Eric Koch

Eric Koch Email and Phone Number

Director of Production @ AOne Games
Santa Monica, CA, US
Eric Koch's Location
Santa Monica, California, United States, United States
Eric Koch's Contact Details
About Eric Koch

I have over 25 years of experience in the interactive entertainment industry holding leadership positions in publishing, dev studio management, game design and QA. My background includes working on large scale AAA titles along with indie style teams and everything in between. My experience has afforded me the opportunity to develop a successful tool set of realistic production strategies that support a creative vision. On a personal level I thrive in organizations where integrity, collaboration and innovation are the core tenants. Rigorously following these values allows our teams to deliver quality experiences to consumers while achieving financial success. It’s with this philosophy that I’ve been able to build and grow studios and brands that stay on the leading edge of our industry.

Eric Koch's Current Company Details
AOne Games

Aone Games

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Director of Production
Santa Monica, CA, US
Eric Koch Work Experience Details
  • Aone Games
    Director Of Production
    Aone Games
    Santa Monica, Ca, Us
  • Chessverse
    Director Of Development
    Chessverse Nov 2023 - Present
  • Thatgamecompany
    Business Development
    Thatgamecompany Nov 2019 - Present
    Santa Monica, California, Us
  • Thatgamecompany
    Vp Of Production
    Thatgamecompany Oct 2016 - Nov 2019
    Santa Monica, California, Us
    Responsible for studio growth, publishing, development and business development• Ran all aspects of game development through full release + seasonal updates • Coordinated and spearheaded all aspects of studio growth including recruitment and hiring.• Creation, growth and management of QA, CS team and Social Media (PR) teams • Point person for all external development relationships - publishers (including Apple, Google, NetEase), Art and Engineering oursource teams, security and player/chat safety, and game services. • Finding/managing online promotional opportunities (Discord, Omlet Arcade etc) to increase player acquisition and retention. • Overseeing all aspects of studio budget (creation, forecasting, day to day cost/spending management) • Responsible for review and sign off of all contracts (excluding investor)• Coordination and tracking of roadmap planning for all future products
  • Amber
    Gm Of Console/Pc
    Amber Jun 2020 - Nov 2023
    Bucharest, Sector 1, Ro
  • Vection Labs
    Co-Founder/Studio Director
    Vection Labs Mar 2015 - Oct 2016
    Vection Labs is an interactive R&D team dedicated to bringing the philosophies of Transpersonal Psychology to Virtual Reality to create meditative experiences. • Management of programmer, designer, artists , SFX and music creators• Team scheduling and budget management • Business Development and publisher relations
  • Free Reign Entertainment / Arktos Entertainment
    Executive Producer
    Free Reign Entertainment / Arktos Entertainment Oct 2013 - Mar 2015
    Los Angeles, Ca, Us
    Responsible for the complete overhaul of internal development and rebranding of studio• Management of entire US development and support services team to existing MMO• Creation and management of 3 new development teams• Revamped QA/CS/community management group • Introduced and managed new PR team/strategies for all titles• Acting Design Director and Producer for IP based MMO• Built and maintained relationships with all outsourcing partners (domestic/international) and international licensors• Review and approval of all legal documents with publishers and vendors
  • Sony Computer Entertainment America
    Senior Producer
    Sony Computer Entertainment America Apr 2006 - Oct 2013
    San Mateo, California, Us
