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Ethan leads Almost Human Media - an interactive education studio focused on making current topics in science, technology, and the environment, accessible to the public.Ethan is an Emmy-awarded VFX artist and concept designer with over 30 years of experience in fine art, visual effects, interactive simulation, and project conceptualization. He has created and directed projects ranging from the future of energy, 3D software design, interactive education, public art displays, and museum exhibitions on various themes. Ethan is passionate in the belief that advances in game engine technology offer new opportunities for letting people understand complex ideas through play. From climate change to AI, interactive simulation can be used as an effective way to engage people with today’s rapidly evolving worlds of scientific and environmental discovery.Ethan has worked in lead production and consultation roles for many clients including Autodesk, Pixomondo, Stargate Studios, Prime Focus Films, Sony, NASA, Sundance Institute, Shilo, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Viacom Interactive, Hasbro, Coca Cola, and IBM.
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Co-Founder And CeoAlmost Human Media Oct 2019 - Nov 2022Santa Cruz, California, UsAlmost Human Media brings together talented artists, scientists, and programmers who care about making complex science and technology engaging, tactile and intuitive. We cover a diverse spread of skills ranging from the gamification of scientific topics to capivating Visual Effects, to real-time simulations of natural phenomena, urban infrastructure, and world change. We captivate and entrance audiences. With decades of interactive and design experience, we can help you weave a compelling story around your ideas and make sumptuous interactive worlds that people will want to come back to. -
Emmy Awarded Environments For Film And TelevisionAlmost Human Media Jan 2016 - Sep 2019Santa Cruz, California, UsThe Underground provides high-end, price competitive solutions for large scale CG environments, dynamic cloud-scapes and pryoclastic explosions. We also provide services in look development and scientific visualization.Ethan is an Emmy award winning artist with over twenty years experience in Visual Effects and with an equal amount of time working in the fine arts. With expertise in many facets of production, he has worked in feature film, television and scientific visualization with specialties in Digital Environment Creation, Art Direction, and Workflow Development. Ethan maintains an independent studio in Guanajuato, Mexico and has a collaborative partnership with xRez studios in Los Angeles, California.He has worked with many clients including Pixomondo, Stargate Studios, Prime Focus Films, Sony, NASA, Sundance Films, Shilo, Mattel, Microsoft, Electronic Arts, Hewlett Packard, Disney, Viacom Interactive, Hasbro, Coca Cola and IBM. He has international work experience in Mexico, Singapore, Japan and the USA, and has been published in many industry periodicals. When time allows he likes to create sculpted art cars and work in abstract painting and photography. He is also trying ot learn to ride the unicycle which he has not quite mastered. -
AdvisorHubx Feb 2012 - Sep 2015HubX is a center for exploring the intersection of science, technology, and art, and a combination maker space and think tank where people (especially teens) can invent new ideas for the future they would like to see. -
Lead Terrain Artist (Contract)Pixomondo Jan 2010 - Oct 2011London, Uk, GbPixomondo Burbank. 3 terrain shots for Speilburg’s Terra Nova. Shots were completed in Terragen 2 under a tight schedule and then used as templates for many remaining shots over the course of the series. -
Lead Environment R&D And Workflow Design (Contract)Prime Focus World Jan 2009 - Oct 2009Mumbai, Maharashtra, InPrime Focus Films - Lead environment R&D and Workflow Designer on Zack Snyders’s Sucker Punch. Responsible for developing usable workflows and essential look and feel in the context of Maya and Terragen for the opening shot of the movie as well as an extended alien planet sequence.
Ethan Summers Skills
Ethan Summers Education Details
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San Francisco State UniversityFine Art -
John Carroll University -
San Francisco State UniversityAnd Physiological Psychology
Frequently Asked Questions about Ethan Summers
What is Ethan Summers's role at the current company?
Ethan Summers's current role is Co-Founder and CEO at Almost Human Media.
What is Ethan Summers's email address?
Ethan Summers's email address is et****@****ers.com
What is Ethan Summers's direct phone number?
Ethan Summers's direct phone number is +183133*****
What schools did Ethan Summers attend?
Ethan Summers attended San Francisco State University, John Carroll University, San Francisco State University.
What skills is Ethan Summers known for?
Ethan Summers has skills like Maya, Visual Effects, Computer Graphics, Film, Computer Animation, Feature Films, Video Games, Art Direction, Animation, Compositing, Photography, Art.
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