Eugene Ovcharenko is a VR/AR at Intenvix. They is proficient in Английский. Colleagues describe them as "It’s rare that you have a chance to work with a person that successfully combines deep technical expertise and exceptional leadership skills. I had a pleasure of working with Eugene over the past three years, sharing the same vision, the same goals, and overcoming the challenges together. I was always impressed by his ability to successfully handle multiple tasks. Eugene is a hard working person and a highly motivated self-starter who maintains high team morale during difficult times. I couldn't wish for a better CTO & Development Director in my executive team."
-
CtoIntenvix Jun 2021 - Present -
Cto / Head Of ProductLucid Reality Labs Mar 2018 - May 2021Miami, Florida, Us -
Delivery DirectorRoom 8 Feb 2017 - Feb 2018Limassol, Cyprus, Cy -
Head Of ProductionIlogos Europe Mar 2016 - Feb 2017Gibraltar, Gi -
Development DirectorIlogos Europe Oct 2013 - Mar 2016Gibraltar, Gi -
Cto / Product ManagerWarlock-Games Studio Mar 2008 - Sep 2013• Guided company transformation from artwork service provider into a full-cycle production company.• Established internal production teams to support first-party development.• Managed a team of 3D Artists to ensure delivery and quality of the outsourcing branch.• Managed a team of engineers on internal projects and R&D.
-
Software EngineerWarlock-Games Studio Jun 2005 - Feb 2008• Designed and developed a custom 3D Game Engine with modular architecture, and scripting support.• Created game products and prototypes based on the custom game engine.• Initiated and led company transition to Unity game engine.• Designed and established a game development pipeline for mobile games.
-
3D Artist / DeveloperWarlock-Games Studio Sep 2003 - Jun 2005• Created 3d assets for HOMM5 game and other PC and consoles video game titles.• Created artwork related automation tools in Max script and MEL scripting languages.• Prepared and integrated 3d assets into a custom game engine.
-
3D ArtistMeridian'93 Mar 2003 - Sep 2003• Created 3d assets and corresponding UV layouts for in-game assets.• Optimized existing 3d assets for real-time performance and memory usage.• Created semi-automated workflow for LOD creation for faster assets processing.
Frequently Asked Questions about Eugene Ovcharenko
What company does Eugene Ovcharenko work for?
Eugene Ovcharenko works for Intenvix
What is Eugene Ovcharenko's role at the current company?
Eugene Ovcharenko's current role is VR/AR.
Free Chrome Extension
Find emails, phones & company data instantly
Aero Online
Your AI prospecting assistant
Select data to include:
0 records × $0.02 per record
Download 750 million emails and 100 million phone numbers
Access emails and phone numbers of over 750 million business users. Instantly download verified profiles using 20+ filters, including location, job title, company, function, and industry.
Start your free trial