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Eric Hyman Email & Phone Number

Executive Director, Digital Vehicle Experience Software Platforms at General Motors
Location: Austin, Texas Metropolitan Area, United States 14 work roles 1 school
1 work email found @amazon.com 2 phones found area 408 and 800 LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 2 phones

Work email e****@amazon.com
Direct phone (408) ***-****
LinkedIn Profile matched
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Current company
Role
Executive Director, Digital Vehicle Experience Software Platforms
Location
Austin, Texas Metropolitan Area, United States

Who is Eric Hyman? Overview

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Quick answer

Eric Hyman is listed as Executive Director, Digital Vehicle Experience Software Platforms at General Motors, based in Austin, Texas Metropolitan Area, United States. AeroLeads shows a work email signal at amazon.com, phone signal with area code 408, 800, and a matched LinkedIn profile for Eric Hyman.

Eric Hyman previously worked as Director Software Engineering, Energy & Sustainability, Amazon Devices & Services at Amazon and Head of Software Engineering, Amazon Glow at Amazon. Eric Hyman holds Computer Science from Suny Farmingdale.

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{first}{last}@amazon.com
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Profile bio

About Eric Hyman

I make things go.Be it Product Development teams, Consumer devices, hybrid cloud solutions, new technologies, game studios, or racecars, I have a proven track record of figuring out what makes them tick and in turn making them more efficient and successful.At Eagle Eye Networks I orchestrated the unification of a worldwide engineering team while simultaneously doubling our global footprint and instantiating new program management, test and SRE teams. Our organization adopted new dual track agile methodologies that helped drive a 50% reduction in escalations while continuing to deliver new features and experiences from the cloud to our devices and our user’s screens.At Polycom, my teams spearheaded growth into the cloud, building scalable infrastructure to support today's always connected device ecosystems. At the same time we re-architected decades of legacy standalone products into a compelling interconnected future looking platform designed to connect to both our and others cloud services.As a Leader at Microsoft, I helped streamline the Xbox organization while leading engineering teams to unexpected improvements in both performance and user experience while delivering new features for game developers. My cross-discipline teams also pioneered new gaming services deployed at web scale in Azure designed to bring the power of Xbox Live to social games and freemium users on the web and PC.As startup founder of Bibble Labs, I was at the forefront of a new business segment developing software and technologies enabling the digital photography revolution on Windows, Macintosh, Linux and Mobile. Our technology and SDKs were successfully licensed to companies including Kodak, Corel and MicrosoftFrom the earliest days of gaming to the current era of the app, I’ve led the invention and incubation of new products, technologies, platforms, game engines, and processes that have enabled the successful delivery of business-critical services, consumer delighting software and commercially successful game titlesThrough it all, I’ve remained passionate about technology, entertainment and game production while keeping my skills fresh with side project games, apps, and reverse engineering and optimizing the computer systems of race cars.Areas of expertise include:Executive Leadership, Cross functional product development, Cloud platforms, Embedded systems, IOT, AI/ML, Entertainment Software, Digital Imaging, Agile Transformation, Software Optimization, Social Media Services, Cross platform development, and “Shipping”.

Listed skills include Game Development, Xbox 360, Software Development, Software Engineering, and 41 others.

Current workplace

Eric Hyman's current company

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General Motors
General Motors
Executive Director, Digital Vehicle Experience Software Platforms
AeroLeads page
14 roles · 35 years

Eric Hyman work experience

A career timeline built from the work history available for this profile.

Executive Director, Digital Vehicle Experience Software Platforms

Current

Detroit, Michigan, Us

Nov 2024 - Present

Director Software Engineering, Energy & Sustainability, Amazon Devices & Services

Seattle, Wa, Us

Leads multidisciplinary teams in creating confidential new-to-world devices, services, and experiences designed to delight customers while enabling them to accelerate their journeys on the path to global sustainability. Areas of focus include health and safety-critical product development, software/firmware/cloud/mobile engineering, quality, applied science, Program management (TPM) and AI/ML/GENAI

Jan 2023 - Oct 2024

Head Of Software Engineering, Amazon Glow

Seattle, Wa, Us

Leads international product development teams responsible for the launch of Amazon Glow, A new to world device designed to provide fun based learning to young children via delightful experiences that enhance connection with remote loved ones. Our hardware is part game console, part video endpoint and has delighters including a large projected playscape and virtual IR based touch. Our software spans on-device experiences, games and Android, IOS and FireOS APPs as well as the SDKs and cloud-based services that support them all.

Feb 2022 - Jan 2023

Vp Of Global Engineering

Austin, Tx, Us

Leads global engineering teams responsible for end to end product development of Eagle Eye Networks Industry leading cloud based Video solutions.Our International team builds highly scalable backend AI & ML systems that securely ingest, archive , analyze and annotate petabytes of real time video which can then be accessed from anywhere in the world via our powerful API platform or our suite of web and mobile applications. We also design, develop and manufacture our own hardware, including servers deployed in our world spanning datacenters, the IOT devices installed at the edge and standards based video cameras that feed the whole system.

Aug 2020 - Jan 2022

Vice President Of Engineering, Group Collaboration

San Jose, California, Us

Led global engineering division responsible for execution and delivery of cloud connected UC collaboration devices spanning Video, Audio and Content while acting as a change agent for new agile delivery models and organizational transformation.

