AeroLeads people directory · profile

Eric T Elder Email & Phone Number

Instructor Special Assignment Gaming and e-Sports Program Coordinator at Los Angeles City College
Location: Santa Monica, California, United States 16 work roles 1 school
1 work email found @owentertainment.biz 7 phones found area 818, 215, and 310 LinkedIn matched
✓ Verified Jul 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 7 phones

Work email e****@owentertainment.biz
Direct phone (818) ***-****
LinkedIn Profile matched
3 free lookups remaining · No credit card
Current company
Role
Instructor Special Assignment Gaming and e-Sports Program Coordinator
Location
Santa Monica, California, United States

Who is Eric T Elder? Overview

A concise factual answer block for searchers comparing this professional profile.

Quick answer

Eric T Elder is listed as Instructor Special Assignment Gaming and e-Sports Program Coordinator at Los Angeles City College, based in Santa Monica, California, United States. AeroLeads shows a work email signal at owentertainment.biz, phone signal with area code 818, 215, 310, and a matched LinkedIn profile for Eric T Elder.

Eric T Elder previously worked as Instructor Special Assignment Gaming/e-Sports Program Coordinator at Los Angeles City College and Founder/Executive Producer at Ow! (Online Worlds) Entertainment. Eric T Elder holds Bachelor Of Fine Arts - Bfa, Animation, Film, Photography from University Of The Arts.

Company email context

Email format at Los Angeles City College

This section adds company-level context without repeating Eric T Elder's masked contact details.

eelder@owentertainment.biz
76% confidence

AeroLeads found 1 current-domain work email signal for Eric T Elder. Compare company email patterns before reaching out.

Profile bio

About Eric T Elder

Eric started his career as a 2D animator at MTV on Beavis & Butt-Head and then moved to LA to work on King of the Hill & The Simpsons. When not working as a professional animator he spent 15 years working with the Art Institutes as an Instructor, then as an Academic Director and created the most successful Video Game production training programs in the system. He founded OW! (Online Worlds) Entertainment in 1997 to create virtual worlds for movie & TV properties.For the past few years, he has been focused on the emerging XR industry managing productions, designing pipeline models, game/experience design, strategic planning, and developing studio pitches for AR & VR based on major Hollywood IP. He currently spends most of his time as a Creative Media Consultant designing training programs and production pipelines for animation, video game & XR production. He is also actively a speaker at various industry-related events.He has accepted a new role as the project lead of the LA Game Project where he will be working to implement the new Game Art & Design program he helped get approved to 15 community colleges in Los Angeles. He will also be in charge of developing a new inter-campus eSports League.

Listed skills include Game Design, Game Development, Video Games, Animation, and 43 others.

Current workplace

Eric T Elder's current company

Company context helps verify the profile and gives searchers a useful next step.

Los Angeles City College
Los Angeles City College
Instructor Special Assignment Gaming and e-Sports Program Coordinator
Santa Monica, CA, US
AeroLeads page
16 roles

Eric T Elder work experience

A career timeline built from the work history available for this profile.

Instructor Special Assignment Gaming/E-Sports Program Coordinator

Current

Los Angeles , Ca, Us

LA Game Project LeadAssist in the development & implementation of the Game Art & Design curriculum to all 15 participating Community colleges in the LA region.Lead the construction of regional eSports arena and development of inter-campus league.

Jun 2023 - Present

Founder/Executive Producer

Current

Online Worlds was create to design and build virtual worlds for movie and TV IP

Apr 2007 - Present

Senior Producer/Creative Director/Consultant

Current

Chatsworth, California, Us

Manages all art resourcesDevelops concepts for new gamesGame Titles :Buffalo Power Wolf PowerIce VikingsCleopatra's RichesFroggerDragon DreamsNaughty or NiceIrish GoldAmerican DreamGiant MammothShot ClockFunday Night FootballBurnin LoveGreta's Biergarten

Oct 2019 - Present

Adjunct Professor

Orange, Ca, Us

Lead a XR production laboratory pilot partially funded by an Epic Mega Grant.Students worked as teams to build VR prototypes using Unreal engine for the Meta Quest 2.Taught a original course entitled “World Building - Creating & Designing Story Worlds,” a study of the top multi-category franchise blockbusters and their key elements that defined them as mega 360 entertainment. Assigned students into groups to develop their own story world as a final project.

Feb 2021 - Jun 2022

Xr Consultant/Industry Liason

Los Angeles, Ca, Us

 Identify LMU|SFTV alumni associated in the field of immersive media Research and provide recommended specifications and budget for an immersive media lab Define and document requirements for a 'start-up' lab program Identify and document potential grant opportunities Attend meetings with the Dean, Sr. Director of Development, and potential sponsors/donors Recommend guests for a speaker series  Provide monthly status reports and updates to the Dean

Jan 2019 - Jun 2019

Adjunct Professor

Los Angeles, Ca, Us

Taught an original course entitled “World Building - Creating & Designing Story Worlds,” a study of the top multi-category franchise blockbusters and their key elements that defined them as mega 360 entertainment. Assigned students into groups to develop their own story world as a final project.

