Eric Langlois work email
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Eric Langlois personal email
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Highly adaptable software developer with over 20 years of professional experience, both as an individual contributor and as a people manager. I have consistently been re-inventing myself, delivering high impact projects in a wide variety of industries (Financial, CAD, gaming, video streaming), as well as operating system level work. I’m used to aggressive deadlines and high-pressure environments.Experience overview:• I have worked on standalone applications as well as in client/server environments.• I have shipped software on iOS, Android, Windows.• I have shipped games on all major platforms: Xbox, PlayStation, GameCube, Windows.• I am foremost a C/C++ programmer, but I have worked with a variety of languages depending on the task at hand: Assembly (6502, 68000, 8088 and x86), C, C++, Go, Java, Kotlin, Swift and JavaScript.Organizational skills:• Assembling efficient teams and bringing the team members together.• Defining priorities and organizing tasks.• Communicating values and priorities.• Identifying operational issues and opportunities, and initiating appropriate actions.• Identifying problems and risks to projects and implementing best solutions.• Analyzing, designing, and implementing complete software solutions.• Consulting, firefighting and conducting research.
Microsoft
View- Website:
- microsoft.com
- Employees:
- 10
- Company phone:
- 0124 415 8000
-
Sr Software Developer - Windows Notification PlatformMicrosoft Jul 2020 - PresentRedmond, Washington, Us -
Sr. Staff EngineerHbo Oct 2015 - Jul 2020New York, Ny, Us -
Sr. Software Development Engineer - Xbox Advanced Technology GroupMicrosoft Sep 2008 - Oct 2015Redmond, Washington, Us -
Technical DirectorSandblast Games (Thq) Sep 2007 - Aug 2008Agoura Hills, Ca, Us -
Software Project LeadUbisoft May 2003 - Sep 2007Saint-Mandé, Île-De-France, Fr* Software Project Lead for an undisclosed title being developed for PS2, Wii, Xbox 360, PS3 and PC and due in May 2007 (team of 31 programmers). Using a customized development methodology and strong team values.* Software Project Lead for Splinter Cell: Chaos Theory on the Gamecube. Organized the work so the game could be ported from the PS2 to the Gamecube by a small team of programmers with no help from the art team. The port was done at during the very development of the PS2 version and against an increasingly harsh schedule.* Participated to the Academy of Expert as a networking and security specialist. The Academy of Experts is a privately held conference for the experts of the company.* Software Project Lead for the live team. The live team provided support for already released games in the form of patches and add-ons. Supervised a team of 11 programmers working on up to 9 projects in parallel located in the Montreal studios as well as in other studios. -
Lead ProgrammerVircom May 2001 - May 2003Kirkland, Quebec, Ca* As lead programmer (team of six programmers) implemented a lightweight development methodology (based on XP). This methodology was later adopted by the other teams (art and design) and contributed to help meet the deadlines.* Promoted to Production Manager in June 2002.* Helped handle the closing of the video game division: making client autonomous, providing support.* After the closing of the interactive division, I have accepted a position as senior software developer with the mail server team at Vircom. Implemented SSL/TLS security into Vircom’s mail server services. -
Software DeveloperAlis Technologies Feb 2001 - May 2001Ca* Designed and implemented a load balancing system for the Alis’s linguistic translation software. The load balancer ensures proper distribution of the workload from users’ translation job requests among the linguistic servers available. The load balancer principal component is a COM+ multithreaded server that monitors the workload on each linguistic server hooked to the system. -
Software DeveloperBentley Systems / Hmr Inc. Jun 1995 - Jan 2001Exton, Pa, Us* Designed an API for adding edition capabilities (both destructive and non-destructive) to Bentley’s new imaging API as well as developing a COM+ interface to be used by JMDL (Java with MDL extensions) applications.* As technical lead, participated in designing and surgically replacing an aging 256-color display system by a new true color one. * Designed and lead an implementation team to write a raster to vector conversion module to be added to Descartes; HMR’s flagship application. Although implemented in C and MDL, all design was done in OO.* Designed and implemented many new features to enhance Bentley’s applications where I had to develop functional specifications then, once approved, produce a design and either implement it alone or lead an implementation team. -
ProgrammerLa Société Conseil Lambda Inc. Jan 1991 - Jun 1995* Replaced a legacy printing module (which was limited to one single fixed size font) of Profits by a new one using multiple varying size fonts.* Participated in designing and lead the implementation team of GIGA, a disk and memory usage measurement software. GIGA was written for Windows 3.1 using WIN32. After GIGA’s first release, new features were added to it on a regular basis.* As technical lead, participated in the implementation of Lambda’s first Windows application: Profits. Although this was my first assignment, I ended up with the position of technical lead because of my experience with GEM a GUI system somewhat similar to Windows 3.0* On a regular basis (once a year), designed and implemented new features (usually requested by clients) into MIPs, a legacy program written in BASIC.
Eric Langlois Skills
Eric Langlois Education Details
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Cegep Levis-LauzonCs
Frequently Asked Questions about Eric Langlois
What company does Eric Langlois work for?
Eric Langlois works for Microsoft
What is Eric Langlois's role at the current company?
Eric Langlois's current role is Sr Software Developer at Microsoft.
What is Eric Langlois's email address?
Eric Langlois's email address is er****@****hoo.com
What schools did Eric Langlois attend?
Eric Langlois attended Cegep Levis-Lauzon.
What skills is Eric Langlois known for?
Eric Langlois has skills like Xbox 360, Game Development, Perforce, Video Games, Ps3, Software Development, Multithreading, Win32 Api, Game Programming, Oop, C, Xbox.
Who are Eric Langlois's colleagues?
Eric Langlois's colleagues are Bharathi Krishna Krishna, Anusha Maram, Dino Dolić, Bach Q. Ha, Hamid Reza, Taylor A., Alan Michaels.
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