    SONY SANTA MONICAKey member of SM External Development which is responsible for creating the “indie” games movement inside SCEA Senior Producer • Oversaw 4 simultaneous titles totaling over $100M dev cost (PS3, Next Gen)• Managed relationships 24 IP holders from legal to final in-game implementation• Responsible for management and development of producers and associate producers• Creation and delivery of product review presentations for executive management• Mentoring new development teams involved in dev incubation program and maintaining cohesive and collaborative relationship with development team partners• Creating and tracking of all budgets/schedules(dev and internal)• Coordination and scheduling of development with MoCap, sfx, music, VO, network technology groups• Production rep to marketing/PR/finance/LegalThe Order: 1886 Journey - AIAS Game of the Year, 5 BAFTA awardsPlaystation All-StarsTwisted Metal Sorcery God Of War: Origins CollectionGod Of War: Ghost of Sparta - AIAS Portable game of the year flOwer God Of War: Chains of Olympus - Highest rated PSP game of all timeINCOGNITOSimultaneously produced Warhawk as the internal producer in Salt Lake City while producing the first GOW PSP in Los Angeles for Santa Monica External Development Internal Development Senior Producer / Game-play Designer • Responsible for the complete redevelopment of project plan, budget, schedule creation and management for team of 40+ personnel• Provided direct supervision to producers/team leads (art , animation, engine/game-play/network programming)• Gameplay design and tuning (vehicles)• Marketing and PR point person• Internal/external test planning/supervision and Sony QA liaison• Achieved an on budget/on-time release with above expected critical rating
  • Nival Interactive
    Executive Producer / Creative Director
    Nival Interactive Nov 2005 - Oct 2006
    Responsible for management and creative direction of core development team backed by Moscow based development studio
  • Gorilla Games
    Senior Producer / Lead Designer (Contractor)
    Gorilla Games 2005 - 2006
    Off-site producer and creative director for Majesco “girl” games (Barbie Diaries High School Mystery, Strawberry Shortcake Sweet Dreams)
  • Sega Of America, Inc.
    Senior Producer
    Sega Of America, Inc. 2005 - 2005
    Irvine, California, Us
    Responsible for delivery of 4 titles at target quality, on time and on budget (2 AAA multi sku, 2 Handheld) by utilizing proactive dev team and schedule management tools • Spearheaded all milestone reviews/approvals, schedule/budget management• Grew and maintained strong relationship with marketing, PR • Extensively evolved internal process for Milestone Review approval process including contracts• Approval of Game Design integration for 50% of Sega of America products through 2007• Introducing innovative contractual protocols with our legal team in the creation of development agreements• Day to day management and development of Sega QA team, Producers, Associate Producers and Production Coordinators
  • Rockstar Games
    Producer / Designer
    Rockstar Games 2004 - 2004
    New York, New York, Us
    • Created original design document for Max Payne 3 in 2004 while working with Rockstar Vienna • Produced and did extensive design work on ROCKSTAR Presents: Table Tennis
  • Activision
    Producer / Designer
    Activision 1997 - 2004
    Santa Monica, California, Us
    Worked in both publishing and development on a variety of titles providing production and design support • Lead designer Kelly Slater Pro Surfer• Responsible for budget/schedule creation and tracking for all projects• PR/Marketing liaison • Executive management liaison for Activision UK on all European based products• Responsible for bringing in 1st paid product placement in Kelly Slater game• Publisher design analyst on 4 titles not under my direct supervision• 2.5.years QA test lead on 4 AAA titles + numerous other projects

Eric Koch Skills

Video Games Interactive Entertainment Ps3 Console Game Development Game Design Casual Games Xbox 360 Wii Computer Games Gameplay Online Gaming Video Game Production Multiplayer Level Design Monetization Psp Xbox Game Mechanics Perforce Mmorpg Software Project Management Cinematics Devtrack 3rd Person Action Adventure Indie Games Character Animation Vita

Eric Koch Education Details

  • Lhhs
    Lhhs

Frequently Asked Questions about Eric Koch

What company does Eric Koch work for?

Eric Koch works for Aone Games

What is Eric Koch's role at the current company?

Eric Koch's current role is Director of Production.

What is Eric Koch's email address?

Eric Koch's email address is er****@****ony.com

What is Eric Koch's direct phone number?

Eric Koch's direct phone number is +131062*****

What schools did Eric Koch attend?

Eric Koch attended Lhhs.

What skills is Eric Koch known for?

Eric Koch has skills like Video Games, Interactive Entertainment, Ps3, Console, Game Development, Game Design, Casual Games, Xbox 360, Wii, Computer Games, Gameplay, Online Gaming.

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