3D Artist
Current- Over 15 years experience in production design related fields.
- Retopologize existing CAD models in an optimized fashion for use on real-time platforms (e.g Mobile, VR, AR, Desktop applications).
- Create 3d Models for clients using Maya and Zbrush.
- Implementation into Unity or Unreal for rendering or game design.
- Create hand painted, or hyper real textures using Photoshop, Quixel, and Zbrush.
- Create 3d visual sets for staging of lights, FX, and props.