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Eugene Evans Email & Phone Number

Wizards of the Coast | Hasbro, SVP, Digital Strategy and Licensing - Game Industry Exec, Advisor, Investor & Entrepreneur. Former Mythic, EA & Viacom at Wizards of the Coast
Location: Greater Seattle Area, United States, United States 25 work roles 1 school
1 work email found @wizards.com 5 phones found area 703, 212, and 301 LinkedIn matched
✓ Verified May 2026 4 data sources Profile completeness 100%

Contact Signals · 1 work email · 5 phones

Work email e****@wizards.com
Direct phone (703) ***-****
LinkedIn Profile matched
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Current company
Role
Wizards of the Coast | Hasbro, SVP, Digital Strategy and Licensing - Game Industry Exec, Advisor, Investor & Entrepreneur. Former Mythic, EA & Viacom
Location
Greater Seattle Area, United States, United States

Who is Eugene Evans? Overview

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Eugene Evans is listed as Wizards of the Coast | Hasbro, SVP, Digital Strategy and Licensing - Game Industry Exec, Advisor, Investor & Entrepreneur. Former Mythic, EA & Viacom at Wizards of the Coast, based in Greater Seattle Area, United States, United States. AeroLeads shows a work email signal at wizards.com, phone signal with area code 703, 212, 301, and a matched LinkedIn profile for Eugene Evans.

Eugene Evans previously worked as SVP, Digital Strategy and Licensing at Wizards Of The Coast and SVP Business Development & Digital Licensing at Wizards Of The Coast. Eugene Evans holds Two Degrees Of, Separation from School Of Hard Knocks (Google It!).

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{first}.{last}@wizards.com
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Profile bio

About Eugene Evans

If you don't write a note when you send a connection request I'm unlikely to accept.Experienced game industry executive with track record starting companies and building teams to imagine, create, launch and grow innovative digital games, products & business.

Listed skills include Video Games, Strategic Partnerships, Online Gaming, Game Development, and 46 others.

Current workplace

Eugene Evans's current company

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Wizards of the Coast
Wizards Of The Coast
Wizards of the Coast | Hasbro, SVP, Digital Strategy and Licensing - Game Industry Exec, Advisor, Investor & Entrepreneur. Former Mythic, EA & Viacom
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25 roles · 46 years

Eugene Evans work experience

A career timeline built from the work history available for this profile.

Svp, Digital Strategy And Licensing

Current

Bellevue, Washington, US

Aug 2023 - Present

Svp Business Development & Digital Licensing

Bellevue, Washington, US

I'm pleased to expand my previous role to include responsibility for digital licensing of the Hasbro portfolio of games and brands. Everything from Monopoly to Transformers to Peppa Pig. I get to add to my team a talented group who have been working successfully with partners and creating great games based on Hasbro IP for many years.

May 2022 - Aug 2023

Vp Business Development And Corporate Strategy

Bellevue, Washington, US

Legendary Games. Lifelong Adventures. We create entertainment that inspires creativity, sparks passion, forges friendships, and fosters communities around the globe.Managing a talented business development team to drive Wizards of the Coast growth and business objectives including licensed digital and consumer products. Identifying and developing new.

Aug 2018 - May 2022

Founding Principal

Current
Infinite Ventures Inc.

Infinite Ventures is my vehicle for investments, advisory roles and consulting helping start-up's and divisions of large companies navigate the ever-changing gaming and digital entertainment landscape. Focused on business strategy, fundraising, strategic partnerships, business development, go-to-market and product development across all platforms and.

Jun 1997 - Present

Strategic Advisor

San Francisco, CA, US

I'm pleased to add TriplePoint to my list of clients. I've always recognized them as one of the top communications companies within gaming. As a Strategic Advisor I'll be supporting them with business and strategy, partnerships for them and their clients. Having been a client of this wonderful team in the past I'm now thrilled to be working directly with.

Oct 2017 - Aug 2018

Strategic Advisor

Hypgames, Inc.

