Eric Schultz
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Eric Schultz Email & Phone Number

Senior Lighting Artist at Zoic Studios
Location: Vancouver, British Columbia, Canada 17 work roles 1 school
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Current company
Role
Senior Lighting Artist
Location
Vancouver, British Columbia, Canada
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Who is Eric Schultz? Overview

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Eric Schultz is listed as Senior Lighting Artist at Zoic Studios, a company with 270 employees, based in Vancouver, British Columbia, Canada. AeroLeads shows a matched LinkedIn profile for Eric Schultz.

Eric Schultz previously worked as Generalist at Belofx and Lead Lighting Artist at Luma Pictures. Eric Schultz holds Bachelor Degree Of Fine Arts, Bfa, Major In Visual Effects With A Minor In Technical Direction, 3.8 from Savannah College Of Art And Design.

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Zoic Studios

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Profile bio

About Eric Schultz

Almost 10 years experience in lighting and look dev including senior and leadership roles at global award winning visual effects companies. Worked on over 30 feature films and episodic series and worked on 2 award winning projects. The full depth of Eric's work can be viewed at his personal website link listed above under Contact Info.Password for showreel can be found in my Resume

Listed skills include Maya, Texturing, Nuke, Mari, and 22 others.

Current workplace

Eric Schultz's current company

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Zoic Studios
Zoic Studios
Senior Lighting Artist
Vancouver, BC, CA
Website
Employees
270
AeroLeads page
17 roles

Eric Schultz work experience

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Generalist

Current

Vancouver, British Columbia, Canada

RESPONSIBILITIES: >> Responsible for handling hero shots or a beat from a sequence with creating the look through modeling, look dev, lighting, and rendering assets to then pass to the composite department. >> Modeled set dressing and props for environment extension shots in Maya and Houdini.>> Look deved prop and environment assets in Arnold for Houdini..

Jul 2024 - Present

Lead Lighting Artist

Vancouver, British Columbia, Canada

*Laid off due to macroeconomic conditions; not performance related. RESPONSIBILITIES:>> Responsible for overseeing lighting artists in Luma’s LA and BC offices across multiple shows while helping them meet scheduled deadlines by trouble shooting scenes and creating render optimizations. >> Spearheaded the creation of light rigs and scene templates for.

Jun 2023 - Apr 2024

Lighting Sequence Lead

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for the creation of light rigs and templates for other artists to use on a sequence and show level in order to light shots in Katana using the Arnold render engine such as the parasite alien sequence in the bar in the streaming film Rebel Moon: A Child of Fire.>> Helped artists troubleshoot their shots and optimize complex.

Oct 2022 - Jun 2023

Senior Lighting Artist

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for the lighting of hero CG shots in Katana using the Arnold render engine in order to help concept the lighting look for a sequence while also optimizing complex scenes and assets for rendering. >> Created basic comps of renders in Nuke for presenting to the supervisors and giving comp a starting point..

Feb 2022 - Oct 2022

Lead Lighting Technical Director

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for the creation of light rigs and scene templates for other artists to use on a sequence and show level in order to light shots in Isotropix Clarisse such as the train crashing sequence in the film Bullet Train.>> Mentoring new hires by getting them up to speed on our pipeline and helping artists troubleshoot their shots.

Oct 2021 - Feb 2022

Senior Lighting Technical Director

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for shot and sequence lighting in Isotropix Clarisse in order to help concept the lighting look for a sequence while also optimizing complex scenes and assets for rendering.>> Created basic comps of renders in Nuke for presenting to the supervisors and giving comp a starting point. --------------------------SHOWS:Uncharted.

Jun 2021 - Oct 2021

Mid Lighting Technical Director

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for shot and sequence lighting in Isotropix Clarisse and the optimization of complex scenes and assets for rendering. >> Created basic comps of renders in Nuke for presenting to the supervisors and giving comp a starting point. --------------------------SHOWS:Venom: Let There Be Carnage - 2021 Foundation Season 1 (Episode 1).

Apr 2019 - Jun 2021

Lead Lighting Technical Director

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for the creation of light rigs and scene templates for other artists to use on a sequence and show level in order to light shots in Isotropix Clarisse such as the Nebula sequence in the streaming series Star Trek Discovery Season 3.>> Mentoring new hires by getting them up to speed on our pipeline and helping artists.

