Eugene Ant
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Eugene Ant Email & Phone Number

Game Director and Founder at Pixel Cells
Location: Prague, Czechia, Czech Republic 14 work roles 2 schools
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Current company
Role
Game Director and Founder
Location
Prague, Czechia, Czech Republic

Who is Eugene Ant? Overview

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Eugene Ant is listed as Game Director and Founder at Pixel Cells, based in Prague, Czechia, Czech Republic. AeroLeads shows a matched LinkedIn profile for Eugene Ant.

Eugene Ant previously worked as Chief Executive Officer at Pixel Cells and Creative Producer/Lead 2D Animator at Hypercell Games. Eugene Ant holds Student, C Programmer from 42 Prague.

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Pixel Cells

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About Eugene Ant

I do 2D animation for outsourcing. In my free time I make my game as a game designer.The list of main tasks i'm solving including 2D animation of characters and game objects; development of ads creatives; layout and animation of UI. For these tasks I use: Spine, After Effects, Premiere, Unity, Photoshop.

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Eugene Ant's current company

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Pixel Cells
Pixel Cells
Game Director and Founder
AeroLeads page
14 roles

Eugene Ant work experience

A career timeline built from the work history available for this profile.

Game Director And Founder

Prague, Czechia

Chief Executive Officer

Прага, Чехия

Creative Producer/Lead 2D Animator

Remote

Writing script, drawing storyboards, preparing taks for artists and animators, coordinating product development, animating

Sep 2022 - Aug 2023

Technical Animator - Spine/After Effects/Unity

Remote

In co-op with developer i've been creating pipeline for animators. Responsible for rigs, skins, modularity of animations. I monitor the cleanliness of the project, optimization of rigs and textures, correct naming and export quality.

Jun 2022 - Sep 2022

2D Animator - Spine/Unity

Remote

Animating characters for Freaky Stan game

Mar 2022 - Jun 2022

2D Animator - Spine

Прага, Чешская Республика

Visual novels for Steam with an animated scenes. On these projects, I made most of the animated scenes, where there were usually several characters in the scene. It was required to make several looped animations and transitions between them. Also, skins, events and work with tracks were actively implemented on this project.

Oct 2020 - Aug 2022

2D Animator - Spine/After Effects

Prague, Czechia

At RedRift, I work in the animation department, on the realistic characters and VFX of magic attacks.There was also a significant project with hundreds of animations and dozens of skins, where the main task was to integrate and animate new skins into an already finished project.

Jun 2021 - Mar 2022

2D Animator - Spine/After Effects

In this studio, I did characters, objects and VFX animation for a mobile and browser project about slots. The main challenge of the project was to reduce textures and effects to a minimum weight.

Oct 2020 - Dec 2020

2D Animator - After Effects

Garuda Gogotun

Прага, Чешская Республика

In this studio, we mainly created explainers for startup websites. I was involved in drawing shape illustrations in Adobe Illustrator and then animating them in After Effects. I also edited videos for clients' YouTube channels and diluted them with motion design

Mar 2018 - Sep 2019

Game Designer

Pixel Cells

Czech Republic

The rest of the time after work, I'm developing my own small mobile project - a strategy about ant colony. The first part was released and collected 1 000 000+ downloads. Since the beginning of 2021, we have been working on the second part of the game in a small team. On the project, I am responsible for full-stack game design - GD, LVL design, UI, testing, work with tech and art "departments". The project is being developed in Unity. All graphics are created in Aseprite. We use ClickUp to manage the projectIn a nutshell about the game:In this game, you play as an ant queen, developing a colony. Ants cannot be controlled directly. But you can spawn the desired types of ants; improve them; rain enemies. The goal of each location is to destroy all enemy bases. If the queen dies, the game ends.

Sep 2018 - Apr 2019

3D Environment Artist

Czech Republic

My first job in the gaming industry. The studio was developing soulslike game, I was responsible for creating 3D environment assets for the game editor. Subsequently, buildings at the levels were compiled from my assets. I worked in tandem with an art lead and a senior artist, created models in MAYA/Cinema 4D, cut them into UVs and textured them.

Jun 2018 - Nov 2018

2D Illustrator

Dms Network

Freelance

Minecraft game servers - On this project, I was engaged in the design of news blocks, articles, illustrations for the site and the game launcher. Primarily drawing illustrations in Adobe Photoshop. Also created in-game cosmetic in Magical Voxel

Mar 2017 - Aug 2018

Creating Videos On Youtube

Czech Republic

On my channel i was doing scriptwriting, editing, motion design and voice acting

Apr 2011 - Mar 2016
2 education records

Eugene Ant education

Antiquary

Střední Odborná Škola Uměleckořemeslná Sro
FAQ

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What company does Eugene Ant work for?

Eugene Ant works for Pixel Cells.

What is Eugene Ant's role at Pixel Cells?

Eugene Ant is listed as Game Director and Founder at Pixel Cells.

Where is Eugene Ant based?

Eugene Ant is based in Prague, Czechia, Czech Republic while working with Pixel Cells.

What companies has Eugene Ant worked for?

Eugene Ant has worked for Pixel Cells, Hypercell Games, Octodragon Entertainment, Red Rift, Inc., and Asterman.

How can I contact Eugene Ant?

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What schools did Eugene Ant attend?

Eugene Ant holds Student, C Programmer from 42 Prague.

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