HypGames has built a fresh, new take on mobile fantasy sports. Collect players across all sports including esports; baseball, football, hockey, LoL and more coming. Level up your player line-up to compete. I'll be helping drive business development, product strategy, and partnerships. www.hypsports.com

Jul 2017 - Aug 2018

Advisory Board Member

Boston, Massachusetts, US

Thrilled to be advising the team at this great esports start-up. Estarz is a coaching marketplace offering online courses and training from the world’s best Esports pros. It provides a path for competitive gamers to become pro players.

Jun 2017 - Aug 2018

Advisor

Oakland, CA, US

I'm pleased to be advising the team at Opera Event as they build their platform to support influencers and streamers in gathering a community and monetizing their streams.

May 2017 - Aug 2018

Consulting Executive

Northampton, MA, US

As a Consulting Executive, I'm focused on providing strategic support in online, esports, games-as-a-service, VR/AR and LBE to DDM clients. I'm thrilled to be collaborating with such an experienced and highly regarded team.

May 2017 - Aug 2018

Strategic Advisor (Acquired By Rapid7 In 2020)

Divvycloud

Proud to advise DivvyCloud on all aspects of business development and marketing. DivvyCloud is a startup that provides software to help companies optimize their hybrid cloud-based infrastructure. Founding team very effectively ran live ops at Mythic Studio and successfully transitioned live GaaS MMO's from dedicated servers to AWS

Jul 2013 - Aug 2018

Senior Advisor

College Park, MD, US

Senior advisor to this pioneering company in the area of 3D audio. I was sold the moment I heard the acoustic experience they could deliver not only for emerging Virtual Reality platforms but for any gaming experience through headphones. VisiSonics, a spin out of the University of Maryland's Computer Science department creating technology to capture and.

Jul 2014 - Jun 2018

Executive Advisory Board Member

George Mason Computer Game Design Program

Happy to be a founding member of the GMU Computer Game Design program. This program has gone from strength to strength creating a perfect entry point into the games and simulation industry for students. I advise the board on curriculum, make industry connections, participate in students meetings, judge annual projects and teach occasionally.

Jun 2010 - Mar 2016

Ceo - Co-Founder

Leesburg, Virginia, US

Founded this company to conceive a new mobile social TV platform to engage and monetize fans and viewers. Bootstrapped the company, recruited co-founders, drove the fundraising process and raised angel investment round. Defined and launched product and service on iOS and online. Worked with outside counsel to prosecute seven patents around key social TV.

Jan 2013 - Jun 2015

Vp, Studio Gm, Bioware Mythic

Redwood City, CA, US

After assuming the GM role re-defined studio strategy to transform from a focus on PC MMO's into mobile games studio. Directed technical and cultural transformation from PC, server-based, subscription games to mobile, AWS based, free-to-play GaaS model. Drove internal ideation process for new product concepts. Renegotiated or exited several partnerships in.

Nov 2009 - Oct 2012

Senior Director, Marketing

Redwood City, CA, US

Managed all business development including distribution, payment systems, licensing IP including license relationship with Games Workshop, owner of the Warhammer IP. Negotiated and managed strategic partnership with France Telecom for European product launch and operations. Managed relationship with EA offices throughout EU, Asia and Russia for launches.

Aug 2006 - Oct 2009

Vp, Business Development & Marketing (Acquired By Electronic Arts In 2006)

Mythic Entertainment, Inc.

After 6 years of consulting with Mythic including launching Dark Age of Camelot in 2001 I joined the team full time. Full P&L responsibility for all aspects of worldwide launch and ongoing GaaS operation for Dark Age of Camelot. Drove first-year revenue of $28m+. Defined positioning, budgets, hired and managed marketing team plus outside vendors..

Oct 2004 - Aug 2006

Senior Business Advisor (Acquired By Sony In 2006)

US

From 1997 acted as an advisor to the senior management of Zipper Interactive. Identified potential publishing partners including Hasbro, Spectrum Holobyte, Microsoft and Sony (SCEA) Resulting deals for development of Top Gun (PC), Mechwarrior 4 (PC) Crimson Skies (PC) and SOCOM (PS2 & PSP). Company was acquired by Sony (SCEA) in 2006.

