Eric Von Coelln

Eric Von Coelln Email and Phone Number

Former Executive Director of Puzzles at The New York Times and expanding beyond the Crossword by launching Spelling Bee; Part of the teams behind mobile games Draw Something, Song Pop and 7 Little Words. @ Burbio.com
Eric Von Coelln's Location
New York, New York, United States, United States
Eric Von Coelln's Contact Details

Eric Von Coelln personal email

Eric Von Coelln phone numbers

About Eric Von Coelln

Versatile, data-informed executive with experience scaling early business models into mature products. Proven track record of building and mentoring a team to meet the organization's objectives.

Eric Von Coelln's Current Company Details
Burbio.com

Burbio.Com

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Former Executive Director of Puzzles at The New York Times and expanding beyond the Crossword by launching Spelling Bee; Part of the teams behind mobile games Draw Something, Song Pop and 7 Little Words.
Eric Von Coelln Work Experience Details
  • Burbio.Com
    Advisor
    Burbio.Com 2016 - Present
  • Blue Ox Family Games, Inc.
    Product Manager
    Blue Ox Family Games, Inc. Oct 2020 - May 2022
  • Mindkick Inc.
    Advisor
    Mindkick Inc. Jul 2020 - Jan 2022
    San Francisco, Us
    Purchased by Unity
  • The New York Times
    Executive Director, Puzzles
    The New York Times Feb 2016 - Jul 2020
    New York, Ny, Us
    Expanded from a niche, crosswords-centric product to a broader offering, now called New York Times Games. Grew subscribers and revenue by more than 3x stand-alone subscribers and revenues and grew team from 14 to over 40 including product, developers, designers, project and marketing staff.Managed P&L, launched four new games including Spelling Bee and Tiles, and expanded investment in the team by achieving milestones proving we could expand audience, user engagement and monetize new games. Key growth initiatives our team achieved: * Adding Android and Kindle Fire Apps; * Expanding puzzles offered during trial periods to unlock value that substantially improved conversion rates; * Building a game prototype process and launching our first production game, Spelling Bee* Launching The Times' first-ever user-to-user social feature with leaderboards for the Mini Crossword* Rolling out three more New York Times original games in Letter Boxed, Tiles and Vertex* Optimizing game-specific metering strategies to maximize engagement and drive new subscriptions* Rolling out new New York Times Games brand
  • Playbuzz
    General Manager
    Playbuzz Apr 2015 - Oct 2015
    New York, Ny, Us
    Established New York office as first US employeeBuilt and managed team to grow and optimize the owned and operated sites and apps for PlayBuzz leveraging acquisition, social media, email marketing, SEO and app notificationsManaged Business Intelligence team establishing processes to support internal teams including publisher relations, content, product, marketing and executive team
  • Fresh Planet
    Vp, Game Optimization And Monetization
    Fresh Planet Nov 2012 - Feb 2015
    New York, New York, Us
    Improved revenue and analytics for their hit game SongPop (#1 Social Game of 2012), and developed a framework for monetizing and optimizing engagement across all game properties. Launched suite of games including MoviePop, TravelPop and a prototype for FamePop. Set up ad monetization framework to optimize network revenues and developed sponsorship packages to double ARPU from advertising Managed a six-figure acquisition budget for the launch of MoviePop, helping the app reach the top of the charts while keeping cost per install below industry norms Created business intelligence framework for product management, moving from Flurry for basic analytics to more robust big data analysis using Google BigQuery. * SongPop - #1 Social Game of 2012: (http://newsroom.fb.com/News/545/Top-Rated-Social-Games-of-2012)* MoviePop - launched November 2013 http://moviepop.net/play* TravelPop - launched 2014Product manager for the development of FamePop, a new mobile app that gamified content from Twitter and Instagram. Drove product from idea stage to prototype to launch in a test market on iOS in Canada
  • Zynga
    Senior Manager, Business Development
    Zynga Mar 2012 - Oct 2012
    San Francisco, California, Us
  • Omgpop
    Vice President
    Omgpop Feb 2010 - Mar 2012
    New York, Us
    OMGPOP was a leading multiplayer casual games destination on the web;  Expanded offering onto the Facebook platform with the launch of Cupcake Corner (1.7 million monthly active users in December 2010) and Draw My Thing (2.1 million MAU in July 2011) and built a metrics-based approach to optimizing game play and revenues. Zynga acquired us in March 2012 after the success of the app Draw Something which was the #1 free and paid app with over 100 million downloads. Part of team acquired by Zynga n March 21, 2012. Games released:Draw Something http://omgpop.com/drawsomethingReleased February, 2012#1 free and paid app on iOS and Android#1 word game in 56 countriesOver 100 million downloads and countingCupcake Corner http://apps.facebook.com/cupcakecornerSweets baking shop sim, released September 2010 - reached 1.8 million MAU and over 200k DAUDeveloped concept, game and social mechanics, monetization and content production with a small 4-person teamDraw My Thing http://apps.facebook.com/drawmythingReal-time multiplayer game similar to Pictionary, released January 2011 - first game on Facebook to use Frictionless micropayments with Facebook CreditsPuppy World http://itunes.apple.com/ca/app/puppy-world-by-omgpop/id425367843 Our first iPhone game, released July 2011, reached the top ten in free games and was #1 in family and kids games
  • Powerchallenge Ab
    Vp Of Marketing
    Powerchallenge Ab Apr 2008 - May 2009
    Linköping, -, Se
    Power Challenge is a leader in delivering console-quality, online multi-player and management sports games over the web. As the VP of Marketing I oversaw the creation of a digital economy within our games and the launch of digital player items (such as in-game goal gestures, tattoos and shoes) which helped double revenue for flagship game Power Soccer. My role encompasses product management, customer support, PR, extension of social marketing via Facebook and browser-based toolbars, Community Management and implementing payment methods like SMS to support our global customer base.
  • Oberon Media
    Vice President Of Marketing
    Oberon Media May 2005 - Apr 2008
    New York, Ny, Us
    Build and develop a scalable marketing infrastructure to grow, merchandise and optimize the game channels and user experience for over 150 global partners such as MSN Games, Pogo, France Telecom and Comcast. My marketing team in the US, Europe and Asia help our partners integrate the game offering into their site, ensure users who enter the game sites have a great first games experience by providing the optimal product mix, and develop and implement online communities and retention programs that bring users back (and buying) again and again to the partner game channel.
  • Doubleclick
    Director Of Marketing Operations
    Doubleclick May 2001 - Jan 2005
    Recruited to create corporate marketing infrastructure and integrate it into the firm’s management approach. Focused on optimizing the company’s websites, expanding the organization’s email capabilities, developing processes for managing and measuring inbound leads, and streamlining creative and event support for marketing and sales activities.
  • Prodigy Internet
    Director, Content And Non-Subscription Revenue
    Prodigy Internet Nov 1997 - Feb 2001
    Hired to maximize non-subscription revenues by developing content areas, creating new ad sponsorship opportunities, and building a sales team that could make the most of those opportunities. Increased revenue per subscriber per month 250% by persuading organization to scale back relationship with third party content provider and managing internal development of new homepage. Overall revenue increased from $150,000 per month to over $1.5 million.
  • United Parcel Service
    Marketing Manager
    United Parcel Service May 1991 - Oct 1997
    Atlanta, Ga, Us
    Recruited to create their competitive marketing capabilities at the corporate headquarters. Subsequently developed localized pricing responses and marketing for their largest region, the Northeast.

Eric Von Coelln Skills

Product Management Marketing Strategy E Commerce Monetization Mobile Devices Start Ups Online Marketing Mobile Games Analytics Project Management Online Advertising Mobile Marketing User Experience Mobile Applications Consumer Marketing Digital Marketing Account Management Video Games Casual Games Digital Media Management Yield Management Cross Functional Team Leadership Data Analysis

Eric Von Coelln Education Details

  • Northwestern University - Kellogg School Of Management
    Northwestern University - Kellogg School Of Management
    Transportation
  • Claremont Mckenna College
    Claremont Mckenna College
    Accounting

Frequently Asked Questions about Eric Von Coelln

What company does Eric Von Coelln work for?

Eric Von Coelln works for Burbio.com

What is Eric Von Coelln's role at the current company?

Eric Von Coelln's current role is Former Executive Director of Puzzles at The New York Times and expanding beyond the Crossword by launching Spelling Bee; Part of the teams behind mobile games Draw Something, Song Pop and 7 Little Words..

What is Eric Von Coelln's email address?

Eric Von Coelln's email address is er****@****net.com

What is Eric Von Coelln's direct phone number?

Eric Von Coelln's direct phone number is +191739*****

What schools did Eric Von Coelln attend?

Eric Von Coelln attended Northwestern University - Kellogg School Of Management, Claremont Mckenna College.

What are some of Eric Von Coelln's interests?

Eric Von Coelln has interest in Treasure Isle (Video Game), Playfish, Omgpop, Frontierville, Mafia Wars, Elvis Costello, Zynga, Farmville.

What skills is Eric Von Coelln known for?

Eric Von Coelln has skills like Product Management, Marketing Strategy, E Commerce, Monetization, Mobile Devices, Start Ups, Online Marketing, Mobile Games, Analytics, Project Management, Online Advertising, Mobile Marketing.

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