Ethan Friedericks Email and Phone Number
Ethan Friedericks work email
- Valid
- Valid
- Valid
Ethan Friedericks personal email
- Valid
Ethan Friedericks phone numbers
Sound is my passion. I have over 20 years of experience as a sound designer, dialog recording engineer and mixer. I bring creativity and "out of the box" thinking to each project. I'm a proven leader who fosters positive energy and a team environment. I stay calm in difficult situations and solve problems in an efficient, creative and logical manner. My enthusiasm for my work translates into a wonderful working environment shared by my team and my clients who repeatedly reiterate that I am great at what I do.Specialties: Sound Design for Interactive and Cinematic; Mixing, Sound Supervision, Dialog Recording, Editing, Mastering; Music Production, Recording, Mastering; Asset Management; Audio Implementation; Voice Directing; Creative Audio Direction
Methodical Games, Inc.
View- Website:
- methodical.com
- Employees:
- 5
-
Principal Sound DesignerMethodical Games, Inc.United States -
Principal Sound DesignerMethodical Games, Inc. Feb 2024 - PresentLos Angeles Metropolitan Area -
Audio Leader / Sound Designer / Dialog SpecialistFreelance 2002 - Feb 2024Greater Los Angeles AreaDesign and implement sound assets using Wwise, Unity, and Unreal EngineSound design and mixingLead Dialog Production process from casting to implementionDefine audio guidelines and best practices for clients, research and recommend improvements in development techniques and toolsField recordingProject Highlights:+ Detour: Full Length Feature Film – Sound Designer. Mentioned in the New York Times film review of Detour by Jeannette Catsoulis on March 29th, 2013 - “...but the real credit here goes to Ethan Friedericks, whose imaginative sound design maintains a constant sense of threat. At times the groan and scream of collapsing metal sounds so authentic you might mistake Jackson’s heavy breathing for your own.”+ DuckTales: The Video Game - Dialog Mastering. Mastered all game dialog to match the sound of the original characters from the show.
-
Supervising Sound DesignerGala Games May 2022 - Dec 2023Los Angeles Metropolitan AreaCreated compelling, top notch AAA audio assets that fit vision of gameDesigned and implemented sound assets using Wwise, Unity, and UnrealSound designed and mixed cinematic contentCollaborated with and managed audio team to create audio that immersed playersWorked with Design, Animation, VFX, and Engineering to ensure highest quality audio experienceLed Dialog Production process from casting to implementingDefined audio guidelines and best practices, researched and recommended improvements in development techniques and toolsMentored junior team membersField recording -
Senior Sound DesignerDisney Parks, Experiences And Products Jan 2016 - May 2022Greater Los Angeles AreaSound designed and mixed audio for digital media content spanning interactive, immersive content, mobile apps, smart speakers, podcasts, motion books, audio books, short-form video content, and VUI experiencesCreated final mix ensuring levels and production specs were metCollaborated with Directors, Composers, Artist, Animators, Producers, and Engineering teams to bring stories to life with soundManaged outside vendorsEstablished production pipelines for delivery of assets and adherence to technical standards and specifications; communicated with stakeholders to safeguard brand consistencyLed audio team to ensure audio is of the highest quality and deadlines were metImplemented audio assets using Fabric/Unity and proprietary audio middleware enginesManaged outside developers to confirm proper implementation of audio assetsMusic editing and mixingCast voice talent across all projectsProject Highlights:+ Disney's Frozen 2 Stories for Google Home (2020 Webby Award Winner – Best Branded Voice Experience)+ As Told By Emoji YouTube series -
Senior Dialog EditorDisney Parks, Experiences And Products Jan 2014 - Jan 2016Glendale, California, United StatesDialog editing, mastering, and mixing for digital media content spanning mobile games, interactive, immersive content, smart speakers, podcasts, motion books, audio books, short-form video content, and VUI experiencesDialog implementation with an emphasis on project structure and operationCollaborated with designers, animators, producers, and engineering to achieve the highest quality dialog experience across projectsPrepared and managed scripts and materials for recording sessionsCast voice talent across all projectsEstablished dialog production guidelines and best practices and ensured the overall quality and implementation of dialog assetsAttended dialog recording sessions to ensure quality and script accuracyVoice directed actorsCreated dialog assets and stems for animation departmentProvided QC of edited and mastered voice assetsCollaborated with Dialog Lead and Audio Director to make sure the overall audio aesthetic was achievedCollaborated with the narrative team to plan and implement aesthetic goals of projects -
