Evgeniy Borodyanskiy is a Game Designer, Game Design Researcher at Every Day Games.
Every Day Games
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Game DesignerEvery Day Games Apr 2024 - PresentЕреван, Армения
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Game Design ResearcherDragon Machines Sep 2022 - Mar 2023Ереван, АрменияResponsibilities: - Market analysis (entertainment sphere) for trends- UX and game cycles analysis- Competitive analysis- News digest for the team- Research on requestAchievements: - 30+ complex researches held, described and presented.- More than half of them helped to answer specific questions and make right game design decisions.
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Nexters Boost / Market AnalystNexters Sep 2021 - Sep 2022Responsibilities: - Scouting for game studios in need of finance- Researching their games (any development stage)- Market analysis (mostly mobile) for trends, red&blue oceans- Competitive analysis- Research on requestAchievements: - 500+ games reviewed- over 40 games in detailed analysis- several studios agreed for funding -
Game DesignerGd Company Mar 2021 - Aug 2021Responsibilities:- Prototyping- Game features design- Game UI design- Economy and balance design- Assembling of some lesser features in UnityAchievements: - One of the prototypes finally released in Google Play -
Game DesignerIt Territory Jul 2019 - Dec 2020Voronezh Region, Russian FederationResponsibilities:- Creation of game features concepts;- Game feature detailed description in GDD;- Feature development planning and controlling (feature-owning);- Feature assembling in Unity (levels, mobs, bosses, player characters, offers, monetization features);- Feature configuration and balancing;- Feature performing results estimation and evaluation.Achievements:- First prize at GameJamVrnII with team "InProgress" and game "Elemim" -
Game Designer, Project ManagerSelf-Employed Jul 2018 - Jul 2019Moscow, Russian FederationSince August 2018 studied gamedesign online at netology.ruSince November 2018 is a student of the course "Game Projects Management" in HSBI.Received skills:- management of game development process,- concept creation,- game development plan creation,- pitch creation,- decomposition and creation of game cycles,- user flow composition,- paper prototyping,- prototyping in Construct and Unity,- game economy development,- balancing tables creation,- monetization of game projects,- operating and supporting of games,- calculation and interpretation of analytical metrics of game projectsAchievements and experience:- Diploma with honors on the completion of Game Design course, Netology - personal project GDD Nobody’s Ghost (a mixture of Orwell and This is the Police in the setting of cyberpunk).- Participation in the development of the game Owling. Crowling Bowling! (story-driven VR bowling sim) as a Project Manager.- Participation in the development of mobile PVP shooter Deadly Coops as a Game Designer.- Participation in the development of the battle system of an unannounced tactical RPG as a Game Designer.- Translation of texts of game projects from Russian to English for t-link.ru
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Head Of DepartmentJsc Taatta Bank Aug 2012 - Oct 2018Krasnoyarsk Territory, Russian FederationResponsibilities:- Organization of the work of personalization bureau in the Krasnoyarsk subdivision "from scratch";- Maintenance of the process of changing the sponsoring bank and processing organization;- Interaction with international payment systems, sponsoring banks, processing service and structural units of the bank on all issues concerning bank cards;- Installation, commissioning, maintenance of ATMs, trading pos-terminals on the territory of the Siberian Branch;- Claim work.Achievements:- Launch of the personalization bureau on time and in accordance with all the requirements of international payment systems and regulatory authorities;- Successful change of the sponsoring bank and processing service;- Optimized and accelerated processes of personalization and logistics of bank cards and PIN envelopes;- Several advertising campaigns were organized and implemented with a minimum budget;- Successful upgrade of card encryption system.Reason for leaving: my decision to change the sphere of activity coincided with the decision of the Bank of Russia to revoke the Taatta Bank license.
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Branch ManagerJsc Kedr Sep 2011 - May 2012Norilsk, Krasnoyarsk Territory, Russian FederationResponsibilities:- Management of the branch and its structural divisions in all areas of activity;- Development and implementation of banking products relevant to the branch;- Attracting new customers;- Image-building of the bank on the territory of branch presence;- Interaction with regulatory authorities;- Participation in public events, organizing events to increase brand awareness;- Submission of large loan applications (over 50 million rubles) on the bank’s credit committee;- Preparation and protection of branch development plans. Achievements:- successful experience in team management (50 people);- reduced costs and closed unprofitable units;- successful organization of joint projects with government agencies;Reason for leaving: change of owners of the Bank.
Evgeniy Borodyanskiy Education Details
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Game And Interactive Media Design -
Economics -
Language Interpretation And Translation
Frequently Asked Questions about Evgeniy Borodyanskiy
What company does Evgeniy Borodyanskiy work for?
Evgeniy Borodyanskiy works for Every Day Games
What is Evgeniy Borodyanskiy's role at the current company?
Evgeniy Borodyanskiy's current role is Game Designer, Game Design Researcher.
What schools did Evgeniy Borodyanskiy attend?
Evgeniy Borodyanskiy attended Higher School Of Economics, Сибирский Федеральный Университет, Сибирский Федеральный Университет.
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