With a background in mechatronics engineering and a deep passion for gaming, I have pursued a career in the software and game industry. Over the past three years, I have honed my skills in C# and Unity, gaining valuable experience in professional game development, particularly in back-end integrations. Now, I am eager to leverage my expertise as a Back-End Developer, focusing on seamless back-end integration.
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Unity Game DeveloperHazmob Sep 2021 - PresentHarkov, Herkov Bölgesi, Ukrayna• Worked on the development of Hazmob FPS, Block Gun, and Special Ops games.• Managed a development team, overseeing their tasks and ensuring timely delivery of milestones.• Designed and implemented game mechanics and backend solutions.• Integrated multiplayer systems and developed serverless backend solutions using PlayFab and Azure Services,• Successfully released Hazmob FPS on Android and iOS platforms.• Conducted research and identified optimal tools and technologies to enhance project development.• Implemented DevOps integrations for backend services and established CI/CD solutions.• Developed a Slack Bot using Chat GPT API to streamline communication and improve team collaboration.https://play.google.com/store/apps/details?id=com.gun.war.free.online.multiplayer.fps.shooting.game -
Devops EngineerNax Technology Aug 2022 - Nov 2022İstanbul, Türkiye• Studied on various DevOps,• Worked on real cases as a task for costumers (Linux, GitLab, Vault, Terraform, Ansible),• Installed the monitoring systems using Prometheus and Grafana with Infrastructure as Code Principles • Containerized a complete website and application with Docker Compose -
Unity Game DeveloperWora Games Jun 2021 - Aug 2021Kadıköy, İstanbul, Türkiye• Worked on a desktop game,• Have been a part of game design• Participated UI/UX designing process• Integrated UI Designs to the game scene• Integrated Photon PUN 2, Photon Chat, Photon Voice and Playfab APIs for Multiplayer First Person Shooter game• Developed multiplayer matchmaking, complex chat system like in modern games. -
Unity DeveloperGd Holding A. Ş. Nov 2020 - May 2021TürkiyeSince I have started to work, I am working on several Puzzle Game Projects. One of these games is Brain Gym. https://www.braingymapp.net/I have developed systems with Firebase SDKs (Firestore, Cloud Function, Authentication, Analytics, Crashlytics, Analytics, Cloud Messaging), Google Play SDKs, Unity IAP and Facebook SDK for Unity. Additionally, I have experienced building processes for cross platform. -
Software Engineer InternAltinay Havacılık Ve İleri Teknolojiler Jan 2020 - Mar 2020Pendik, Istanbul, Turkey• Developed a complete UI program for Desktop which controls a test machine using C#,• Established PLC – computer communication,• Processing Real-Time Data and Video,• Optimizing CPU usage. -
Engineering Summer InternMakina Takım Endüstrisi A.Ş. Jul 2014 - Aug 2014Kocaeli, TurkeyMakina Takım Endüstrisi A.Ş. (MTE), was established in 1957 as the first cutting tool manufacturer of Turkey. 3 years after establishment, company began to export its products to USA in 1960 and became the first establishment that export industrial products in Turkey. During my internship I have worked on cutting tools manufacturing processes on production line for one month.
Ertuğ Oğuz Education Details
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Senior
Frequently Asked Questions about Ertuğ Oğuz
What company does Ertuğ Oğuz work for?
Ertuğ Oğuz works for Hazmob
What is Ertuğ Oğuz's role at the current company?
Ertuğ Oğuz's current role is DevOps - Game Software Engineer.
What schools did Ertuğ Oğuz attend?
Ertuğ Oğuz attended Yildiz Technical University.
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