Eric Blade
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Eric Blade Email & Phone Number

Software Engineer at Skydance Interactive
Location: Canton, Michigan, United States 14 work roles 2 schools
1 work email found @skydance.com LinkedIn matched
✓ Verified August 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email

Work email e****@skydance.com
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Current company
Role
Software Engineer
Location
Canton, Michigan, United States

Who is Eric Blade? Overview

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Quick answer

Eric Blade is listed as Software Engineer at Skydance Interactive, based in Canton, Michigan, United States. AeroLeads shows a work email signal at skydance.com and a matched LinkedIn profile for Eric Blade.

Eric Blade previously worked as Senior Software Engineer at Modis and Senior Software Engineer at Lg Electronics. Eric Blade studied at Galesburg-Augusta High School.

Company email context

Email format at Skydance Interactive

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{first_initial}{last}@skydance.com
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AeroLeads found 1 current-domain work email signal for Eric Blade. Compare company email patterns before reaching out.

Profile bio

About Eric Blade

8 years experience working with LG webOS and all related technologies, see below.Mobile development - Games: Dungeon Defenders Warm Gun Various prototypesMobile development - Other: GVoice / SynerGV (webOS, PlayBook, Android) XO: Subsonic Commander (webOS, PlayBook)Console development - Games: Dungeon Defenders (Unreal Engine 3)PC development - Games: Ground Branch Online (Unreal Engine 3) Rikochet (Unreal Engine 3) Dungeon Defenders (Unreal Engine 3) Duke Nukem Reloaded (Unreal Engine - UDK) Gunreal 2004 (Unreal Engine - UT2004) Dead Awake (Unreal Engine - UT2003) Various prototypesPC development - Other: Point-of-sale retail system for dog grooming shop (PHP) Free Poker Database (Python)See also http://github.com/ericblade I have been programming as a hobby for over 30 years, and professionally for over 10, mostly all with Unreal Engine and UnrealScript for games, and Javascript, PHP, and HTML for other realms, with a bit of C++, C# and Python thrown in.I have over 7 years experience with various versions of the Unreal Engine, from Unreal Engine 2 through to Unreal Engine 4 (mostly in Unreal Engine 3).I also have over 10 years experience in sales and retail unit management. I seek to use and expand my knowledge of programming, video game development, and design to help design and create new interactive experiences for everyone - casual and serious alike. Outside of gaming, I'd like to work on something that will change the world for some person(s). I know even the most mundane seeming thing to those of us in technology can change someone's world -- it's happened to me, and I'd like to make that happen for others.Specialties: JavaScript (node and browser), webOS, PHP, UnrealScript, Unreal Engine, UnrealEd, Python, Software testing and bug fixing, optimizing flow of interpreted language code, dealing poker, employee management, sales, retail management

Listed skills include Programming, Unreal Engine, Webos, Enyojs, and 30 others.

Current workplace

Eric Blade's current company

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Skydance Interactive
Skydance Interactive
Software Engineer
AeroLeads page
14 roles · 37 years

Eric Blade work experience

A career timeline built from the work history available for this profile.

Software Engineer

Current

- Helped development team to prepare release of TWD Saints & Sinners Aftershocks release, assisting with a merge and repair of several divergent platform source trees.- Presently developing new gameplay features, with a concentration on AI matters and implementation.

Jun 2021 - Present

Senior Software Engineer

Zurich, Zurich, Ch

Contracted to LG Electronics to work on significant software updates for the webOS based LG Interactive Digital Board v2.0. https://www.lg.com/global/business/information-display/digital-signage/lg-86TN3F-BDesigned and wrote network file sharing APIs, contributed to on-device networking and user-interface concerns.Later worked in R&D department on projects using Unity3D 2018, Unreal Engine 4.22, QT 5.13, AR and VR technologies for real-world simulations.

Jul 2018 - Dec 2019

Senior Software Engineer

Seoul, Kr

- 1/17-12/17 - Advanced/Automotive Platforms- Designed and implemented components for automotive simulation, connecting Unity3D engine to a myriad network of hardware and software components, including but not limited to dashboard and IVI components, cloud services, Amazon Voice Service (AVS/Alexa). (NodeJS, QML, C#)- Implementation of steering wheel enhancements (C++, C#)- Assist with implementation of AVS software for embedded hardware (Qt,C++,QML)- Design and implement cloud services to support AVS / Alexa Skills to develop prototypes (NodeJS)- Contribution to several open source packages at github- Implement AWS cloud system for data collection and analysis- 1/15-1/17 - LG SVL Apps and Services team- Contributed to system applications in LG webOS 2.0-3.5 (QML, HTML5, JavaScript, Enyo, Enact/React)- Involved in benchmarking and improving performance of apps and services on LG Watch Urbane LTE (QML, HTML5, JavaScript, Enyo)- Refactored webOS notification system that had been built into system UI, into a separately loadable code module, used in webOS 3.0+ (QML)- Involved in development of system applications using Javascript ES6 technologies and frameworks, including React, Redux, Webpack, Browserify, Babelify, Enact, and others- Contributor to webOS Qt 5 QML user interface, compositor, and NodeJS support services and frameworks in LG webOS 1.0-3.5- Initial engineering implementation of Interactive Digital Board product- 10/13 to 1/17 - Apps, services, and system work- Designed and implemented new features for LG webOS UI/UX specifications, webOS service infrastructures, and UI (C++, QML)- Lead engineer for LG webOS 1.x/2.x WebAppManager 2 project from 10/13 to 12/14, coordinating design, implementation, and take up of new requirements and changes to WebAppManager (C++, Qt 5)- Developed much of "My Channels" system UI functionality for webOS 2.x and support code for same in 3.x, significant contributions to other NodeJS and QML features

Oct 2013 - Dec 2017

Webos Engineer (Contract)

Seoul, Kr

As LG purchased the webOS resources from HP, this is a continuation of my previous work with HP.Assisted with porting several webOS components from Open webOS to the LG Smart TV hardware platform, upgrading components to use Qt 5 from Qt 4.8, and upgrading the Qt platform installation in the OpenEmbedded build system.Became lead engineer for the WebAppManager 2.0 component used in LG webOS 1.0, which runs all HTML/Javascript/web-technology based applications inside webOS.

Feb 2013 - Oct 2013

Mobile Engineer (Contract)

Houston, Texas, Us

Working on significant upgrades to the components that make up Open webOS, as well as working with the OpenEmbedded build system, and enhancing the portability of Open webOS in general.

Sep 2012 - Feb 2013

Poker Dealer / Tournament Director

The Poker Room At The Heidelberg

Charitable casino - directing poker tournaments, dealing cards during poker games

Jan 2010 - Oct 2012

Customer Service Rep

Omaha, Ne, Us

Answered incoming calls for a variety of telephone based sales and customer service clients, such as warranty repair handling, recall item handling, television shopping, and more

2008 - Sep 2012

Unreal Engine Programmer/Technology Lead (Contract)

Nine Realms

Engine level and gameplay programming and design in Unreal Engine 3 for a mobile iOS/Android prototype project backed by a major publisher.Advised all departments on best practices for working with Unreal Engine in a mobile environment and designed and implemented several gameplay systems in UnrealScript as well as supporting engine-level C++ code.Additionally responsible for Unreal Engine project setup and configuration, integration of updates and patches to the Engine from the master code at Epic.

Jan 2012 - Jun 2012

Unreal Engine Programmer (Contract)

Niagara Falls, Ontario, Ca

Helped to perform several very specific optimizations to various UnrealScript and Unreal Engine codes and advised artists on optimization techniques, for the iPhone/iPod/iPad version of Warm Gun

Jun 2011 - Aug 2011

Gameplay Programmer

Us

UnrealScript gameplay and AI programming for iOS/Android/X360/PS3/PC title Dungeon DefendersProgrammed the AI for several enemy characters, as well as the player abilities for the Monk character class, and general improvements and gameplay enhancements and bug fixes throughout the game.

Feb 2010 - Jul 2010

Dealer

Poker Palace

Charitable casino card dealing

Nov 2008 - Nov 2009

Clerk

Kroger

Customer service

2007 - 2009 ~2 yrs

Manager

Radioshack

Complete retail store operations, sales, and oversight for individual retail locations of up to $1M in yearly sales.

1995 - 2005 ~10 yrs

Utility

Grand Rapids, Michigan, Us

Bag groceries, clean store, pretty much any misc task no one else was tasked with

1990 - 1994 ~4 yrs
2 education records

Eric Blade education

Education record

Galesburg-Augusta High School

Education record

Oasis High School
FAQ

Frequently asked questions about Eric Blade

Quick answers generated from the profile data available on this page.

What company does Eric Blade work for?

Eric Blade works for Skydance Interactive.

What is Eric Blade's role at Skydance Interactive?

Eric Blade is listed as Software Engineer at Skydance Interactive.

What is Eric Blade's email address?

AeroLeads has found 1 work email signal at @skydance.com for Eric Blade at Skydance Interactive.

Where is Eric Blade based?

Eric Blade is based in Canton, Michigan, United States while working with Skydance Interactive.

What companies has Eric Blade worked for?

Eric Blade has worked for Skydance Interactive, Modis, Lg Electronics, Hewlett-Packard, and The Poker Room At The Heidelberg.

How can I contact Eric Blade?

You can use AeroLeads to view verified contact signals for Eric Blade at Skydance Interactive, including work email, phone, and LinkedIn data when available.

What schools did Eric Blade attend?

Eric Blade studied at Galesburg-Augusta High School.

What skills is Eric Blade known for?

Eric Blade is listed with skills including Programming, Unreal Engine, Webos, Enyojs, Node.Js, Javascript, Unreal Engine 3, and Game Development.

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