed, high-volume film scanning for Visual Effects. Integrated latest generation high-resolution CCD arrays with multi-processor RISC processors for parallelized data transfer and processing.Developed color transformation and conformation pipeline to support use of in-house proprietary film scanners.

1992 - 1993 ~1 yr

Senior Systems Engineer - Simulation / Cad / Virtual Reality

Simgraphics Engineering Corp.

Software Engineer - VR Workbench ToolkitDeveloped complete object oriented software architecture for visual simulation and interactive applications. Designed and implemented class hierarchies for geometric modeling, rendering, object database management and user interaction. The system supported real-time, stereoscopic 3D display with FlyingMouse input for.

1989 - 1991 ~2 yrs

Senior Systems Engineer - Real-Time Simulation / Interactive Training Systems

Perceptronics, Inc.

Designed and developed embedded software for portable precision gunnery training system (PGTS). System featured digital sound effects, digital video motion control, accurate missile ballistics simulation, and trainee scoring and evaluation. This system was used by the US Army and Navy as the training system for the TOW and DRAGON missile systems.Researched.

1987 - 1989 ~2 yrs

Systems Engineer - High Performance, Secure Multiprocessing Computer Systems

Gemini Computers

Developed provably secure operating system software for Gemini’s family of multi-processing computer systems. Designed and developed storage sub-systems (memory, disk and tape) for GEMSOS, Gemini’s multi-level secure operating system. Developed BIOS firmware for port ofGEMSOS to PC/AT architecture.Worked with world renowned leaders in the field of computer.

1985 - 1987 ~2 yrs
Team & coworkers

Colleagues at Apple

Other employees you can reach at apple.com. View company contacts for 163018 employees →

3 education records

Eric Gregory education

Ms, Computer Science

University Of Southern California

Ba, Computer And Information Science

University Of California, Santa Cruz

Education record

Uc San Diego
FAQ

Frequently asked questions about Eric Gregory

Quick answers generated from the profile data available on this page.

What company does Eric Gregory work for?

Eric Gregory works for Apple.

What is Eric Gregory's role at Apple?

Eric Gregory is listed as Senior Architect - Siri Devices at Apple.

What is Eric Gregory's email address?

AeroLeads has found 1 work email signal at @apple.com for Eric Gregory at Apple.

What is Eric Gregory's phone number?

AeroLeads has found 6 phone signal(s) with area code 415 for Eric Gregory at Apple.

Where is Eric Gregory based?

Eric Gregory is based in Larkspur, California, United States while working with Apple.

What companies has Eric Gregory worked for?

Eric Gregory has worked for Apple, Seriforge, Pixar Animation Studios, Linden Lab, and Strata G Systems.

Who are Eric Gregory's colleagues at Apple?

Eric Gregory's colleagues at Apple include Aslam Va, Sandeep Verma, Tomás Collins, Bhagaram Bhagaram, and Joy Chinen.

How can I contact Eric Gregory?

You can use AeroLeads to view verified contact signals for Eric Gregory at Apple, including work email, phone, and LinkedIn data when available.

What schools did Eric Gregory attend?

Eric Gregory holds Ms, Computer Science from University Of Southern California.

What skills is Eric Gregory known for?

Eric Gregory is listed with skills including Python, Software Engineering, Software Development, Computer Graphics, Opengl, C++, Linux, and Distributed Systems.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.