Music ProducerAwaz|Beats Jan 2012 - May 2022Greater Los Angeles AreaMusic Production for Music Libraries, Independent Release, and Digital Media.+ MCA RECORDS / DRIVE THRU RECORDSTracked and Mixed EP for artist Jack Antonoff’s band Steel Train+ RADIXX: Raw Tapes Records (http://rawtapes.bandcamp.com/album/honey-roast)Mastering Engineer+ RYHTMSTAR: Independent Electronic Music ProducerMixer and Mastering Engineer
-
Recording, Mastering, & Mix EngineerIgloo Music Oct 2011 - Jan 2014Burbank, Ca- Dialog recording / editing / mastering- ADR Mixing- Music recording / mixing / masteringProject Highlights:+ Eon Vision iDome Experience: Sound Design & Mix of 5.1 interactive theater experience+ Disney Infinity - Video Game - Dialog Recording Engineer / Dialog Editor+ Epic Mickey 2: The Power of Two - Video Game - Dialog Recording Engineer / Dialog Editor+ Pixar Rush - Video Game - Dialog Recording Engineer / Dialog Editor+ DuckTales: The Video Game - Dialog Recording Engineer / Dialog Editor+ WildStar - MMORPG - Dialog Recording Engineer
-
Dialog RecordistThe Walt Disney Company / Disney Character Voices Mar 2005 - Oct 2011Burbank, CaRecorded all Disney Characters for projects ranging from video games, consumer products, theme park productions and rides, DVD/Blu-Ray bonus materials, to all ancillary products relating to feature films. Recorded auditions for Disney Characters as needed. Created vocal playback materials to be dubbed into 39 different languages worldwide. Oversaw the equipment upgrade of two studios and managed budgeting, purchasing, and installation of all equipment. Managed interns. Troubleshot day-to-day technical issues with wide range of talent, clients and business units. Developed strategies for efficiencies in workflow, budgets, and technology. Maintained and organized extensive archival library of all DCV recordings and masters. Maintained and organized digital networked storage system. Coordinated with outside contractors for recording sessions, as needed, when talent was not local.Project Highlights:+ Epic Mickey Video Game: Received 2011 MPSE Golden Reel nomination for Best Sound Editing: Computer Interactive Entertainment+ Waking Sleeping Beauty: ADR Mixer / Worked with the legendary Disney Producer/Director Don Hahn (Beauty & the Beast, Lion King, Who Framed Roger Rabbit)+ Secret of the Magic Gourd: ADR Mixer / Additional Sound Design / Recorded ADR for the English Dub of the first ever Disney branded Chinese film; Created additional Sound Design elements to the existing M&E produced in China -
Digital Transfer EngineerWidget Post Production Sep 2003 - Sep 2004Transferred digital and analog archive materials ranging from MAG to DA88. Performed laybacks. Responsible for all AC3 encoding/decoding and quality control. Audio restoration editing. Conformed and edited audio to picture. Processed audio from NTSC to PAL and vice versa.
-
Mixer / Sound Designer / EngineerSchtung Music Hong Kong Mar 2002 - Sep 2002Recorded and mixed music spots for TV and radio commercials. Created original sound design effects for various TV commercials. Recorded voiceover sessions. Ran ISDN transfers and live sessions to sister studios in Singapore and Shanghai. Project Highlight: + Schtung Remixes for EMI Records: Recorded and mixed several music remixes for artists such as Dave Stewart (of the Eurythmics), Alessandro Safina, Laura Fygi, Digital Cutup Lounge and Enrique Iglesias.
Ethan Friedericks Skills
Ethan Friedericks Education Details
-
Summa Cum Laude -
Audio Recording And Production
Frequently Asked Questions about Ethan Friedericks
What company does Ethan Friedericks work for?
Ethan Friedericks works for Methodical Games, Inc.
What is Ethan Friedericks's role at the current company?
Ethan Friedericks's current role is Principal Sound Designer.
What is Ethan Friedericks's email address?
Ethan Friedericks's email address is et****@****ney.com
What is Ethan Friedericks's direct phone number?
Ethan Friedericks's direct phone number is +132349*****
What schools did Ethan Friedericks attend?
Ethan Friedericks attended Berklee College Of Music, Conservatory Of Recording Arts And Sciences.
What are some of Ethan Friedericks's interests?
Ethan Friedericks has interest in Kids, Electronics, Home Improvement, Music, Movies, Home Decoration.
What skills is Ethan Friedericks known for?
Ethan Friedericks has skills like Sound Design, Pro Tools, Sound Editing, Sound, Audio Engineering, Recording, Audio Post Production, Studio Recording, Music Production, Film, Dialogue Editing, Audio Editing.
Who are Ethan Friedericks's colleagues?
Ethan Friedericks's colleagues are Shem Isukh, Terri Roberts, Tom Tanamachi, Ken Thomas.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial