Tyler Esselstrom Email & Phone Number
@tylere.com
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Who is Tyler Esselstrom? Overview
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Tyler Esselstrom is listed as 3D Artist | Lighting TD | Technologist at TylerE.com, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at tylere.com and a matched LinkedIn profile for Tyler Esselstrom.
Tyler Esselstrom previously worked as Virtual Reality Specialist at Luma Pictures and CG Generalist at Apple Via Pro Unlimited. Tyler Esselstrom holds Bfa, Computer Animation from The Art Institutes.
Email format at TylerE.com
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AeroLeads found 1 current-domain work email signal for Tyler Esselstrom. Compare company email patterns before reaching out.
About Tyler Esselstrom
As a senior 3D artist, I’ve worked across design, film/TV VFX, and XR/VR content creation, using my skills to blend creativity with technology. I’m passionate about finding innovative solutions to creative challenges and am always striving to push the boundaries of what’s possible while delivering high-quality work. My focus is on continuous growth and improvement, ensuring that every project I touch is the best it can be.Filmography:• Batman v Superman: Dawn of Justice (2016)• Furious 7 (2015)• Divergent (2014)• Pompeii (2014)• Thor: The Dark World (2013)• Pacific Rim (2013)• Underworld: Awakening (2012)• Hugo (2011)• X-Men: First Class (2011)• Piranha 3D (2010)• Alice in Wonderland (2010)Television:• Game of Thrones Season 4: "The Children" (2014)• Mockingbird Lane: "Pilot" (2012)Games:• Bullet Storm• Red Faction: Guerrilla• Golden Axe: Beast Rider• WWE 2008• Stuntman: IgnitionCommercials:• Disney Cruise Lines• Chevy• Lincoln• Verizon• Madden 2016 "Madden: The Movie"Software:• xCloud Design• Xbox One Game Streaming for Oculus Rift• Holographic Academy training• DisastARcons for HoloLens Hardware:• Xbox Controller Phone Mount Adjustable Phone Holder
Listed skills include Maya, Mental Ray, Visual Effects, Lighting, and 45 others.
Tyler Esselstrom's current company
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Tyler Esselstrom work experience
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Virtual Reality Specialist
- Helped evaluate AI / MR tools for VFX production.
- Contributed to a VR experience for Marvel/Disney.
- Developed internal projects using Unreal Engine for VR.
Cg Generalist
- Created artwork for the Apple Vision Pro keynote, which was seen by over 500,000attendees globally.
Sr. Technical Artist
- Developed Unity Training for Hololens 1.0.
- Front-end development for the Xbox App.
- Designed an Xbox controller accessory to play X-Cloud on.
- Contributed to the overall Xbox Design System.
- Developed and evaluated the user experience for the X-Cloud gaming service
Board Of Managers
- Goals of the Washington Section
- To further acknowledge the art of visual effects and to foster our community across all platforms with the professionals who craft visual works;
- To provide education, enrichment, and value to the membership by providing networking events, educational events, and screenings;
- To broaden our local membership and cultivate a stronger community bond;
- Acting as representatives of the VFX community involves liaising with government bodies, media outlets, and industry peer groups, including guilds and associations.
Freelance Lighting Technical Director
- I participated in T-Rex lighting and rendering with the amazing team at MPC Commercials LA. Check out the fantastic spot titled "THIS IS ABOUT THIS!"
Scene Assembly
- Lit and composed multiple shots for the pre-rendered cinematic trailer of STAR WARS: The Old Republic – Knights of the Fallen Empire – "Sacrifice".
Cg Supervisor
- Secured Emmy for Outstanding Special and Visual Effects in S4.
- CG Supervisor for the film "Fast and Furious 7".
- Contributed to several scenes in "Batman v Superman".
- Lit multiple shots for "Divergent".
- Contributed work to the film "Pompeii".
Lighting Td / Generalist
- Assisted the lighting team by providing lighting rigs, textures, and materials. Rendered multiple shots for the film "Thor: The Dark World."
Lighting Lead / Td
- Assisting in the development of the lighting pipeline and completing shots for various projects. Projects Include:
- Guillermo del Toro's Pacific Rim Feature Film
- Munsters: Mockingbird Lane Pilot
- Disney Comercials and promotional materials.
- Colgate
- Target
Lighting Td / Look Dev
Set the look and lighting shots on various commercial projects using Mental Ray and Maya.
Senior Lighting Artist / Generalist
Completed the FX elements in stereo for Underworld Awakening (2012).
Senior Look Dev / Lighting Td
Hugo (2011)Initially, I was brought to Pixomondo to set the look for specific shots which would then be completed at Pixomondo studios around the globe. I was then tasked with moving Pixomondo London's Maya pipeline over to the Santa Monica office. After completing the Maya VRay pipeline, I moved onto developing proprietary tools to incorporate Massive.
Digital Artist / Generalist
- X-Men: First Class (2011)For X-men: First Class, I was responsible for the look and set construction of the twelve-sided mirrored submarine interior sequence. I textured, surfaced, and lit the environment and.
- 2011 Dodge Charger "Future of Driving" Commercial:I created the lighting for the holographic kitchen effects as well as environment lighting and look development.
- Bulletstorm:Setup and maintained a Unreal Engine pipeline in order to create an E3 trailer for Epics "Bulletstorm".I was also on various bid jobs doing look development and surface work.
Maya / Mental Ray Generalist
- Provided rendered elements for the following projects:
- Chevy Malibu
- Disney Dream Cruise Line
- Verizon Wireless
- Lincoln Automobiles
Lighting Lead / Lighting Pipeline Td
Worked on the lighting and shading pipeline for Piranha 3D. I setup the lighting rigs and scripts for the lighting team.
Sr. Lighting & Shading Artist
- I was the lighting TD and look development artist for the following pre-rendered cinematics:
- Red Faction: Guerrilla
- Golden Axe: Beast Rider
- WWE 2008
- Stuntman: Ignition
Graphic Specialist Lvl. Iii
Created complex 3d models and animation for military training. Specifically, I designed an interactive maintenance course-ware for the Marine variant of the V-22 Osprey.
Tyler Esselstrom education
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The Art Institutes
Frequently asked questions about Tyler Esselstrom
Quick answers generated from the profile data available on this page.
What company does Tyler Esselstrom work for?
Tyler Esselstrom works for TylerE.com.
What is Tyler Esselstrom's role at TylerE.com?
Tyler Esselstrom is listed as 3D Artist | Lighting TD | Technologist at TylerE.com.
What is Tyler Esselstrom's email address?
AeroLeads has found 1 work email signal at @tylere.com for Tyler Esselstrom at TylerE.com.
Where is Tyler Esselstrom based?
Tyler Esselstrom is based in Greater Seattle Area, United States, United States while working with TylerE.com.
What companies has Tyler Esselstrom worked for?
Tyler Esselstrom has worked for Tylere.Com, Luma Pictures, Apple Via Pro Unlimited, Microsoft, and Ves Washington Section.
How can I contact Tyler Esselstrom?
You can use AeroLeads to view verified contact signals for Tyler Esselstrom at TylerE.com, including work email, phone, and LinkedIn data when available.
What schools did Tyler Esselstrom attend?
Tyler Esselstrom holds Bfa, Computer Animation from The Art Institutes.
What skills is Tyler Esselstrom known for?
Tyler Esselstrom is listed with skills including Maya, Mental Ray, Visual Effects, Lighting, Nuke, Shading, Animation, and Look Development.
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