Eugene Ovcharenko

Eugene Ovcharenko Email and Phone Number

VR/AR @ Intenvix
Eugene Ovcharenko's Location
San Francisco, California, United States, United States
About Eugene Ovcharenko

Eugene Ovcharenko is a VR/AR at Intenvix. They is proficient in Английский. Colleagues describe them as "It’s rare that you have a chance to work with a person that successfully combines deep technical expertise and exceptional leadership skills. I had a pleasure of working with Eugene over the past three years, sharing the same vision, the same goals, and overcoming the challenges together. I was always impressed by his ability to successfully handle multiple tasks. Eugene is a hard working person and a highly motivated self-starter who maintains high team morale during difficult times. I couldn't wish for a better CTO & Development Director in my executive team."

Eugene Ovcharenko's Current Company Details
Intenvix

Intenvix

View
VR/AR
Eugene Ovcharenko Work Experience Details
  • Intenvix
    Cto
    Intenvix Jun 2021 - Present
  • Lucid Reality Labs
    Cto / Head Of Product
    Lucid Reality Labs Mar 2018 - May 2021
    Miami, Florida, Us
  • Room 8
    Delivery Director
    Room 8 Feb 2017 - Feb 2018
    Limassol, Cyprus, Cy
  • Ilogos Europe
    Head Of Production
    Ilogos Europe Mar 2016 - Feb 2017
    Gibraltar, Gi
  • Ilogos Europe
    Development Director
    Ilogos Europe Oct 2013 - Mar 2016
    Gibraltar, Gi
  • Warlock-Games Studio
    Cto / Product Manager
    Warlock-Games Studio Mar 2008 - Sep 2013
    • Guided company transformation from artwork service provider into a full-cycle production company.• Established internal production teams to support first-party development.• Managed a team of 3D Artists to ensure delivery and quality of the outsourcing branch.• Managed a team of engineers on internal projects and R&D.
  • Warlock-Games Studio
    Software Engineer
    Warlock-Games Studio Jun 2005 - Feb 2008
    • Designed and developed a custom 3D Game Engine with modular architecture, and scripting support.• Created game products and prototypes based on the custom game engine.• Initiated and led company transition to Unity game engine.• Designed and established a game development pipeline for mobile games.
  • Warlock-Games Studio
    3D Artist / Developer
    Warlock-Games Studio Sep 2003 - Jun 2005
    • Created 3d assets for HOMM5 game and other PC and consoles video game titles.• Created artwork related automation tools in Max script and MEL scripting languages.• Prepared and integrated 3d assets into a custom game engine.
  • Meridian'93
    3D Artist
    Meridian'93 Mar 2003 - Sep 2003
    • Created 3d assets and corresponding UV layouts for in-game assets.• Optimized existing 3d assets for real-time performance and memory usage.• Created semi-automated workflow for LOD creation for faster assets processing.

Frequently Asked Questions about Eugene Ovcharenko

What company does Eugene Ovcharenko work for?

Eugene Ovcharenko works for Intenvix

What is Eugene Ovcharenko's role at the current company?

Eugene Ovcharenko's current role is VR/AR.

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