Jan 1997 - Jan 2006

Ceo/Founder

Infinite Ventures, Inc.

Bootstrapped consulting company and independent studio to create licensed and original digital product. Consulting and advisory roles for strategy and business development with game developers driving new business including identifying publishers, negotiating development and distribution contracts. Clients included Mythic for all aspects of Dark Age of.

Jan 1997 - Oct 2004

Director, Business Development

New York, NY, US

Responsible for sourcing development teams for over 25 published games. Performed due diligence and negotiated deals and investments with domestic and international development teams to create Viacom branded and unbranded product across multiple platforms.As a member of product portfolio strategy team, I identified market and technology trends to develop.

Aug 1994 - Dec 1996

Various (What Do You Expect In A Start-Up!)

CA

Moved to the US in 1987 after meeting the founder of ICOM. Managed external strategic relationships with various companies, including Apple’s earliest multimedia team, to promote a line of pioneering interactive streaming video CD-ROM product on several platforms. Sourced and acquired publishing rights to product from external developers.Managed all.

Sep 1987 - Jul 1994

Founder

Graphicfinal

Founded UK development studio creating adventure games for Atari ST and Commodore Amiga including The Bermuda Project for Mirrorsoft.

Feb 1986 - Aug 1987

Software Engineer

GB

Jul 1984 - Jan 1986

Software Engineer

Imagine Software

Part of founding team at this pioneering game developer and publisher. It was my education. We grew to about 125 people and back down to bankruptcy in one vertical blank interval.

1982 - 1984 ~2 yrs

Software Engineer

Bug Byte

Joined this pioneering game publisher in the UK after dropping out of school and wrote and published my first commercial game, Vic Panic on the Vic-20

1982 - 1982

Various

PT

Microdigital was one of the first computer retailers in the UK and a cornerstone of the UK computer and gaming business. Many of the folks from Microdigital went on to bigger and better things. I include it because it was the company that gave me my start! What did I do? Sweep the floor, sell hardware, sell software, pin games to cork boards in zip lock.

1980 - 1982 ~2 yrs
1 education record

Eugene Evans education

  • School Of Hard Knocks (Google It!)
    School Of Hard Knocks (Google It!)
    Separation
FAQ

Frequently asked questions about Eugene Evans

Quick answers generated from the profile data available on this page.

What company does Eugene Evans work for?

Eugene Evans works for Wizards of the Coast.

What is Eugene Evans's role at Wizards of the Coast?

Eugene Evans is listed as Wizards of the Coast | Hasbro, SVP, Digital Strategy and Licensing - Game Industry Exec, Advisor, Investor & Entrepreneur. Former Mythic, EA & Viacom at Wizards of the Coast.

What is Eugene Evans's email address?

AeroLeads has found 1 work email signal at @wizards.com for Eugene Evans at Wizards of the Coast.

What is Eugene Evans's phone number?

AeroLeads has found 5 phone signal(s) with area code 703, 212, 301 for Eugene Evans at Wizards of the Coast.

Where is Eugene Evans based?

Eugene Evans is based in Greater Seattle Area, United States, United States while working with Wizards of the Coast.

What companies has Eugene Evans worked for?

Eugene Evans has worked for Wizards Of The Coast, Infinite Ventures Inc., Triplepoint, Hypgames, Inc., and Estarz.

How can I contact Eugene Evans?

You can use AeroLeads to view verified contact signals for Eugene Evans at Wizards of the Coast, including work email, phone, and LinkedIn data when available.

What schools did Eugene Evans attend?

Eugene Evans holds Two Degrees Of, Separation from School Of Hard Knocks (Google It!).

What skills is Eugene Evans known for?

Eugene Evans is listed with skills including Video Games, Strategic Partnerships, Online Gaming, Game Development, Mobile Games, Mmo, Mobile Devices, and Start Ups.

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