Eric Chadwick

Eric Chadwick Email and Phone Number

Administrator, Moderator @ Polycount
Boston, MA, US
Eric Chadwick's Location
Greater Boston, United States, United States
About Eric Chadwick

Creating and driving 3D art production pipelines, streamlining asset creation workflows. Directing large creative and tech teams, outsource management, developing schedules and budgets.Technical art for immersive real-time 3D in AR, VR, web, and mobile. Creating best-in-class assets, defining specifications, documenting and training. Deep understanding of glTF and USDz.Photoreal production rendering for e-commerce. Expert knowledge of 3ds Max and V-Ray.Active contributor to Khronos Group 3D Formats and 3D Commerce working groups.Portfolio at https://ericchadwick.com

Eric Chadwick's Current Company Details
Polycount

Polycount

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Administrator, Moderator
Boston, MA, US
Website:
polycount.com
Employees:
4
Eric Chadwick Work Experience Details
  • Polycount
    Administrator, Moderator
    Polycount
    Boston, Ma, Us
  • Rapidcompact By Dgg
    Senior 3D Technical Artist
    Rapidcompact By Dgg Oct 2023 - Present
    Darmstadt, Hessen, De
    ▪️ Management of technical key client projects and working on customer success with DGG’s diverse customer base, including retailers, brands, platform partners and other institutions,▪️ Product ownership and prioritization of roadmap items of DGG’s new RapidPBR product,▪️ Management of the developer / artist community using DGG’s products, and 3D technology support.
  • Polycount
    Administrator, Moderator
    Polycount Dec 2014 - Present
    Polycount is the foremost videogame art resource & community. Our mission is to provide 3D videogame artists the best resource for 3D news, discussion, and notoriously honest art critique.
  • Wayfair
    Senior Manager/Staff Technical Artist
    Wayfair Mar 2020 - Sep 2023
    Boston, Ma, Us
    Research and development for rendering and real-time pipelines. Developing future of 3d web standards with Khronos 3D Commerce working group.
  • Wayfair
    Senior Technical Artist
    Wayfair Aug 2019 - Mar 2020
    Boston, Ma, Us
    Driving AR/VR/Web3D content pipelines.
  • Wayfair
    3D Visualization Art Manager
    Wayfair Mar 2017 - Aug 2019
    Boston, Ma, Us
    Leading, mentoring, and growing a team of artists in photo­realistic 3D image production. Driving AR/VR/Web3D content & conversion.
  • Freelance
    Freelance 3D Artist
    Freelance Jan 2013 - Apr 2017
    2D and 3D artwork for various clients. Real-time and pre-rendered 3D for game development, architectural visualization, VR simulation, prototyping.
  • Outact, Inc.
    Lead Environment Artist
    Outact, Inc. Aug 2015 - Mar 2017
    Creating 3D environments, modular art systems, shaders, lighting, skyboxes, environment fx,for high-end mobile games. Directing and managing outsource artists. Solidifying andcommunicating the game art style.
  • Mount Ida College
    Visiting Professor
    Mount Ida College Sep 2013 - May 2014
    Newton, Ma, Us
    Teaching game art theory and techniques to college students.• Introduction to Game Art• Level Design• Textures, Lights, and Rendering• Special Effects• Game Portfolio
  • Stomp Games, Tencent Boston
    Senior World Builder
    Stomp Games, Tencent Boston Nov 2010 - Nov 2012
    Concord, Massachusetts, Us
    • Shipped "Robot Rising" Unity3D browser game on Facebook: lighting and palettes, level design & population.• MMO worldbuilding: level design, terrain sculpting, texturing, lighting, water, foliage, skies and fx, detailing.• Worked with graphics programmers to implement HDR lighting, improve tool features, and design shaders.• Created art tutorials and wrote wikis, mentored both in-house and Chinese art teams, was Scrum Product Owner.
  • Blue Fang Games
    Senior 3D Artist
    Blue Fang Games Oct 2008 - Jan 2010
    Us
    • Shipped "World of Zoo" for PC and Wii. • Led team of six Environment Artists. • Led two Tech Artists, improving their communication with the team. • Designed and created 3D environments. • Created physics setups, optimized assets for performance. • Defined art limits, reviewed outside contractors, taught best practices to junior artists, documented the art pipeline. • Worked with engineers to implement rendering features, shaders, and gameplay logic.
  • Whatif Productions Llc
    Lead Artist
    Whatif Productions Llc Aug 2001 - Aug 2008
    Us
    • Shipped three PC games for the U.S. Navy. • Led two artists. • Designed, modeled, textured, lit, and animated both real-time 3D and pre-rendered high-res 3D art. • Created tech demonstrations and user interfaces. • Edited videos for DVDs and streaming. • Created extensive internal wiki for the art pipeline.
  • Mondo Media
    Art Director, Lead Artist
    Mondo Media Dec 1991 - Jul 2001
    • Directed teams up to fifteen artists and programmers, hired art talent, managed outside contractors, developed schedules and budgets. • Created concept art, modeled, textured, animated, and created effects. • Researched, designed and implemented art production pipelines.• Documented art technical constraints for clients' rendering engines. • Organized and directed motion capture sessions. • Trained and mentored art staff in new techniques.Games (partial list):• Aladdin and the Fate of Agrabah (with Disney Interactive)• Blade Runner (with Westwood Studios)• Interstate '76 (with Activision)• Mechwarrior 3 (with Hasbro/Microprose)• Need For Speed: Motor City (with Electronic Arts, Seattle)• Rebel Assault II (with LucasArts)• Star Fleet Command II (with Interplay)• The Daedalus Encounter (internal project)• Zork: Nemesis (with Activision)

Eric Chadwick Skills

Animation Game Development Unity3d Level Design 3d Studio Max Gameplay Uv Mapping Texturing Mmo Video Games Concept Design Perforce Computer Games Unreal Editor Lighting Rigging Traditional Animation Texture Painting Shaders Game Design 3d Modeling Storyboarding Game Art Game Programming Online Gaming Game Mechanics Casual Games User Interface Management Art Concept Art Digital Painting

Eric Chadwick Education Details

  • Rhode Island School Of Design
    Rhode Island School Of Design
    Illustration

Frequently Asked Questions about Eric Chadwick

What company does Eric Chadwick work for?

Eric Chadwick works for Polycount

What is Eric Chadwick's role at the current company?

Eric Chadwick's current role is Administrator, Moderator.

What is Eric Chadwick's email address?

Eric Chadwick's email address is er****@****ail.com

What is Eric Chadwick's direct phone number?

Eric Chadwick's direct phone number is +197849*****

What schools did Eric Chadwick attend?

Eric Chadwick attended Rhode Island School Of Design.

What are some of Eric Chadwick's interests?

Eric Chadwick has interest in Learning New Tech.

What skills is Eric Chadwick known for?

Eric Chadwick has skills like Animation, Game Development, Unity3d, Level Design, 3d Studio Max, Gameplay, Uv Mapping, Texturing, Mmo, Video Games, Concept Design, Perforce.

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