Nov 2019 - Dec 2020

Lead Lighting Technical Director

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for the creation of light rigs and scene templates for other artists to use on a sequence and show level in order to light shots in Isotropix Clarisse such as the sequences with the monkey's in their cages sequences in the streaming series The Hot Zone. >> Mentoring new hires by getting them up to speed on our pipeline and.

Jan 2019 - Apr 2019

Mid Lighting Technical Director

Vancouver, British Columbia, Canada

RESPONSIBILITIES:>> Responsible for shot and sequence lighting in Isotropix Clarisse and the optimization of complex scenes and assets for rendering. >> Created basic comps of renders in Nuke for presenting to the supervisors and giving comp a starting point. --------------------------SHOWS:Y (Pilot Episode) - 2020 2.0 - 2018Venom - 2018 Godzilla King of.

Jan 2017 - Jan 2019

Mid Lighting & Look Dev Artist

Montreal, Quebec, Canada

RESPONSIBILITIES:>> Responsible for shot and sequence lighting in Katana using Renderman and the optimization of complex scenes and assets for rendering.>> Working as a bridge between the different departments to help look dev the final look of assets for shots such as the Thermoptic Suit in the film Ghost in the Shell and the Magneto Shield in the film.

Feb 2016 - Jan 2017

Junior Lighting And Look Dev Artist

Montreal, Quebec, Canada

RESPONSIBILITIES: >> Responsible for shot lighting of CG shots in Katana using Renderman and the optimization of complex scenes and assets for rendering.>> Responsible for look deving the shading of fx and environment assets in shots. >> Created basic comps of renders in Nuke for presenting to the supervisors and giving comp a starting.

Apr 2015 - Jan 2016

Lighting Artist

Montreal, Quebec, Canada

RESPONSIBILITIES: >> Underwent training through the MPC Academy program learning the MPC lighting pipeline>> Graduated into the role of a Junior Lighting and Look Dev Artist

Feb 2015 - Apr 2015

Cg Texture Artist Intern

Hillsboro, OR

RESPONSIBILITIES: >> UVed and textured environment, prop, and crowd character assets before handing off to Look Dev for shading and lighting. >> Worked closely with Look Dev artist to create believable and photo-real assets that will match their live action counterparts on the stop-motion set.--------------------------SHOWS:Kubo and the Two Strings.

Sep 2014 - Dec 2014

Freelance

Culver City, CA

RESPONSIBILITES: >> Worked on Surfacing and Look Dev for a creature for an independent film project. Development of color scheme and shading of the final creature before handing it off to lighting.

Jun 2014 - Sep 2014

Intern

Legacy Effects

San Fernando, CA ‎

RESPONSIBILITES: >> Working in the Design and 3D sculpting and 3D printing departments. Prepping digital files for 3D printing, assisting digital artists with current design projects, assisting digital artists with file management, cleaning and prepping 3D printed parts for other departments.

Nov 2013 - Dec 2013
Team & coworkers

Colleagues at Zoic Studios

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1 education record

Eric Schultz education

FAQ

Frequently asked questions about Eric Schultz

Quick answers generated from the profile data available on this page.

What company does Eric Schultz work for?

Eric Schultz works for Zoic Studios.

What is Eric Schultz's role at Zoic Studios?

Eric Schultz is listed as Senior Lighting Artist at Zoic Studios.

Where is Eric Schultz based?

Eric Schultz is based in Vancouver, British Columbia, Canada while working with Zoic Studios.

What companies has Eric Schultz worked for?

Eric Schultz has worked for Zoic Studios, Belofx, Luma Pictures, Luma, and Dneg.

Who are Eric Schultz's colleagues at Zoic Studios?

Eric Schultz's colleagues at Zoic Studios include Mohammed Ali, Lara Berners Bsc, Philip Rosado, Dong Hun Kang, and Shamus Mcglynn.

How can I contact Eric Schultz?

You can use AeroLeads to view verified contact signals for Eric Schultz at Zoic Studios, including work email, phone, and LinkedIn data when available.

What schools did Eric Schultz attend?

Eric Schultz holds Bachelor Degree Of Fine Arts, Bfa, Major In Visual Effects With A Minor In Technical Direction, 3.8 from Savannah College Of Art And Design.

What skills is Eric Schultz known for?

Eric Schultz is listed with skills including Maya, Texturing, Nuke, Mari, Zbrush, Lighting, Look Development, and Mudbox.

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