Aug 2017 - Jan 2019

Senior Director, Solutions And Cloud Engineering - Office Of The Cto

San Jose, California, Us

Led international cross-functional Agile teams responsible for creating next generation cloud based solutions that enable new paradigms for groups to collaborate via voice, video and content over the web or next generation hardware.Research areas include NextGen Video Codecs, Analytics, UX, AR/VR, Machine learning,Rapid Prototyping and optimization.

Dec 2015 - Jul 2017

Performance Consultant

Calgary, Alberta, Ca

Optimized company’s image correction technology for 4x better performance with an emphasis on Mobile. Refactored core technology to be easier to maintain and simplify cross platform build processes.

Jan 2014 - Mar 2014

Partner Director Of Development, Development Manager, Architect: Ieb Xbox 360 / Xbox One

Redmond, Washington, Us

Provided vision for Microsoft’s plans to redefine the living room entertainment experience including gaming, social networks, TV, music and video. Led a large team of managers and engineers in addition to providing cross division/discipline leadership. Led all development of Xbox 360 console software and components of Xbox One, Internet Explorer and Xbox for Windows.Simultaneously delivered multiple releases of Xbox Console user experience and platform software/ Software Development Kits on new and existing platforms amidst challenging and changing requirements and market conditions. Developed, championed, and implemented new agile development and scheduling methodologies to ensure timely and predictable delivery. Personally led optimization efforts resulting in a 8x improvement in overall perceived speed of the console dashboard experience. Built and managed a cross discipline Azure services team that all together have shipped two iterations of the “Microsoft Game Hub” set of services and experiences designed to enable a new class of casually connected social games experiences that delight customers by letting them find, share and play the games they love with all their friends no matter what social network they are on. These services powered gaming on Bing as well as Windows Live messenger at global scale. Directed engineering for unpublished photo manipulation and asset management application.

Dec 2008 - Sep 2013

Reverse Engineering Consultant

Austin, Tx, Us

•Reverse engineering of Embedded Nissan GTR ECU and TCM to enable better Engine and Transmission performance including modification of Launch Control systems

Mar 2011 - Dec 2011

Owner / Founder

Bibble Labs Inc.

"Bibble" is used by thousands of photographers all over the world to catalog and process images from high-end DSLR's and Prosumer digital cameras. In addition to providing an end-user application:Developed “Bibble” software and business for high performance digital imaging workflow software. Developed best in class algorithms and implementations including demosaicing of proprietary RAW CCD images, image improvement and adjustment and multi-core engine for high performance image processing.Provided simultaneous development/maintenance of Windows, Mac , Linux and Mobile codebases, as well as compatible Photoshop Plugins, external SDK’s and one-off consulting. Bibble is renowned for its best in class Raw processing speed, multithreaded design, powerful yet efficient workflow and high quality output. Bibble Labs was sold to Corel in 2011.

Jan 2000 - Jun 2011

Vice President Product Development

Kinesoft Development

Leadership and oversight for creation, growth and management of a medium size PC game development organization comprised of programmers, technologists, artists, designers, audio engineers, IT and support services. Developed product ideas, pitched product concepts, developed and executed product development plan, hired and developed key personnel. Created, evaluated and selected key 3D/physics technologies.

1997 - 2001 ~4 yrs

General Manager

Paterson , Nsw, Au

Managed studio P&L, brand growth and long-term budgeting/planning for key franchises including Masters or Orion, Masters of Magic and Civilization.Instituted new C++ code engineering practices, and project management methodologies.

1996 - 1997 ~1 yr

Senior Producer

Redwood City, Ca, Us

Formed and managed production unit responsible 3 product lines and 5 simultaneous SKUs including Bioforge, Pacific Strike, Wing Commander 3DO/MAC, Prowler and Armor for Sony PlayStation.Coordinated efforts of Product Development team, Quality Assurance, Customer Service, Marketing and Sales teams including worldwide localization and launch.Developed key technologies and improvements to existing 3D Engine and underlying Virtual OS

1992 - 1996 ~4 yrs

Lead Programmer, Director Pc/Amiga Games

New World Computing / Indie

Developed and managed life cycle of original games and performed conversion of existing titles.

Dec 1985 - Dec 1991
1 education record

Eric Hyman education

  • Suny Farmingdale
    Suny Farmingdale
    Computer Science
FAQ

Frequently asked questions about Eric Hyman

Quick answers generated from the profile data available on this page.

What company does Eric Hyman work for?

Eric Hyman works for General Motors.

What is Eric Hyman's role at General Motors?

Eric Hyman is listed as Executive Director, Digital Vehicle Experience Software Platforms at General Motors.

What is Eric Hyman's email address?

AeroLeads has found 1 work email signal at @amazon.com for Eric Hyman at General Motors.

What is Eric Hyman's phone number?

AeroLeads has found 2 phone signal(s) with area code 408, 800 for Eric Hyman at General Motors.

Where is Eric Hyman based?

Eric Hyman is based in Austin, Texas Metropolitan Area, United States while working with General Motors.

What companies has Eric Hyman worked for?

Eric Hyman has worked for General Motors, Amazon, Eagle Eye Networks, Polycom, and Athentech Imaging.

How can I contact Eric Hyman?

You can use AeroLeads to view verified contact signals for Eric Hyman at General Motors, including work email, phone, and LinkedIn data when available.

What schools did Eric Hyman attend?

Eric Hyman holds Computer Science from Suny Farmingdale.

What skills is Eric Hyman known for?

Eric Hyman is listed with skills including Game Development, Xbox 360, Software Development, Software Engineering, Agile Methodologies, Video Games, Cloud Computing, and Reverse Engineering.

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