Eugene Ant Email & Phone Number
Who is Eugene Ant? Overview
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Eugene Ant is listed as Game Director and Founder at Pixel Cells, based in Prague, Czechia, Czech Republic. AeroLeads shows a matched LinkedIn profile for Eugene Ant.
Eugene Ant previously worked as Chief Executive Officer at Pixel Cells and Creative Producer/Lead 2D Animator at Hypercell Games. Eugene Ant holds Student, C Programmer from 42 Prague.
Email format at Pixel Cells
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About Eugene Ant
I do 2D animation for outsourcing. In my free time I make my game as a game designer.The list of main tasks i'm solving including 2D animation of characters and game objects; development of ads creatives; layout and animation of UI. For these tasks I use: Spine, After Effects, Premiere, Unity, Photoshop.
Eugene Ant's current company
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Eugene Ant work experience
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Chief Executive Officer
Creative Producer/Lead 2D Animator
Writing script, drawing storyboards, preparing taks for artists and animators, coordinating product development, animating
Technical Animator - Spine/After Effects/Unity
In co-op with developer i've been creating pipeline for animators. Responsible for rigs, skins, modularity of animations. I monitor the cleanliness of the project, optimization of rigs and textures, correct naming and export quality.
Lead 2D Animator - Spine/After Effects
2D Animator - Spine
Visual novels for Steam with an animated scenes. On these projects, I made most of the animated scenes, where there were usually several characters in the scene. It was required to make several looped animations and transitions between them. Also, skins, events and work with tracks were actively implemented on this project.
2D Animator - Spine/After Effects
At RedRift, I work in the animation department, on the realistic characters and VFX of magic attacks.There was also a significant project with hundreds of animations and dozens of skins, where the main task was to integrate and animate new skins into an already finished project.
2D Animator - Spine/After Effects
In this studio, I did characters, objects and VFX animation for a mobile and browser project about slots. The main challenge of the project was to reduce textures and effects to a minimum weight.
2D Animator - After Effects
In this studio, we mainly created explainers for startup websites. I was involved in drawing shape illustrations in Adobe Illustrator and then animating them in After Effects. I also edited videos for clients' YouTube channels and diluted them with motion design
Game Designer
The rest of the time after work, I'm developing my own small mobile project - a strategy about ant colony. The first part was released and collected 1 000 000+ downloads. Since the beginning of 2021, we have been working on the second part of the game in a small team. On the project, I am responsible for full-stack game design - GD, LVL design, UI, testing, work with tech and art "departments". The project is being developed in Unity. All graphics are created in Aseprite. We use ClickUp to manage the projectIn a nutshell about the game:In this game, you play as an ant queen, developing a colony. Ants cannot be controlled directly. But you can spawn the desired types of ants; improve them; rain enemies. The goal of each location is to destroy all enemy bases. If the queen dies, the game ends.
3D Environment Artist
My first job in the gaming industry. The studio was developing soulslike game, I was responsible for creating 3D environment assets for the game editor. Subsequently, buildings at the levels were compiled from my assets. I worked in tandem with an art lead and a senior artist, created models in MAYA/Cinema 4D, cut them into UVs and textured them.
2D Illustrator
Minecraft game servers - On this project, I was engaged in the design of news blocks, articles, illustrations for the site and the game launcher. Primarily drawing illustrations in Adobe Photoshop. Also created in-game cosmetic in Magical Voxel
Creating Videos On Youtube
On my channel i was doing scriptwriting, editing, motion design and voice acting
Eugene Ant education
Student, C Programmer
Antiquary
Frequently asked questions about Eugene Ant
Quick answers generated from the profile data available on this page.
What company does Eugene Ant work for?
Eugene Ant works for Pixel Cells.
What is Eugene Ant's role at Pixel Cells?
Eugene Ant is listed as Game Director and Founder at Pixel Cells.
Where is Eugene Ant based?
Eugene Ant is based in Prague, Czechia, Czech Republic while working with Pixel Cells.
What companies has Eugene Ant worked for?
Eugene Ant has worked for Pixel Cells, Hypercell Games, Octodragon Entertainment, Red Rift, Inc., and Asterman.
How can I contact Eugene Ant?
You can use AeroLeads to view verified contact signals for Eugene Ant at Pixel Cells, including work email, phone, and LinkedIn data when available.
What schools did Eugene Ant attend?
Eugene Ant holds Student, C Programmer from 42 Prague.
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