Sep 2015 - Jun 2019

Vr Production Manager

Los Angeles, Ca, Us

 Developing creative concepts and pitches for interactive VR and games based on major movie and TV IP Setting up pipeline and infrastructure for interactive VR development in Unreal 4 and Unity Leading and managing team of art and programming resources in the creation and development of cutting edge interactive VR experiences and games Creating design schemes and experience for interactive VR Researching new, classic and existing immersive world and game play IP for potential VR development

Aug 2016 - Mar 2018

Vr/Vfx Production Coordinator

Los Angeles, Ca, Us

Developing and enhancing pipelines for high end VR and VFX production for maximum efficiency and effectiveness. Develop concepts and create presentations for VR projects.

Aug 2016 - Mar 2017

Senior Producer/Creative Director/Consultant

Chatsworth, California, Us

Managed and led all art resources to successfully complete 24 published games within two years, on time and on budget. Built art team from eight resources to over 35 in less than one year. Created new pipeline efficiencies that increased productivity by 25%. Developed proposals for titles and themes of all games; oversaw development of all art assets including animation; and worked with game designers to develop and test gameplay and mechanics. Introduced CG graphics into the development pipeline. Created the company’s first CG animated character from concept to completed animation. Introduced company to the Unity 3D game engine which became standard and greatly enhanced company’s game production pipeline and game development innovation.Game Titles:Tutti FruttiBonus FactoryFreak OutTwist & ShoutMoon RocksMars MinerCashfish Noodlin'Cheatin HeartFairy GoldShining StarsPrize PiratesGiant MammothRoad HogsPsychedelic 7'sGolden Gadget Series : Bells & Bars, Flaming Cherries, Sapphire 7'sRed Hot LottoMob Money

Sep 2011 - Jun 2014

Game Industry Development Representative

Ca, Us

Planned and produced special events in partnership with major production studios. Advised and consulted 12 Game degree programs in Western Region. Conducted research on trends in the gaming industry to make recommendations to California Curriculum. Worked with major entertainment companies including Disney, Sony, Activision, and Valve to create unique and highly effective game and speaker based marketing events. Actively developed professional relationships through conferences, meetings, events, and introductions. Action-planned large projects and goals into strategic objectives

Sep 2008 - Feb 2011

Game Art & Design And Game Programming Academic Director

Ca, Us

Executive Producer of Game Wizards Video Game Production Team, with oversight and responsibility for all phases of project development, from concept through completion. Continuously refined curriculum to match industry standards by conducting regular advisory meetings with industry professionals. Achieved an overall all 90% placement in gaming industry for graduates, with many quarters achieving 100% placement. Acquired all resources needed to achieve production goals within set time frames. Produced 26 game MODS in Unreal, Crysis, Steam and Unity.  Managed up to eight simultaneous teams working on different game projects, with some teams consisting of over 100 students. Led all team meetings to facilitate communication across all disciplines. Liaison between game industry professionals to bring exposure and credibility to the program

Jul 2004 - Sep 2008

Media Arts & Animation/Game Art & Design, Assistant Department Chair

Ca, Us

Executive Producer/Creator-Game Wizards, a special course designed to provide students with the experience of working in a professional game development environment. Managed and developed over 20 faculty members and 600 students. Assisted in creation, development and curriculum review to ensure course content was current and up to date with industry requirements and standards. Produced 6 award winning animated short films and directed two of them.

Jul 2001 - Jul 2004

Character Layout Artist: King Of The Hill & The Simpsons

Us

Draw key animation poses for all characters

Jul 1997 - Jul 2000

Character Layout Artist: Beavis And Butt-Head Do America

New York, Ny, Us

MTV AnimationDrew all characters’ key poses to model for overseas animation.

Jun 1996 - Sep 1996
1 education record

Eric T Elder education

  • University Of The Arts
    University Of The Arts
    Photography
FAQ

Frequently asked questions about Eric T Elder

Quick answers generated from the profile data available on this page.

What company does Eric T Elder work for?

Eric T Elder works for Los Angeles City College.

What is Eric T Elder's role at Los Angeles City College?

Eric T Elder is listed as Instructor Special Assignment Gaming and e-Sports Program Coordinator at Los Angeles City College.

What is Eric T Elder's email address?

AeroLeads has found 1 work email signal at @owentertainment.biz for Eric T Elder at Los Angeles City College.

What is Eric T Elder's phone number?

AeroLeads has found 7 phone signal(s) with area code 818, 215, 310 for Eric T Elder at Los Angeles City College.

Where is Eric T Elder based?

Eric T Elder is based in Santa Monica, California, United States while working with Los Angeles City College.

What companies has Eric T Elder worked for?

Eric T Elder has worked for Los Angeles City College, Ow! (Online Worlds) Entertainment, Diamond Game Enterprises, Chapman University, and Loyola Marymount University.

How can I contact Eric T Elder?

You can use AeroLeads to view verified contact signals for Eric T Elder at Los Angeles City College, including work email, phone, and LinkedIn data when available.

What schools did Eric T Elder attend?

Eric T Elder holds Bachelor Of Fine Arts - Bfa, Animation, Film, Photography from University Of The Arts.

What skills is Eric T Elder known for?

Eric T Elder is listed with skills including Game Design, Game Development, Video Games, Animation, Storyboarding, Mobile Games, Maya, and Gameplay.

Find 750M verified contacts

Search by job title, company, industry, location, and seniority. Export verified B2B contact data when you need it.