Eric Guigue personal email
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More than just a job, working in the video game industry is a passion. I've worked on a lot of incredible games during years as a game developer, including the Spider-Man franchise, Skylanders, Call of Duty, and many others. I just love bringing environments to life and I'm always looking forward to my next amazing challenge! I truly enjoy collaborating with others and coming up with fresh new ideas!Hit me up if you are as excited as I am for video games! Thanks for reading.Eric
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Lead ArtistSowork 2022 - PresentWorldwideWorking with a passionate team by changing the future of remote work! -
Co-Founder And Environment ArtistSweet Bandits Studios 2016 - 2021Worked as an environment artist on the following titles:Coffence & Deceive inc.While helping managing the studio, Game's Art Style & employees. -
Lead Artist & Environment ArtistBeenox - Activision 2007 - 2016Quebec, CanadaLead Artist on the following projects :Canceled Skylanders Project---------------------------Call of duty Modern warfare remastered---------------------------Call of duty Black ops 3---------------------------Environment Artist on the following projects :Skylanders Superchargers----------------------------The Amazing Spider-man 2----------------------------Skylanders Trap Team----------------------------Skylanders Swap Force----------------------------The Amazing Spider-man----------------------------Spider-Man: Edge of Time----------------------------Spiderman : Shattered Dimensions----------------------------Monster vs Aliens Game Working closely with the designers, I had the pleasure of creating immersive environments for the players. Modeling, lighting, texturing, multiple game engines, etc. -
Coordonnateur D'Événements - Event CoordinatorIgda Quebec 2010 - 2014I have always enjoyed planning events that have assisted in bringing together video game developers for a variety of events over the course of my career. Here are a few of the major events that I had the honour of assisting the IGDA Québec in planning:- Conference: Kelley Santiago (ThatGameCompany) - 2010- Portfolio night - 2010- IGDA Party - 2010- Digital Painting ( Volta ) - 2010- Visual Styles of Spiderder-man: shattered Dimensions ( Beenox ) - 2010- Design Conference from sarbakan - 2011- Design Conference from frima - 2011- Portfolio night - 2011- 10 principles to good video design by Chris James 2011- SpeedPainting by Volta / Frima 2011- Conférence Beenox - Conquérir le monde avec Spider-man - 2011- Portfolio night 2012- Conférence Frima - programmation client-serveur - Jeux sociaux 2012- Game Panel 2012- Indie Game the movie 2012- Beenox - The Amazing Spider-man 2012- Berserk 2013- Portfolio night - 2013and many more. -
Mentor 3D Artists, Tech Artists And Environment ArtistsEndi Jan 2010 - Dec 2012Charest EstI had the pleasure to help mentor promising art students and help them transition from school to a video game environment workplace. I helped them work on small video game projects and collaborate with another school that provided programmers to finish the game.
Eric Guigue Skills
Eric Guigue Education Details
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Nad Center3D Environment -
Institut Descartes3D Programmer - Multimedia
Frequently Asked Questions about Eric Guigue
What company does Eric Guigue work for?
Eric Guigue works for Sowork
What is Eric Guigue's role at the current company?
Eric Guigue's current role is Lead Artist.
What is Eric Guigue's email address?
Eric Guigue's email address is sa****@****ail.com
What is Eric Guigue's direct phone number?
Eric Guigue's direct phone number is +158199*****
What schools did Eric Guigue attend?
Eric Guigue attended Nad Center, Institut Descartes.
What skills is Eric Guigue known for?
Eric Guigue has skills like Video Games, Texturing, 3d Studio Max, Environment Art, Modeling, Ps3, Lighting, Adobe Photoshop, Technical Artist, Computer Games, Game Design, Game Development.
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