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Eric Longoria Email & Phone Number

Executive Producer on Zynga Poker at Zynga
Location: Austin, Texas, United States 11 work roles 1 school
2 work emails found @zynga.com 1 phone found area 855 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 2 work emails · 1 phone

Work email e****@zynga.com
Direct phone (855) ***-****
LinkedIn Profile matched
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Current company
Role
Executive Producer on Zynga Poker
Location
Austin, Texas, United States
Company size

Who is Eric Longoria? Overview

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Quick answer

Eric Longoria is listed as Executive Producer on Zynga Poker at Zynga, a with 1 employees, based in Austin, Texas, United States. AeroLeads shows a work email signal at zynga.com, phone signal with area code 855, and a matched LinkedIn profile for Eric Longoria.

Eric Longoria previously worked as Executive Producer at Zynga and Lead Producer at Zynga. Eric Longoria holds Bachelor Of Science, Human Biology; Social Aspects Of Health And from The University Of Texas At Austin.

Company email context

Email format at Zynga

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{first_initial}{last}@zynga.com
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AeroLeads found 2 current-domain work email signals for Eric Longoria. Compare company email patterns before reaching out.

Profile bio

About Eric Longoria

Award winning game Producer with six shipped titles across web, Facebook, iOS, Android, and Kindle. Led multiple teams to complete revenue generating features for “The Ville”, the largest Facebook game during the summer of 2012 at six million DAU. Experience managing outsourcers, cross-disciplinary teams, and development schedules. Skilled with Agile philosophy and Jira project management tools. Proficient with Javascript, Objective-C, and Ruby on Rails.

Listed skills include Jira, Video Games, Xbox 360, Actionscript, and 43 others.

Current workplace

Eric Longoria's current company

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Zynga
Zynga
Executive Producer on Zynga Poker
Website
Employees
1
AeroLeads page
11 roles

Eric Longoria work experience

A career timeline built from the work history available for this profile.

Executive Producer

Current

San Francisco, California, Us

• Leading all production efforts and the talented team working on Zynga Poker

Mar 2018 - Present

Lead Producer

San Francisco, California, Us

Sep 2016 - Mar 2018

Senior Project Manager

San Francisco, California, Us

• Coordinated a group of software development professionals to release Zynga Poker Classic on the Android platform.

Nov 2014 - Sep 2016

Project Manager

San Francisco, California, Us

• Shipped six games across five platforms with over fifty features in each.• Identified risks and provided solutions to cases such as QA bandwidth constraints, poor engine selection, and underestimating player backlash to subpar features. • Launched “Riches of Olympus” on iOS, now a Top 5 game in the ‘Casino’ category.• Coordinated communication between seven departments in San Francisco, two engineering teams in India, and a Localization team in Quebec to deliver game content.• Simultaneously tasked teams of varied focus and ability including a backend server team, content delivery team, and a frontend feature development team.

Jun 2014 - Nov 2014

Producer

San Francisco, California, Us

• Producer on "The Ville", the largest game on Facebook during the Summer of 2012 at 6.5 Million DAU• Earned the 2012 Top Performer Award for positively impacting team efficiency, having superb organizational skills, and fostering a positive work environment • Created, defined and documented over a dozen new production processes including production software releases, tracking defects, and tracking tasks using Jira.• Collaborated with project leads to establish project plans and milestones; responsible for maintaining and reporting progress against the schedule.

Sep 2012 - Jun 2014

Associate Producer

San Francisco, California, Us

• Triaged, prioritized, and assigned fifty bugs weekly.• Led daily scrum meetings to anticipate potential roadblocks and report on daily progress against the schedule.

Jan 2011 - Sep 2012

Qa Lead Engineer

San Francisco, California, Us

• Created detailed test plans for each feature of a live game with eighty thousand daily active users.• Managed eight QA analysts by directing their tasks, editing their bugs, and boosting morale during seventy to eighty hour work weeks.• Practiced lateral and analytical thinking skills in order to definitely identify bug causes.

May 2010 - Jan 2011

Qa Lead Engineer

Challenge Games

• Created detailed test plans for each feature of a live game with eighty thousand daily active users.• Managed eight QA analysts by directing their tasks, editing their bugs, and boosting morale during seventy to eighty hour work weeks.• Practiced lateral and analytical thinking skills in order to definitely identify bug causes.

Dec 2009 - May 2010

Technical Certification Specialist

Austin, Texas, Us

• Experienced with a wide variety of certifications and compliance testing and submission procedures such as: ○ Microsoft Technical Certification Requirements (TCR) ○ Microsoft Functional Test Cases (FTC) ○ Sony Technical Requirement Checklist (TCR) for Playstation ○ Nintendo Lotcheck testing for Wii and DS ○ ESRB submission and compliance.• Managed a small team to ensure that the lotchecks and functional test cases were completed for each project in a timely manner.• Experienced with the use of development hardware such as Nintendo's Nitro-Writer for DS, NDEV Wii emulator, and RVT-R test consoles; Microsoft's Xbox 360 development console; and Sony's PS3 development console.

Oct 2009 - Nov 2009

Technical Support Consultant

Austin, Texas, Us

• Resolved forty technical problems through customer emails and phone calls daily.• Used thorough knowledge of ATI video cards, Nvidia video cards, Intel processors, and AMD processors to guide customers through complicated issue resolutions.• Installed and tested new game patches to ensure quality and functionality on a broad range of computers meeting various system requirements.• Completed Community Manager tasks by monitoring forums, enforcing license agreements, and testing new features for clubtreasureworld.com.

Jun 2009 - Oct 2009

Quality Assurance Game Analyst

Austin, Texas, Us

• Logged software bugs, wrote detailed bug reproduction steps, and interfaced with developers to find bug resolutions.• Initiated new bug logging strategies, such as templates and a formal bug structure, that decreased bug writing time by 50%.

Mar 2009 - Jun 2009
Team & coworkers

Colleagues at Zynga

Other employees you can reach at zynga.com. View company contacts for 1 employees →

1 education record

Eric Longoria education

  • The University Of Texas At Austin
    The University Of Texas At Austin
    Human Biology; Social Aspects Of Health And
FAQ

Frequently asked questions about Eric Longoria

Quick answers generated from the profile data available on this page.

What company does Eric Longoria work for?

Eric Longoria works for Zynga.

What is Eric Longoria's role at Zynga?

Eric Longoria is listed as Executive Producer on Zynga Poker at Zynga.

What is Eric Longoria's email address?

AeroLeads has found 2 work email signals at @zynga.com for Eric Longoria at Zynga.

What is Eric Longoria's phone number?

AeroLeads has found 1 phone signal(s) with area code 855 for Eric Longoria at Zynga.

Where is Eric Longoria based?

Eric Longoria is based in Austin, Texas, United States while working with Zynga.

What companies has Eric Longoria worked for?

Eric Longoria has worked for Zynga, Challenge Games, and Aspyr Media.

Who are Eric Longoria's colleagues at Zynga?

Eric Longoria's colleagues at Zynga include Manny Juarez, Arman Khan, Maxine Most, Lev Plaev, and Sangeetha Janagarajan.

How can I contact Eric Longoria?

You can use AeroLeads to view verified contact signals for Eric Longoria at Zynga, including work email, phone, and LinkedIn data when available.

What schools did Eric Longoria attend?

Eric Longoria holds Bachelor Of Science, Human Biology; Social Aspects Of Health And from The University Of Texas At Austin.

What skills is Eric Longoria known for?

Eric Longoria is listed with skills including Jira, Video Games, Xbox 360, Actionscript, Ps3, Microsoft Office, Social Games, and Game Development.

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