Lead 3D Artist
Current- Solely responsible for the creation, integration, and quality assurance of all 3D assets spanning multiple military training exercises every year
- Provided illustrative support/graphic design for any marketing or client-related efforts
- Conducted modeling and texture optimization for real-time 3D simulations
- Worked closely with software engineers to produce final animations in formats for integration into the proprietary 3D engine
- Managed and maintained all 3D model assets created for every exercise so all teams within RS were able to access an up-to-date copy, along with documenting every exercise for future reference