Ethan Summers

Ethan Summers Email and Phone Number

Co-Founder and CEO at Almost Human Media
Ethan Summers's Location
Santa Cruz, California, United States, United States
Ethan Summers's Contact Details

Ethan Summers personal email

About Ethan Summers

Ethan leads Almost Human Media - an interactive education studio focused on making current topics in science, technology, and the environment, accessible to the public.Ethan is an Emmy-awarded VFX artist and concept designer with over 30 years of experience in fine art, visual effects, interactive simulation, and project conceptualization. He has created and directed projects ranging from the future of energy, 3D software design, interactive education, public art displays, and museum exhibitions on various themes. Ethan is passionate in the belief that advances in game engine technology offer new opportunities for letting people understand complex ideas through play. From climate change to AI, interactive simulation can be used as an effective way to engage people with today’s rapidly evolving worlds of scientific and environmental discovery.Ethan has worked in lead production and consultation roles for many clients including Autodesk, Pixomondo, Stargate Studios, Prime Focus Films, Sony, NASA, Sundance Institute, Shilo, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Viacom Interactive, Hasbro, Coca Cola, and IBM.

Ethan Summers's Current Company Details

Co-Founder and CEO at Almost Human Media
Ethan Summers Work Experience Details
  • Almost Human Media
    Co-Founder And Ceo
    Almost Human Media Oct 2019 - Nov 2022
    Santa Cruz, California, Us
    Almost Human Media brings together talented artists, scientists, and programmers who care about making complex science and technology engaging, tactile and intuitive. We cover a diverse spread of skills ranging from the gamification of scientific topics to capivating Visual Effects, to real-time simulations of natural phenomena, urban infrastructure, and world change. We captivate and entrance audiences. With decades of interactive and design experience, we can help you weave a compelling story around your ideas and make sumptuous interactive worlds that people will want to come back to.
  • Almost Human Media
    Emmy Awarded Environments For Film And Television
    Almost Human Media Jan 2016 - Sep 2019
    Santa Cruz, California, Us
    The Underground provides high-end, price competitive solutions for large scale CG environments, dynamic cloud-scapes and pryoclastic explosions. We also provide services in look development and scientific visualization.Ethan is an Emmy award winning artist with over twenty years experience in Visual Effects and with an equal amount of time working in the fine arts. With expertise in many facets of production, he has worked in feature film, television and scientific visualization with specialties in Digital Environment Creation, Art Direction, and Workflow Development. Ethan maintains an independent studio in Guanajuato, Mexico and has a collaborative partnership with xRez studios in Los Angeles, California.He has worked with many clients including Pixomondo, Stargate Studios, Prime Focus Films, Sony, NASA, Sundance Films, Shilo, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Viacom Interactive, Hasbro, Coca Cola and IBM. He has international work experience in Mexico, Singapore, Japan and the USA, and has been published in many industry periodicals. When time allows he likes to create sculpted art cars and work in abstract painting and photography. He is also trying ot learn to ride the unicycle which he has not quite mastered.
  • Hubx
    Advisor
    Hubx Feb 2012 - Sep 2015
    HubX is a center for exploring the intersection of science, technology, and art, and a combination maker space and think tank where people (especially teens) can invent new ideas for the future they would like to see.
  • Pixomondo
    Lead Terrain Artist (Contract)
    Pixomondo Jan 2010 - Oct 2011
    London, Uk, Gb
    Pixomondo Burbank. 3 terrain shots for Speilburg’s Terra Nova. Shots were completed in Terragen 2 under a tight schedule and then used as templates for many remaining shots over the course of the series.
  • Prime Focus World
    Lead Environment R&D And Workflow Design (Contract)
    Prime Focus World Jan 2009 - Oct 2009
    Mumbai, Maharashtra, In
    Prime Focus Films - Lead environment R&D and Workflow Designer on Zack Snyders’s Sucker Punch. Responsible for developing usable workflows and essential look and feel in the context of Maya and Terragen for the opening shot of the movie as well as an extended alien planet sequence.

Ethan Summers Skills

Maya Visual Effects Computer Graphics Film Computer Animation Feature Films Video Games Art Direction Animation Compositing Photography Art Look Development Television Character Animation Layout After Effects 3d Visualization Nuke Digital Compositing Zbrush Shake Special Effects Matte Painting Mudbox Rigging Mental Ray Motion Graphics Traditional Animation Shading Texturing Lighting

Ethan Summers Education Details

  • San Francisco State University
    San Francisco State University
    Fine Art
  • John Carroll University
    John Carroll University
  • San Francisco State University
    San Francisco State University
    And Physiological Psychology

Frequently Asked Questions about Ethan Summers

What is Ethan Summers's role at the current company?

Ethan Summers's current role is Co-Founder and CEO at Almost Human Media.

What is Ethan Summers's email address?

Ethan Summers's email address is et****@****ers.com

What is Ethan Summers's direct phone number?

Ethan Summers's direct phone number is +183133*****

What schools did Ethan Summers attend?

Ethan Summers attended San Francisco State University, John Carroll University, San Francisco State University.

What skills is Ethan Summers known for?

Ethan Summers has skills like Maya, Visual Effects, Computer Graphics, Film, Computer Animation, Feature Films, Video Games, Art Direction, Animation, Compositing, Photography, Art.

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